| 109 | //============================================================================= |
| 110 | |
| 111 | static void SerializeSession(FSerializer& arc) |
| 112 | { |
| 113 | // Only Exhumed still depends in indexed sounds. |
| 114 | if (!isExhumed()) arc.SetUniqueSoundNames(); |
| 115 | |
| 116 | arc.ReadObjects(false); |
| 117 | SerializeMap(arc); |
| 118 | SerializeStatistics(arc); |
| 119 | SECRET_Serialize(arc); |
| 120 | Mus_Serialize(arc); |
| 121 | quoteMgr.Serialize(arc); |
| 122 | S_SerializeSounds(arc); |
| 123 | SerializeAutomap(arc); |
| 124 | SerializeHud(arc); |
| 125 | SerializeGlobals(arc); |
| 126 | gi->SerializeGameState(arc); |
| 127 | } |
| 128 | |
| 129 | //============================================================================= |
| 130 | // |
no test coverage detected