| 884 | } |
| 885 | |
| 886 | bool JoinGame (int i) |
| 887 | { |
| 888 | if ((i == Args->NumArgs() - 1) || |
| 889 | (Args->GetArg(i+1)[0] == '-') || |
| 890 | (Args->GetArg(i+1)[0] == '+')) |
| 891 | I_FatalError ("You need to specify the host machine's address"); |
| 892 | |
| 893 | StartNetwork (true); |
| 894 | |
| 895 | // Host is always node 1 |
| 896 | BuildAddress (&sendaddress[1], Args->GetArg(i+1)); |
| 897 | sendplayer[1] = 0; |
| 898 | doomcom.numnodes = 2; |
| 899 | doomcom.consoleplayer = -1; |
| 900 | |
| 901 | |
| 902 | // Let host know we are here |
| 903 | I_NetInit ("Contacting host", 0); |
| 904 | |
| 905 | if (!I_NetLoop (Guest_ContactHost, NULL)) |
| 906 | { |
| 907 | SendAbort(); |
| 908 | return false; |
| 909 | } |
| 910 | |
| 911 | // Wait for everyone else to connect |
| 912 | if (!I_NetLoop (Guest_WaitForOthers, 0)) |
| 913 | { |
| 914 | SendAbort(); |
| 915 | return false; |
| 916 | } |
| 917 | |
| 918 | I_NetMessage ("Total players: %d", doomcom.numnodes); |
| 919 | |
| 920 | doomcom.id = DOOMCOM_ID; |
| 921 | doomcom.numplayers = doomcom.numnodes; |
| 922 | return true; |
| 923 | } |
| 924 | |
| 925 | static int PrivateNetOf(in_addr in) |
| 926 | { |
no test coverage detected