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Functions5,384 in github.com/Zylann/godot_voxel

↓ 1 callersFunctionfind_sdf_sign_with_raycast
edition/mesh_sdf.cpp:186
↓ 1 callersFunctionfind_sdf_sign_with_raycast_multi_attempt
edition/mesh_sdf.cpp:1221
↓ 1 callersFunctionfind_triangle
meshers/blocky/voxel_blocky_library_base.cpp:332
↓ 1 callersFunctionfind_variables
util/string/expression_parser.cpp:556
↓ 1 callersFunctionflip_winding
meshers/blocky/voxel_blocky_library_base.cpp:148
↓ 1 callersFunctionfloat32_to_string
util/string/conv.cpp:71
↓ 1 callersFunctionfloat64_to_string
util/string/conv.cpp:75
↓ 1 callersFunctionfloat_to_string_null_terminated
util/string/conv.cpp:15
↓ 1 callersFunctionfloor
util/math/vector3.h:24
↓ 1 callersMethodflush
streams/voxel_stream.cpp:87
↓ 1 callersFunctionflush_log_file
util/io/log.cpp:32
↓ 1 callersFunctionfnl_gen_fractal_fbm
util/noise/fast_noise_lite/fast_noise_lite_range.cpp:285
↓ 1 callersFunctionfnl_gen_fractal_ridged
util/noise/fast_noise_lite/fast_noise_lite_range.cpp:310
↓ 1 callersFunctionfnl_get_noise
util/noise/fast_noise_lite/fast_noise_lite_range.cpp:335
↓ 1 callersFunctionfnl_single_cellular
util/noise/fast_noise_lite/fast_noise_lite_range.cpp:198
↓ 1 callersFunctionfnl_single_opensimplex2
util/noise/fast_noise_lite/fast_noise_lite_range.cpp:157
↓ 1 callersFunctionfnl_single_opensimplex2s
util/noise/fast_noise_lite/fast_noise_lite_range.cpp:179
↓ 1 callersFunctionfnl_single_perlin
util/noise/fast_noise_lite/fast_noise_lite_range.cpp:206
↓ 1 callersFunctionfnl_single_value
util/noise/fast_noise_lite/fast_noise_lite_range.cpp:244
↓ 1 callersFunctionfnl_single_value_cubic
util/noise/fast_noise_lite/fast_noise_lite_range.cpp:225
↓ 1 callersFunctionfnl_transform_noise_coordinate
util/noise/fast_noise_lite/fast_noise_lite_range.cpp:121
↓ 1 callersMethodfor_each_block_position
storage/voxel_data.h:209
↓ 1 callersMethodfor_each_key_value
util/containers/slot_map.h:200
↓ 1 callersMethodfor_each_leaf
terrain/variable_lod/lod_octree.h:160
↓ 1 callersMethodfor_each_mesh_instance_with_transform
terrain/variable_lod/voxel_mesh_block_vlt.h:105
↓ 1 callersFunctionfor_each_model_instance
editor/vox/vox_mesh_importer.cpp:127
↓ 1 callersFunctionfor_each_model_instance_in_scene_graph
editor/vox/vox_mesh_importer.cpp:86
↓ 1 callersMethodfor_each_modifier
modifiers/voxel_modifier_stack.h:56
↓ 1 callersFunctionfor_each_node
editor/graph/voxel_graph_editor_plugin.cpp:262
↓ 1 callersFunctionfor_each_node_depth_first
util/godot/classes/node.cpp:11
↓ 1 callersMethodfor_each_value
util/containers/slot_map.h:182
↓ 1 callersFunctionformat_doc_bbcodes_to_cpp
(text)
doc/tools/graph_nodes_doc.py:174
↓ 1 callersFunctionformat_source_code_with_line_numbers
engine/gpu/compute_shader.cpp:12
↓ 1 callersFunctionformat_text_for_cpp
(text)
doc/tools/graph_nodes_doc.py:205
↓ 1 callersFunctionfree_channel_data
storage/voxel_buffer.cpp:29
↓ 1 callersFunctionfree_physics_server_rid
util/godot/classes/physics_server_3d.h:20
↓ 1 callersFunctionfrom_zxy_index
util/math/vector3i.h:52
↓ 1 callersFunctiongather_texturing_data_from_single_texture_output
generators/graph/voxel_generator_graph.cpp:398
↓ 1 callersMethodgenerate_block
generators/multipass/voxel_generator_multipass_cb.cpp:24
↓ 1 callersFunctiongenerate_classes_index
(output_path, classes_by_name, verbose, module_class_names)
doc/tools/xml_to_markdown.py:690
↓ 1 callersFunctiongenerate_cutout_side_surface
meshers/blocky/voxel_blocky_library_base.cpp:421
↓ 1 callersFunctiongenerate_fluid_model
meshers/blocky/blocky_fluids_meshing_impl.h:166
↓ 1 callersFunctiongenerate_library_cutout_sides
meshers/blocky/voxel_blocky_library_base.cpp:560
↓ 1 callersFunctiongenerate_mesh_sdf_hull
edition/mesh_sdf.cpp:1251
↓ 1 callersFunctiongenerate_model_cutout_sides
meshers/blocky/voxel_blocky_library_base.cpp:492
↓ 1 callersFunctiongenerate_noise_at_positions_with_graph
terrain/instancing/voxel_instance_generator.cpp:660
↓ 1 callersFunctiongenerate_occluders_geometry
meshers/blocky/blocky_shadow_occluders.cpp:8
↓ 1 callersFunctiongenerate_one_random_point_per_triangle
terrain/instancing/voxel_instance_generator.cpp:575
↓ 1 callersFunctiongenerate_preview_fluid_model
meshers/blocky/blocky_fluids_meshing_impl.h:400
↓ 1 callersFunctiongenerate_random_points_from_triangles
terrain/instancing/voxel_instance_generator.cpp:488
↓ 1 callersFunctiongenerate_random_points_from_triangles_fast
terrain/instancing/voxel_instance_generator.cpp:422
↓ 1 callersFunctiongenerate_random_points_from_vertices
terrain/instancing/voxel_instance_generator.cpp:382
↓ 1 callersMethodgenerate_set
editor/graph/graph_editor_adapter.h:40
↓ 1 callersMethodgenerate_set
generators/graph/voxel_graph_runtime.cpp:393
↓ 1 callersFunctiongenerate_shader
generators/graph/voxel_graph_shader_generator.cpp:35
↓ 1 callersFunctiongenerate_shadow_occluders
meshers/blocky/blocky_shadow_occluders.cpp:330
↓ 1 callersFunctiongenerate_tangents_from_uvs
Generate tangents based on UVs (won't be as good as properly imported tangents)
meshers/blocky/voxel_blocky_model_mesh.cpp:42
↓ 1 callersFunctiongeometry_2d_make_atlas
util/godot/classes/geometry_2d.cpp:7
↓ 1 callersFunctionget_3d_array_transform_origin
storage/funcs.cpp:71
↓ 1 callersFunctionget_3d_editor_camera_position
editor/camera_cache.cpp:11
↓ 1 callersFunctionget_as_text
util/godot/classes/file_access.h:52
↓ 1 callersMethodget_attribute_by_name
meshers/blocky/types/voxel_blocky_type.cpp:89
↓ 1 callersFunctionget_axis_indices
engine/detail_rendering/detail_rendering.cpp:106
↓ 1 callersFunctionget_baking_rotation_ortho_basis
Get automatic rotation transform to apply to a model when baking. It is based on the assumption the base model is pre-rotated according to the default
meshers/blocky/types/voxel_blocky_type.cpp:286
↓ 1 callersMethodget_block
edition/funcs.h:655
↓ 1 callersMethodget_block
storage/voxel_data_grid.h:279
↓ 1 callersFunctionget_block_center
terrain/variable_lod/voxel_lod_terrain_update_task.cpp:28
↓ 1 callersFunctionget_block_center
terrain/fixed_lod/voxel_terrain.cpp:992
↓ 1 callersMethodget_block_no_lock
storage/voxel_data_grid.h:197
↓ 1 callersMethodget_block_position_from_index
streams/region/region_file.cpp:662
↓ 1 callersMethodget_block_size
storage/voxel_data_grid.h:218
↓ 1 callersMethodget_block_size_po2
edition/funcs.h:658
↓ 1 callersMethodget_block_size_po2
streams/region/voxel_stream_region_files.cpp:818
↓ 1 callersMethodget_block_size_pow2
storage/voxel_data_map.h:65
↓ 1 callersFunctionget_border_offset
meshers/transvoxel/transvoxel.cpp:29
↓ 1 callersMethodget_buffer_shared
storage/voxel_buffer_gd.h:107
↓ 1 callersMethodget_cell_size
util/noise/spot_noise_gd.cpp:19
↓ 1 callersMethodget_cellular_distance_function
util/noise/fast_noise_lite/fast_noise_lite.cpp:181
↓ 1 callersFunctionget_channel_as_byte_array
storage/voxel_buffer_gd.cpp:238
↓ 1 callersMethodget_collision_aabbs
meshers/blocky/voxel_blocky_model.h:103
↓ 1 callersMethodget_collision_layer
terrain/variable_lod/voxel_lod_terrain.cpp:998
↓ 1 callersMethodget_collision_layer
terrain/instancing/voxel_instance_library_multimesh_item.cpp:203
↓ 1 callersMethodget_collision_margin
terrain/variable_lod/voxel_lod_terrain.cpp:1030
↓ 1 callersMethodget_collision_mask
terrain/variable_lod/voxel_lod_terrain.cpp:1014
↓ 1 callersMethodget_collision_mask
terrain/instancing/voxel_instance_library_multimesh_item.cpp:213
↓ 1 callersMethodget_column_base_y_blocks
generators/multipass/voxel_generator_multipass_cb.cpp:104
↓ 1 callersMethodget_column_height_blocks
generators/multipass/voxel_generator_multipass_cb.cpp:118
↓ 1 callersMethodget_configuration_warnings
terrain/voxel_node.cpp:125
↓ 1 callersMethodget_connection
streams/sqlite/voxel_stream_sqlite.cpp:524
↓ 1 callersFunctionget_corner_heights_from_corner_levels
meshers/blocky/blocky_fluids_meshing_impl.h:120
↓ 1 callersFunctionget_corner_levels_from_fluid_levels
meshers/blocky/blocky_fluids_meshing_impl.h:99
↓ 1 callersFunctionget_cubic_area_info_from_size
meshers/mesh_block_task.cpp:36
↓ 1 callersMethodget_culls_neighbors
meshers/blocky/voxel_blocky_model.h:67
↓ 1 callersFunctionget_current_rendering_driver
util/godot/classes/rendering_server.cpp:104
↓ 1 callersFunctionget_current_rendering_driver_name
util/godot/classes/rendering_server.cpp:79
↓ 1 callersFunctionget_current_rendering_method_name
util/godot/classes/rendering_server.cpp:37
↓ 1 callersMethodget_data_block_size
terrain/variable_lod/voxel_lod_terrain.cpp:280
↓ 1 callersMethodget_data_block_size
terrain/fixed_lod/voxel_terrain.h:58
↓ 1 callersMethodget_database_path
streams/sqlite/voxel_stream_sqlite.cpp:94
↓ 1 callersMethodget_debug_name
Gets the name of the task for debug purposes. The returned name's lifetime must span the execution of the engine (usually a string literal).
util/tasks/threaded_task.h:72
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