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github.com/ZDoom/Raze
/ EndFrame
Method
EndFrame
source/common/rendering/vulkan/renderer/vk_renderstate.cpp:506–510 ·
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Source
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504
}
505
506
void VkRenderState::EndFrame()
507
{
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mMatrixBufferWriter.Reset();
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mStreamBufferWriter.Reset();
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}
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void VkRenderState::EnableDrawBuffers(int count, bool apply)
513
{
Callers
1
Update
Method · 0.45
Calls
1
Reset
Method · 0.45
Tested by
no test coverage detected