| 281 | } |
| 282 | |
| 283 | void loadMapHack(const char* filename, const uint8_t* md4, SpawnSpriteDef& sprites) |
| 284 | { |
| 285 | FString internal = "engine/compatibility/"; |
| 286 | for (int j = 0; j < 16; ++j) |
| 287 | { |
| 288 | internal.AppendFormat("%02x", md4[j]); |
| 289 | } |
| 290 | LoadMapHack((internal + ".mhk").GetChars(), sprites); |
| 291 | FString hack = StripExtension(filename) + ".mhk"; |
| 292 | |
| 293 | if (LoadMapHack(hack.GetChars(), sprites)) |
| 294 | { |
| 295 | for (auto& mhk : usermaphacks) |
| 296 | { |
| 297 | if (!memcmp(md4, mhk.md4, 16)) |
| 298 | { |
| 299 | LoadMapHack(mhk.mhkfile.GetChars(), sprites); |
| 300 | } |
| 301 | } |
| 302 | } |
| 303 | } |
| 304 | |
| 305 | // Map hacks use MD4 instead of MD5. Oh, well... |
| 306 | CCMD(md4sum) |
no test coverage detected