| 595 | //============================================================================= |
| 596 | |
| 597 | FString G_BuildSaveName(const char* prefix) |
| 598 | { |
| 599 | FString name = G_GetSavegamesFolder() + prefix; |
| 600 | DefaultExtension(name, "." SAVEGAME_EXT); // only add an extension if the prefix doesn't have one already. |
| 601 | name = NicePath(name.GetChars()); |
| 602 | name.Substitute("\\", "/"); |
| 603 | return name; |
| 604 | } |
| 605 |
no test coverage detected