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hub / github.com/ZDoom/Raze / GetDrawCommands

Method GetDrawCommands

source/common/rendering/vulkan/system/vk_commandbuffer.cpp:81–90  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

79}
80
81VulkanCommandBuffer* VkCommandBufferManager::GetDrawCommands()
82{
83 if (!mDrawCommands)
84 {
85 mDrawCommands = mCommandPool->createBuffer();
86 mDrawCommands->SetDebugName("VulkanRenderDevice.mDrawCommands");
87 mDrawCommands->begin();
88 }
89 return mDrawCommands.get();
90}
91
92void VkCommandBufferManager::BeginFrame()
93{

Callers 14

RenderScreenQuadMethod · 0.80
GetInputMethod · 0.80
SetActiveRenderTargetMethod · 0.80
ImageTransitionSceneMethod · 0.80
BlitCurrentToImageMethod · 0.80
UpdateShadowMapMethod · 0.80
ApplyRenderPassMethod · 0.80
CreateShadowmapMethod · 0.80
CreatePipelineMethod · 0.80
CreateSceneMethod · 0.80
GetOutputMethod · 0.80

Calls 4

createBufferMethod · 0.80
SetDebugNameMethod · 0.45
beginMethod · 0.45
getMethod · 0.45

Tested by

no test coverage detected