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Functions22,478 in github.com/ZDoom/Raze

↓ 9 callersFunctionDoPlayerFall
source/games/sw/src/player.cpp:2985
↓ 9 callersFunctionDoPlayerSpriteThrow
source/games/sw/src/player.cpp:1080
↓ 9 callersMethodDrawWalls
========================================================================== ========================================================================
source/core/rendering/scene/hw_drawlist.cpp:1079
↓ 9 callersMethodEnableTextureMatrix
source/common/rendering/hwrenderer/data/hw_renderstate.h:441
↓ 9 callersMethodEndString
libraries/ZVulkan/include/zvulkan/vk_mem_alloc/vk_mem_alloc.h:5645
↓ 9 callersFunctionEvent_Wait
libraries/lzma/C/Threads.c:388
↓ 9 callersMethodExists
source/common/textures/textureid.h:37
↓ 9 callersMethodGetChannels
source/common/audio/sound/s_soundinternal.h:336
↓ 9 callersMethodGetContainerReader
If this FResourceFile represents a directory, the Reader object is not usable so don't return it.
source/common/filesystem/include/resourcefile.h:152
↓ 9 callersMethodGetFileFullPath
source/common/filesystem/source/filesystem.cpp:1073
↓ 9 callersMethodGetFileNamespace
source/common/filesystem/source/filesystem.cpp:1092
↓ 9 callersMethodGetHeight
source/common/rendering/vulkan/textures/vk_renderbuffers.h:26
↓ 9 callersFunctionGetInt
source/common/utility/m_swap.h:224
↓ 9 callersMethodGetKeyInt
source/games/blood/src/inifile.cpp:208
↓ 9 callersFunctionGetKnownFolder
source/common/platform/win32/i_specialpaths.cpp:119
↓ 9 callersFunctionGetRepeatFromHeight
Given a z height and sprite return the correct y repeat value
source/games/sw/src/game.h:2061
↓ 9 callersMethodGetSumFreeSize
libraries/ZVulkan/include/zvulkan/vk_mem_alloc/vk_mem_alloc.h:9937
↓ 9 callersMethodGetTexture
source/common/rendering/vulkan/textures/vk_texture.cpp:86
↓ 9 callersMethodGetWidth
source/common/rendering/vulkan/textures/vk_renderbuffers.h:25
↓ 9 callersFunctionHSendPacket
HSendPacket
source/core/d_net.cpp:440
↓ 9 callersFunctionI_GetTimeFrac
source/common/utility/i_time.cpp:180
↓ 9 callersMethodIsArray
source/common/scripting/backend/codegen.h:357
↓ 9 callersFunctionJoy_RemoveDeadZone
source/common/engine/m_joy.cpp:253
↓ 9 callersFunctionKillGetWeapon
source/games/sw/src/sprite.cpp:4905
↓ 9 callersFunctionLoad16x4_SSE2
libraries/webp/src/dsp/dec_sse2.c:500
↓ 9 callersFunctionMY_ALLOC
(UInt64, p->PackPositions, (size_t)
libraries/lzma/C/7zArcIn.c:399
↓ 9 callersFunctionM_Active
source/core/gamecontrol.cpp:1462
↓ 9 callersMethodMakeUnit
Scales this vector into a unit vector. Returns the old length
source/common/utility/vectors.h:266
↓ 9 callersMethodMakeWritable
source/core/textures/tilesetbuilder.cpp:180
↓ 9 callersMethodMax
source/common/utility/tarray.h:797
↓ 9 callersMethodMemory
source/common/rendering/hwrenderer/data/buffers.h:81
↓ 9 callersFunctionPlayFXAtXYZ
source/games/exhumed/src/sound.cpp:641
↓ 9 callersFunctionPlaySong
source/games/sw/src/sounds.cpp:855
↓ 9 callersMethodProgress
source/common/startscreen/startscreen.cpp:649
↓ 9 callersFunctionRANDOM_P2F
source/games/sw/src/game.h:132
↓ 9 callersMethodRadians
source/common/utility/vectors.h:1435
↓ 9 callersFunctionRandomAngle9
source/games/exhumed/src/random.cpp:124
↓ 9 callersFunctionReleaseGlobalLock
libraries/ZVulkan/src/glslang/glslang/OSDependent/Unix/ossource.cpp:188
↓ 9 callersMethodReopenFileReader
source/common/filesystem/source/filesystem.cpp:1288
↓ 9 callersMethodSetData
source/common/rendering/hwrenderer/data/shaderuniforms.h:130
↓ 9 callersMethodSetData
source/common/rendering/gl/gl_buffers.cpp:79
↓ 9 callersMethodSetGenericRepDefault
source/common/console/c_cvars.cpp:702
↓ 9 callersMethodSetNormal
source/common/rendering/i_modelvertexbuffer.h:28
↓ 9 callersMethodSetPosition
source/common/utility/configfile.cpp:916
↓ 9 callersMethodSetStencil
source/common/rendering/gl/gl_renderstate.cpp:463
↓ 9 callersMethodSetString
source/common/console/c_commandbuffer.cpp:316
↓ 9 callersFunctionSetThreadPoolAllocator
Set the thread-specific current pool.
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/PoolAlloc.cpp:53
↓ 9 callersFunctionShootableSwitch
source/games/sw/src/sector.cpp:1264
↓ 9 callersFunctionSpawnBulletEject
source/games/blood/src/weapon.cpp:264
↓ 9 callersFunctionSpawnSwordSparks
source/games/sw/src/weapon.cpp:16214
↓ 9 callersFunctionTEST_BOOL3
source/games/sw/src/game.h:1959
↓ 9 callersFunctionTranslateSector
source/games/blood/src/triggers.cpp:829
↓ 9 callersFunctionUnicodeToString
source/common/engine/serializer.cpp:105
↓ 9 callersFunctionVP8GetSignedValue
libraries/webp/src/utils/bit_reader_utils.c:114
↓ 9 callersFunctionVP8LBitWriterWipeOut
libraries/webp/src/utils/bit_writer_utils.c:255
↓ 9 callersFunctionVP8LHistogramNumCodes
libraries/webp/src/enc/histogram_enc.h:103
↓ 9 callersFunctionVP8LIsEndOfStream
Returns true if there was an attempt at reading bit past the end of the buffer. Doesn't set br->eos_ flag.
libraries/webp/src/utils/bit_reader_utils.h:171
↓ 9 callersFunctionVP8LSubPixels
Difference of each component, mod 256.
libraries/webp/src/dsp/lossless_common.h:159
↓ 9 callersFunctionVmaFree
libraries/ZVulkan/include/zvulkan/vk_mem_alloc/vk_mem_alloc.h:3731
↓ 9 callersFunctionVmaIsPow2
libraries/ZVulkan/include/zvulkan/vk_mem_alloc/vk_mem_alloc.h:3289
↓ 9 callersFunctionWriteBytes
libraries/lzma/C/XzEnc.c:44
↓ 9 callersFunctionWriteULEB128
source/common/scripting/jit/jit_runtime.cpp:351
↓ 9 callersMethodWriteValue
source/common/scripting/core/types.cpp:166
↓ 9 callersFunctionX86Logging_formatImmBits
libraries/asmjit/asmjit/x86/x86logging.cpp:246
↓ 9 callersMethodaddX
source/games/blood/src/bloodactor.h:43
↓ 9 callersFunctionaiInitSprite
source/games/blood/src/ai.cpp:1667
↓ 9 callersFunctionbitCount
Get count of bits in `x`.
libraries/asmjit/asmjit/base/utils.h:404
↓ 9 callersMethodbyReg
Get if this argument is passed by register.
libraries/asmjit/asmjit/base/func.h:713
↓ 9 callersFunctioncalcSlope
source/core/gamefuncs.cpp:124
↓ 9 callersMethodchangeOuterArraySize
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:2029
↓ 9 callersFunctioncompareChar
source/core/razefont.cpp:114
↓ 9 callersMethodcreateBranch
Comments in header
libraries/ZVulkan/src/glslang/spirv/SpvBuilder.cpp:3194
↓ 9 callersMethoddeclareVariable
Do everything necessary to handle a variable (non-block) declaration. Either redeclaring a variable, or making a new one, updating the symbol table, a
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/ParseHelper.cpp:7121
↓ 9 callersFunctiondudeIsMelee
source/games/blood/src/aiunicult.cpp:1439
↓ 9 callersMethodend
source/common/filesystem/source/wildcards.hpp:1694
↓ 9 callersMethoderase
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/localintermediate.h:256
↓ 9 callersFunctionevKill_
source/games/blood/src/eventq.cpp:445
↓ 9 callersFunctionevPostSector
source/games/blood/src/eventq.cpp:421
↓ 9 callersMethodfillSummary
source/core/mapinfo.cpp:268
↓ 9 callersFunctionfindplayer
source/games/duke/src/sectors.cpp:246
↓ 9 callersMethodgetAsCompiler
libraries/ZVulkan/src/glslang/glslang/Include/ShHandle.h:98
↓ 9 callersMethodgetBody
libraries/ZVulkan/src/glslang/glslang/Include/intermediate.h:1188
↓ 9 callersMethodgetCallConv
Get the function's calling convention.
libraries/asmjit/asmjit/base/func.h:433
↓ 9 callersMethodgetDimNode
libraries/ZVulkan/src/glslang/glslang/Include/arrays.h:240
↓ 9 callersFunctiongetFileSeqs
source/games/exhumed/src/sequence.cpp:129
↓ 9 callersFunctiongetName
libraries/asmjit/asmjit/base/codebuilder.h:251
↓ 9 callersMethodgetOpCount
Get operands count.
libraries/asmjit/asmjit/base/codebuilder.h:524
↓ 9 callersFunctiongetQAV
source/games/blood/src/qav.cpp:372
↓ 9 callersMethodgetSConst
libraries/ZVulkan/src/glslang/glslang/Include/ConstantUnion.h:128
↓ 9 callersMethodgetState
Get state as `X86RAState`.
libraries/asmjit/asmjit/x86/x86regalloc_p.h:660
↓ 9 callersFunctiongetanimationindex
source/games/duke/src/sectors.cpp:447
↓ 9 callersMethodhasComponent
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:1035
↓ 9 callersMethodhasStream
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:1036
↓ 9 callersMethodinsert
libraries/ZVulkan/include/zvulkan/vk_mem_alloc/vk_mem_alloc.h:4189
↓ 9 callersMethodinterpolatedyaw
source/core/coreactor.h:101
↓ 9 callersFunctionisActive
source/games/blood/src/nnexts.cpp:7488
↓ 9 callersFunctionisActor
source/games/blood/src/eventq.h:50
↓ 9 callersMethodisArrayedIo
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:826
↓ 9 callersMethodisNoContraction
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:604
↓ 9 callersMethodisSpirvByReference
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:610
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