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hub / github.com/ZDoom/Raze / BuildSaveName

Method BuildSaveName

source/core/menu/loadsavemenu.cpp:118–121  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

116}
117
118FString FSavegameManager::BuildSaveName(const char* fn, int slot)
119{
120 return G_BuildSaveName(FStringf("%s%04d", fn, slot).GetChars());
121}
122
123//=============================================================================
124//

Callers

nothing calls this directly

Calls 3

G_BuildSaveNameFunction · 0.85
FStringfClass · 0.85
GetCharsMethod · 0.45

Tested by

no test coverage detected