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Functions5,384 in github.com/Zylann/godot_voxel

↓ 1 callersFunctionget_decimal_integer_character_count
tests/voxel/test_voxel_graph.cpp:656
↓ 1 callersMethodget_detail_rendering_shader_parameters
generators/voxel_generator.cpp:85
↓ 1 callersMethodget_dip_when_flowing_down
meshers/blocky/voxel_blocky_fluid.cpp:26
↓ 1 callersMethodget_editor_camera_direction
engine/voxel_engine_gd.cpp:214
↓ 1 callersMethodget_editor_camera_position
engine/voxel_engine_gd.cpp:210
↓ 1 callersMethodget_execution_time
generators/graph/voxel_graph_runtime.h:169
↓ 1 callersMethodget_expression_node_inputs
generators/graph/voxel_graph_function.cpp:593
↓ 1 callersFunctionget_face_axes
I took the choice of supporting non-cubic area, so...
meshers/transvoxel/transvoxel.cpp:641
↓ 1 callersFunctionget_face_index
TODO Cube::Side has a legacy issue where Y axes are inverted compared to the others
meshers/transvoxel/transvoxel.cpp:679
↓ 1 callersFunctionget_first_voxel
storage/voxel_buffer.cpp:529
↓ 1 callersMethodget_fluid
meshers/blocky/voxel_blocky_model_fluid.cpp:34
↓ 1 callersFunctionget_fluid_flow_state_from_corner_levels
meshers/blocky/blocky_fluids_meshing_impl.h:82
↓ 1 callersFunctionget_fnl_cellular_value_range_2d
util/noise/fast_noise_lite/fast_noise_lite_range.cpp:12
↓ 1 callersFunctionget_fnl_range_2d
util/noise/fast_noise_lite/fast_noise_lite_range.cpp:356
↓ 1 callersMethodget_fractal_type
util/noise/fast_noise_lite/fast_noise_lite.cpp:99
↓ 1 callersMethodget_fractal_type_fnl
util/noise/fast_noise_lite/fast_noise_lite_gradient.cpp:110
↓ 1 callersFunctionget_git_commit_hash
()
voxel_version.py:46
↓ 1 callersFunctionget_godot_enum_url
(class_name, member_name)
doc/tools/xml_to_markdown.py:288
↓ 1 callersFunctionget_graph_as_variant_data
generators/graph/voxel_graph_function.cpp:983
↓ 1 callersFunctionget_graph_edit_closest_connection_at_point
util/godot/classes/graph_edit.cpp:98
↓ 1 callersFunctionget_graph_edit_scroll_offset
util/godot/classes/graph_edit.cpp:74
↓ 1 callersFunctionget_graph_edit_snapping_distance
util/godot/classes/graph_edit.cpp:90
↓ 1 callersFunctionget_graph_node_documentation
editor/graph/voxel_graph_node_dialog.cpp:35
↓ 1 callersFunctionget_graph_node_documentation_category_names
editor/graph/voxel_graph_node_dialog.cpp:45
↓ 1 callersFunctionget_graph_node_input_port_color
util/godot/classes/graph_node.cpp:30
↓ 1 callersFunctionget_graph_node_input_port_position
util/godot/classes/graph_node.cpp:10
↓ 1 callersFunctionget_graph_node_output_port_position
util/godot/classes/graph_node.cpp:21
↓ 1 callersFunctionget_hash
util/thread/thread.cpp:103
↓ 1 callersFunctionget_hash_st
util/math/vector3i16.h:12
↓ 1 callersMethodget_header_block_count
streams/region/region_file.cpp:670
↓ 1 callersFunctionget_height_blurred
generators/simple/voxel_generator_image.cpp:14
↓ 1 callersFunctionget_heightmap_range
generators/graph/image_utility.cpp:10
↓ 1 callersFunctionget_icons
(repo_dir)
misc/generate_gdextension_icons.py:8
↓ 1 callersMethodget_id_map_preview
meshers/blocky/types/voxel_blocky_type_library.cpp:775
↓ 1 callersFunctionget_input_and_output_node_ids
generators/graph/voxel_graph_compiler.cpp:772
↓ 1 callersFunctionget_input_node_ids
generators/graph/voxel_graph_compiler.cpp:799
↓ 1 callersMethodget_internal
storage/voxel_format_gd.h:19
↓ 1 callersMethodget_internal
generators/multipass/voxel_generator_multipass_cb.cpp:161
↓ 1 callersFunctionget_interpolated_raw_sdf_gradient
edition/raycast.cpp:137
↓ 1 callersFunctionget_interpolated_raw_sdf_gradient_4x4x4_p111
Gets the gradient from within a cube defined from voxel (1,1,1) to (2,2,2) in a buffer of 4x4x4 voxels, without accounting for internal scaling. This
edition/raycast.cpp:106
↓ 1 callersFunctionget_largest_coord
util/math/vector3.h:80
↓ 1 callersMethodget_level
meshers/blocky/voxel_blocky_model_fluid.cpp:47
↓ 1 callersMethodget_library_item_id_from_render_block_index
terrain/instancing/voxel_instancer.cpp:2996
↓ 1 callersMethodget_lod_distances
terrain/variable_lod/voxel_lod_terrain.cpp:824
↓ 1 callersMethodget_main_thread_time_budget_usec
engine/voxel_engine.cpp:257
↓ 1 callersMethodget_material_override
meshers/blocky/voxel_blocky_model.cpp:162
↓ 1 callersMethodget_max_scale
terrain/instancing/voxel_instance_generator.cpp:1518
↓ 1 callersMethodget_max_view_distance
terrain/fixed_lod/voxel_terrain.cpp:388
↓ 1 callersMethodget_mesh_block_size
terrain/fixed_lod/voxel_terrain.h:64
↓ 1 callersMethodget_mesh_lod_distance_ratios
terrain/instancing/voxel_instance_library_multimesh_item.h:135
↓ 1 callersMethodget_mesh_ptr
util/godot/direct_mesh_instance.cpp:108
↓ 1 callersMethodget_meshed_block_positions
terrain/fixed_lod/voxel_terrain.cpp:665
↓ 1 callersMethodget_meshed_block_positions_at_lod
terrain/variable_lod/voxel_lod_terrain.cpp:2571
↓ 1 callersFunctionget_metadata_size_in_bytes
streams/voxel_block_serializer.cpp:42
↓ 1 callersMethodget_min_scale
terrain/instancing/voxel_instance_generator.cpp:1506
↓ 1 callersFunctionget_minimal_box_for_parent_lod
Gets the smallest box a parent LOD must have in order to keep respecting the neighboring rule
terrain/variable_lod/voxel_lod_terrain_update_clipbox_streaming.cpp:83
↓ 1 callersFunctionget_missing_uniform_names
util/godot/classes/shader.cpp:29
↓ 1 callersFunctionget_module_class_names
(xml_classes_dir)
doc/tools/graph_nodes_doc.py:246
↓ 1 callersMethodget_name
meshers/blocky/types/voxel_blocky_type_library.cpp:568
↓ 1 callersFunctionget_name_from_path
(path)
shaders/text2cpp.py:147
↓ 1 callersFunctionget_next_power_of_two_32
If `x` is a power of two, returns `x`. Otherwise, returns the closest power of two greater than `x`.
util/math/funcs.h:242
↓ 1 callersMethodget_node_count
terrain/variable_lod/lod_octree.h:164
↓ 1 callersFunctionget_node_groups
util/godot/classes/node.cpp:32
↓ 1 callersMethodget_node_gui_size
generators/graph/voxel_graph_function.cpp:802
↓ 1 callersMethodget_node_ids
generators/graph/voxel_graph_function.cpp:826
↓ 1 callersMethodget_node_output_name
generators/graph/voxel_graph_function.cpp:1326
↓ 1 callersMethodget_noise_3d_single
util/noise/fast_noise_2.cpp:338
↓ 1 callersFunctionget_non_null_count
meshers/blocky/types/voxel_blocky_type.cpp:455
↓ 1 callersFunctionget_number_token
util/string/expression_parser.cpp:75
↓ 1 callersMethodget_opened_file_path
Return the file path that was used to open the connection. You may use this one if you want determinism, as SQLite seems to globalize its path.
streams/sqlite/connection.h:56
↓ 1 callersFunctionget_operator_argument_count
util/string/expression_parser.cpp:278
↓ 1 callersFunctionget_operator_precedence
util/string/expression_parser.cpp:249
↓ 1 callersFunctionget_or_create_editor_shortcut
util/godot/classes/editor_settings.cpp:9
↓ 1 callersMethodget_origin_block_position_in_voxels
storage/voxel_data_grid.h:209
↓ 1 callersFunctionget_original_node_id
generators/graph/voxel_graph_compiler.cpp:103
↓ 1 callersMethodget_packed_items_at_lod
terrain/instancing/voxel_instance_library.cpp:178
↓ 1 callersMethodget_params_size_in_words
generators/graph/voxel_graph_compiler.h:118
↓ 1 callersFunctionget_pass_input_block_w
generators/multipass/voxel_tool_multipass_generator.cpp:67
↓ 1 callersMethodget_pending_gpu_tasks_count
engine/voxel_engine.cpp:295
↓ 1 callersFunctionget_positions_buffer
modifiers/voxel_modifier_stack.cpp:21
↓ 1 callersFunctionget_positions_temporary
modifiers/voxel_modifier_stack.cpp:47
↓ 1 callersFunctionget_property_list
util/godot/classes/object.cpp:10
↓ 1 callersFunctionget_range
generators/graph/voxel_generator_graph.cpp:2105
↓ 1 callersFunctionget_range_2d
util/noise/gd_noise_range.cpp:9
↓ 1 callersFunctionget_range_3d
util/noise/gd_noise_range.cpp:14
↓ 1 callersMethodget_range_f
storage/voxel_buffer.cpp:954
↓ 1 callersMethodget_range_repeat
tests/voxel/test_voxel_graph.cpp:2111
↓ 1 callersFunctionget_regular_cell_class
clang-format on
meshers/transvoxel/transvoxel_tables.cpp:110
↓ 1 callersFunctionget_regular_vertex_data
clang-format on
meshers/transvoxel/transvoxel_tables.cpp:411
↓ 1 callersFunctionget_relative_child_position
terrain/variable_lod/voxel_lod_terrain_update_clipbox_streaming.cpp:690
↓ 1 callersMethodget_removal_behavior
terrain/instancing/voxel_instance_library_multimesh_item.cpp:511
↓ 1 callersMethodget_render_layer
terrain/instancing/voxel_instance_library_multimesh_item.cpp:151
↓ 1 callersFunctionget_render_thread_model
util/godot/classes/rendering_server.cpp:130
↓ 1 callersMethodget_required_shared_output_buffer_size
engine/gpu/gpu_task_runner.h:64
↓ 1 callersMethodget_rotation_quaternion
util/math/basis3f.h:161
↓ 1 callersMethodget_scale_abs
util/math/basis3f.h:123
↓ 1 callersMethodget_sdf_output_port_address
generators/graph/voxel_generator_graph.cpp:1444
↓ 1 callersMethodget_seed
util/noise/fast_noise_lite/fast_noise_lite.cpp:48
↓ 1 callersMethodget_shader_data
modifiers/voxel_modifier_mesh.cpp:95
↓ 1 callersMethodget_shadow_occluder_mask
meshers/blocky/voxel_mesher_blocky.cpp:546
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