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github.com/WistfulHopes/NightSkyEngine
/ functions
Functions
934 in github.com/WistfulHopes/NightSkyEngine
⨍
Functions
934
◇
Types & classes
287
↓ 1 callers
Method
SetPlayerObject
Plugins/NightSkyEngine/Source/CollisionEditor/Private/Viewport/CollisionAnimationPreviewScene.cpp:31
↓ 1 callers
Method
SetState
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Script/StateMachine.cpp:39
↓ 1 callers
Method
SetupScene
Plugins/NightSkyEngine/Source/CollisionEditor/Private/Viewport/CollisionAnimationPreviewScene.cpp:57
↓ 1 callers
Method
SyncInput
Plugins/NightSkyEngine/Source/GGPOUE4/Private/backends/p2p.cpp:312
↓ 1 callers
Method
SynchronizeInputs
Plugins/NightSkyEngine/Source/GGPOUE4/Private/sync.cpp:105
↓ 1 callers
Method
TrySynchronizeLocal
Plugins/NightSkyEngine/Source/GGPOUE4/Private/backends/p2p.cpp:574
↓ 1 callers
Method
Update
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:418
↓ 1 callers
Method
Update
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:2050
↓ 1 callers
Method
UpdateParticles
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Actors/ParticleManager.cpp:29
↓ 1 callers
Method
UpdateVisualsNoRollback
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:2474
↓ 1 callers
Function
WaitForMultipleEvents
Plugins/NightSkyEngine/Source/GGPOUE4/Private/pevents.cpp:182
↓ 1 callers
Method
WriteInputCondition
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Misc/InputBuffer.cpp:8
↓ 1 callers
Function
clip_line_y
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:1483
↓ 1 callers
Method
desc
Plugins/NightSkyEngine/Source/GGPOUE4/Private/game_input.cpp:38
↓ 1 callers
Function
isqrt_impl
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Misc/Globals.cpp:3
↓ 1 callers
Method
recommend_frame_wait_duration
Plugins/NightSkyEngine/Source/GGPOUE4/Private/timesync.cpp:30
↓ 1 callers
Method
set
Plugins/NightSkyEngine/Source/GGPOUE4/Private/game_input.h:32
Method
AAudioManager
Sets default values
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Actors/AudioManager.cpp:11
Method
ABattleObject
Sets default values
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:24
Method
AFighterLocalRunner
Sets default values
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/FighterRunners/FighterLocalRunner.cpp:12
Method
AFighterMultiplayerRunner
Sets default values
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/FighterRunners/FighterMultiplayerRunner.cpp:19
Method
AFighterReplayRunner
Sets default values
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/FighterRunners/FighterReplayRunner.cpp:12
Method
AFighterSynctestRunner
Sets default values
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/FighterRunners/FighterSynctestRunner.cpp:10
Method
ALinkActor
Sets default values
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Actors/LinkActor.cpp:8
Method
ANetworkPawn
Sets default values
Plugins/NightSkyEngine/Source/NightSkyEngine/Network/NetworkPawn.cpp:18
Method
ANightSkyAIController
Sets default values
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/CPU/NightSkyAIController.cpp:12
Method
ANightSkyBattleHudActor
Sets default values
Plugins/NightSkyEngine/Source/NightSkyEngine/UI/NightSkyBattleHudActor.cpp:9
Method
ANightSkyCharaSelectGameState
Sets default values
Plugins/NightSkyEngine/Source/NightSkyEngine/CharaSelect/NightSkyCharaSelectGameState.cpp:12
Method
ANightSkyGameState
Sets default values
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyGameState.cpp:46
Method
ANightSkyPlayerController
Sets default values
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyPlayerController.cpp:23
Method
ANightSkyVSInfoGameState
Plugins/NightSkyEngine/Source/NightSkyEngine/VSInfo/NightSkyVSInfoGameState.cpp:15
Method
ANightSkyWTGameState
Sets default values
Plugins/NightSkyEngine/Source/NightSkyEngine/WT/NightSkyWTGameState.cpp:18
Method
ANightSkyWTPlayerController
Sets default values
Plugins/NightSkyEngine/Source/NightSkyEngine/WT/NightSkyWTPlayerController.cpp:9
Method
AParticleManager
Sets default values
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Actors/ParticleManager.cpp:11
Method
APlayerObject
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:52
Method
AWTCharacter
Sets default values
Plugins/NightSkyEngine/Source/NightSkyEngine/WT/WTCharacter.cpp:12
Method
ActorArraySaver
Plugins/NightSkyEngine/Source/NightSkyEngine/Miscellaneous/NightSkySaveInfo.cpp:9
Method
ActorPreloader
Plugins/NightSkyEngine/Source/NightSkyEngine/Miscellaneous/NightSkySaveInfo.cpp:33
Method
ActorSaver
Plugins/NightSkyEngine/Source/NightSkyEngine/Miscellaneous/NightSkySaveInfo.cpp:17
Method
AddAirDash
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:3340
Method
AddAirJump
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:3330
Method
AddAutoComboCancel
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:3371
Method
AddBattleObject
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyGameState.cpp:1233
Method
AddBattleObjectToStorage
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:1641
Method
AddChainCancelOption
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:3366
Method
AddColorIndex
Plugins/NightSkyEngine/Source/NightSkyEngine/CharaSelect/NightSkyCharaSelectGameState.cpp:74
Method
AddCommonBattleObject
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:3492
Method
AddConnection
Plugins/NightSkyEngine/Source/GGPOUE4/Private/include/connection_manager.cpp:123
Method
AddDelayedInputToQueue
Plugins/NightSkyEngine/Source/GGPOUE4/Private/input_queue.cpp:216
Method
AddHealth
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:2540
Method
AddLocalInput
Plugins/NightSkyEngine/Source/GGPOUE4/Private/backends/p2p.cpp:264
Method
AddLocalInput
Plugins/NightSkyEngine/Source/GGPOUE4/Private/backends/synctest.cpp:69
Method
AddLocalInput
Plugins/NightSkyEngine/Source/GGPOUE4/Private/backends/spectator.h:29
Method
AddObjectState
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:2505
Method
AddPlayer
Plugins/NightSkyEngine/Source/GGPOUE4/Private/backends/synctest.cpp:59
Method
AddPlayer
Plugins/NightSkyEngine/Source/GGPOUE4/Private/backends/spectator.h:28
Method
AddPlayerObject
Plugins/NightSkyEngine/Source/NightSkyEngine/CharaSelect/NightSkyCharaSelectGameState.cpp:45
Method
AddRecoverableHealth
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:2550
Method
AddRemotePlayer
Plugins/NightSkyEngine/Source/GGPOUE4/Private/backends/p2p.cpp:65
Method
AddSpectator
Plugins/NightSkyEngine/Source/GGPOUE4/Private/backends/p2p.cpp:81
Method
AddSpeedXRaw
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:2457
Method
AddState
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Script/StateMachine.cpp:11
Method
AddState
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:2497
Method
AddSubroutine
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:2520
Method
AddWhiffCancelOption
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:3406
Method
AdvanceFrameCallback
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/FighterRunners/FighterMultiplayerRunner.cpp:248
Method
AdvanceQueueHead
Plugins/NightSkyEngine/Source/GGPOUE4/Private/input_queue.cpp:268
Method
AllUniqueAddresses
Plugins/NightSkyEngine/Source/GGPOUE4/Public/include/ggponet.cpp:139
Method
AllValidAddresses
Plugins/NightSkyEngine/Source/GGPOUE4/Public/include/ggponet.cpp:123
Method
ApplyRootMotion
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:2438
Method
AssertFailed
Plugins/NightSkyEngine/Source/GGPOUE4/Private/platform_unix.h:53
Method
AssertFailed
Plugins/NightSkyEngine/Source/GGPOUE4/Private/platform_windows.h:29
Method
AssignEnemy
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyGameState.cpp:286
Method
AttachToSocketOfObject
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:3343
Method
BattleHudVisibility
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyGameState.cpp:1818
Method
BattleHudVisibility
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:1617
Method
BeginGameCallback
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/FighterRunners/FighterMultiplayerRunner.cpp:86
Method
BeginLog
Plugins/NightSkyEngine/Source/GGPOUE4/Private/backends/synctest.cpp:185
Method
BeginPlay
Called when the game starts or when spawned
Plugins/NightSkyEngine/Source/NightSkyEngine/WT/NightSkyWTPlayerController.cpp:16
Method
BeginPlay
Called when the game starts or when spawned
Plugins/NightSkyEngine/Source/NightSkyEngine/WT/WTCharacter.cpp:19
Method
BeginPlay
Called when the game starts or when spawned
Plugins/NightSkyEngine/Source/NightSkyEngine/WT/NightSkyWTGameState.cpp:28
Method
BeginPlay
Plugins/NightSkyEngine/Source/NightSkyEngine/VSInfo/NightSkyVSInfoGameState.cpp:25
Method
BeginPlay
Called when the game starts or when spawned
Plugins/NightSkyEngine/Source/NightSkyEngine/CharaSelect/NightSkyCharaSelectGameState.cpp:27
Method
BeginPlay
Called when the game starts or when spawned
Plugins/NightSkyEngine/Source/NightSkyEngine/Network/NetworkPawn.cpp:26
Method
BeginPlay
Called when the game starts or when spawned
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyPlayerController.cpp:35
Method
BeginPlay
Called when the game starts or when spawned
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyGameState.cpp:54
Method
BeginPlay
Called when the game starts or when spawned
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Actors/AudioManager.cpp:47
Method
BeginPlay
Called when the game starts or when spawned
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Actors/ParticleManager.cpp:18
Method
BeginPlay
Called when the game starts or when spawned
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Actors/LinkActor.cpp:15
Method
BeginPlay
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:111
Method
BeginPlay
Called when the game starts or when spawned
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:34
Method
BeginPlay
Called when the game starts or when spawned
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/CPU/NightSkyAIController.cpp:19
Method
BeginPlay
Called when the game starts or when spawned
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/FighterRunners/FighterSynctestRunner.cpp:18
Method
BeginPlay
Called when the game starts or when spawned
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/FighterRunners/FighterReplayRunner.cpp:19
Method
BeginPlay
Called when the game starts or when spawned
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/FighterRunners/FighterLocalRunner.cpp:20
Method
BeginPlay
Called when the game starts or when spawned
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/FighterRunners/FighterMultiplayerRunner.cpp:28
Method
BuildConnectionInfo
Plugins/NightSkyEngine/Source/GGPOUE4/Private/include/connection_manager.cpp:134
Method
BuildSelectedCelView
Plugins/NightSkyEngine/Source/CollisionEditor/Private/CollisionDataDetails.cpp:57
Method
BuildTreeFromCollisionData
Plugins/NightSkyEngine/Source/CollisionEditor/Private/CelAssetTree.cpp:82
Method
CalculateAngleBetweenPoints
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:2564
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