| 211 | } |
| 212 | |
| 213 | void VulkanRenderDevice::Update() |
| 214 | { |
| 215 | twoD.Reset(); |
| 216 | Flush3D.Reset(); |
| 217 | |
| 218 | Flush3D.Clock(); |
| 219 | |
| 220 | GetPostprocess()->SetActiveRenderTarget(); |
| 221 | |
| 222 | Draw2D(); |
| 223 | twod->Clear(); |
| 224 | |
| 225 | mRenderState->EndRenderPass(); |
| 226 | mRenderState->EndFrame(); |
| 227 | |
| 228 | Flush3D.Unclock(); |
| 229 | |
| 230 | mCommands->WaitForCommands(true); |
| 231 | mCommands->UpdateGpuStats(); |
| 232 | |
| 233 | Super::Update(); |
| 234 | } |
| 235 | |
| 236 | bool VulkanRenderDevice::CompileNextShader() |
| 237 | { |
no test coverage detected