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Functions22,478 in github.com/ZDoom/Raze

↓ 23 callersMethodisMem
Get if the operand is a memory location (\ref kOpMem).
libraries/asmjit/asmjit/base/operand.h:277
↓ 23 callersFunctionpushmove
source/core/gamefuncs.h:230
↓ 23 callersMethodreadSigned
source/games/blood/src/common_game.h:726
↓ 23 callersMethodrequireExtensions
Use when there are no profile/version to check, it's just an error if one of the extensions is not present.
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/Versions.cpp:820
↓ 23 callersFunctionrunlist_DamageEnemy
source/games/exhumed/src/runlist.cpp:1823
↓ 22 callersMethodAddName
source/common/scripting/frontend/ast.cpp:167
↓ 22 callersMethodAppend
source/common/utility/tarray.h:507
↓ 22 callersFunctionFileExists
source/common/utility/cmdlib.h:37
↓ 22 callersMethodForceInputSync
source/core/gameinput.h:96
↓ 22 callersMethodGetFlags
source/common/console/c_cvars.h:163
↓ 22 callersMethodGetPixels
source/common/textures/bitmap.h:206
↓ 22 callersFunctionGetSoundPos
source/core/raze_sound.h:7
↓ 22 callersFunctionGetStringFromLump
source/common/utility/cmdlib.cpp:1065
↓ 22 callersMethodNeedUpdate
source/common/textures/textures.h:336
↓ 22 callersFunctionRINOK
libraries/lzma/C/XzEnc.c:766
↓ 22 callersMethodRelease
source/common/utility/zstring.h:92
↓ 22 callersMethodSetFloat
source/common/scripting/vm/vm.h:131
↓ 22 callersMethodSetObjectName
libraries/ZVulkan/src/vulkandevice.cpp:151
↓ 22 callersMethodSize
source/core/rendering/scene/hw_drawlist.cpp:53
↓ 22 callersMethodSkipBeyondValue
source/games/blood/src/barf.cpp:237
↓ 22 callersFunctionSpawnBlood
source/games/sw/src/weapon.cpp:3961
↓ 22 callersFunctionSpecialQualifier
To support special built-ins that have a special qualifier that cannot be declared textually in a shader, like gl_Position. This lets the type of the
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/Initialize.cpp:7673
↓ 22 callersFunctionTEST_BOOL2
source/games/sw/src/game.h:1958
↓ 22 callersFunctionVP8SetError
libraries/webp/src/dec/vp8_dec.c:87
↓ 22 callersFunctionWebPReportProgress
libraries/webp/src/enc/webp_enc.c:317
↓ 22 callersMethodaddKillCount
source/core/mapinfo.h:263
↓ 22 callersMethodaddMemberDecoration
libraries/ZVulkan/src/glslang/spirv/SpvBuilder.cpp:1354
↓ 22 callersFunctionaiPatrolState
source/games/blood/src/nnexts.cpp:7738
↓ 22 callersMethodcomputeNumComponents
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:2390
↓ 22 callersMethoddata
source/common/filesystem/source/wildcards.hpp:1674
↓ 22 callersMethodgetAsVariable
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/SymbolTable.h:102
↓ 22 callersMethodgetFirstFrameTexture
source/games/exhumed/src/sequence.h:70
↓ 22 callersMethodinObject
source/common/engine/serializer_internal.h:68
↓ 22 callersFunctionindent
tools/re2c/src/codegen/indent.h:11
↓ 22 callersFunctioninsertActor
source/games/sw/src/rooms.cpp:67
↓ 22 callersMethodisEmpty
libraries/asmjit/asmjit/base/zone.h:520
↓ 22 callersMethodisUnsizedArray
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:1816
↓ 22 callersMethodmakeVectorType
libraries/ZVulkan/src/glslang/spirv/SpvBuilder.cpp:356
↓ 22 callersFunctionpSpawnSprite
source/games/sw/src/panel.cpp:7224
↓ 22 callersFunctionstrtoll
libraries/ZVulkan/src/glslang/glslang/Include/Common.h:83
↓ 21 callersMethodAddParameter
source/common/scripting/backend/vmbuilder.cpp:1002
↓ 21 callersFunctionDoJump
source/games/sw/src/actor.cpp:883
↓ 21 callersMethodEmit
source/common/scripting/backend/vmbuilder.cpp:583
↓ 21 callersFunctionEvent_Set
libraries/lzma/C/Threads.c:137
↓ 21 callersMethodFoundEndBrace
source/common/engine/sc_man.cpp:1240
↓ 21 callersMethodGetConstantAddress
source/common/scripting/backend/vmbuilder.cpp:282
↓ 21 callersFunctionI_msTime
source/common/utility/i_time.cpp:155
↓ 21 callersFunctionMarkArray
source/common/objects/dobjgc.h:162
↓ 21 callersMethodPick
source/common/utility/colormatcher.h:54
↓ 21 callersMethodReadUInt32
libraries/ZWidget/src/core/truetypefont.cpp:1114
↓ 21 callersMethodSetText
source/common/widgets/errorwindow.cpp:48
↓ 21 callersMethodStopSound
source/common/audio/sound/s_sound.cpp:887
↓ 21 callersMethodStringWidth
source/common/fonts/font.cpp:944
↓ 21 callersFunctionUpdateSinglePlayKills
source/games/sw/src/weapon.cpp:4757
↓ 21 callersMethodWrite
source/common/filesystem/source/files.cpp:456
↓ 21 callersMethodadd
res = a + b
source/common/utility/matrix.cpp:415
↓ 21 callersMethodaddceilingz
source/core/maptypes.h:650
↓ 21 callersFunctionaplWeaponWorksLike
source/games/duke/src/gamevar.cpp:531
↓ 21 callersMethodappendFormat
libraries/asmjit/asmjit/base/string.cpp:318
↓ 21 callersMethodclear
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/preprocessor/PpContext.h:99
↓ 21 callersMethodclear
source/common/utility/tarray.h:859
↓ 21 callersMethoddot
source/common/utility/vectors.h:304
↓ 21 callersMethodgetFirstChunkTexture
source/games/exhumed/src/sequence.h:44
↓ 21 callersFunctiongetRed
source/common/textures/hires/xbr/xbrz_old.cpp:27
↓ 21 callersMethodhasBinding
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:1026
↓ 21 callersMethodisHardwareCanvas
source/common/textures/textures.h:256
↓ 21 callersMethodisSector
source/games/blood/src/eventq.h:214
↓ 21 callersMethodisValid
Get if the register is valid (either virtual or physical).
libraries/asmjit/asmjit/base/operand.h:701
↓ 21 callersFunctionmaphoriz
source/core/maptypes.h:722
↓ 21 callersMethodmeasureText
libraries/ZWidget/src/core/canvas.cpp:430
↓ 21 callersFunctionneartag
source/core/gamefuncs.cpp:1050
↓ 21 callersFunctionreleaseMemory
libraries/asmjit/asmjit/base/globals.h:239
↓ 21 callersMethodsectorp
source/core/maptypes.h:597
↓ 21 callersFunctionseqGetStatus
source/games/blood/src/seq.cpp:647
↓ 21 callersMethodsetLoc
libraries/ZVulkan/src/glslang/glslang/Include/intermediate.h:1082
↓ 21 callersMethodsetSignature
Set the operand signature (see \ref getSignature). Improper use of `setSignature()` can lead to hard-to-debug errors.
libraries/asmjit/asmjit/base/operand.h:248
↓ 21 callersFunctiontileflags
source/core/textures/texinfo.h:190
↓ 21 callersMethodtop
libraries/ZWidget/include/zwidget/core/rect.h:42
↓ 20 callersMethodBind
source/common/rendering/gl/gl_shader.cpp:671
↓ 20 callersMethodEndObject
libraries/ZVulkan/include/zvulkan/vk_mem_alloc/vk_mem_alloc.h:5520
↓ 20 callersFunctionFixPathSeperator
source/common/utility/cmdlib.h:49
↓ 20 callersMethodGetBlockCount
To be used only while the m_Mutex is locked. Used during defragmentation.
libraries/ZVulkan/include/zvulkan/vk_mem_alloc/vk_mem_alloc.h:10896
↓ 20 callersMethodGetWidth
source/common/textures/bitmap.h:191
↓ 20 callersMethodGetWritableSfx
source/common/audio/sound/s_soundinternal.h:239
↓ 20 callersMethodHasBegun2D
source/common/2d/v_2ddrawer.h:247
↓ 20 callersMethodIsInt
source/common/utility/zstring.cpp:1081
↓ 20 callersMethodIsQuaternion
source/common/scripting/backend/codegen.h:354
↓ 20 callersFunctionJoy_GenerateButtonEvents
source/common/engine/m_joy.cpp:328
↓ 20 callersFunctionLittleLong
tools/zipdir/zipdir.c:81
↓ 20 callersFunctionM_Malloc
source/common/utility/m_alloc.cpp:58
↓ 20 callersFunctionMapColors
source/games/sw/src/colormap.cpp:43
↓ 20 callersFunctionNewStruct
source/common/scripting/core/types.cpp:3391
↓ 20 callersFunctionPlayerName
source/core/gamecvars.h:119
↓ 20 callersMethodReadInt8
source/common/filesystem/include/fs_files.h:300
↓ 20 callersMethodResize
source/common/rendering/gl/gl_buffers.cpp:157
↓ 20 callersFunctionScale
source/common/utility/cmdlib.h:83
↓ 20 callersFunctionSetActorZ
source/core/actorlist.cpp:509
↓ 20 callersMethodSetDepthMask
source/common/rendering/gl/gl_renderstate.cpp:442
↓ 20 callersMethodTell
source/common/filesystem/source/files.cpp:267
↓ 20 callersFunctionV_GetFont
source/common/fonts/v_font.cpp:94
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