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Functions934 in github.com/WistfulHopes/NightSkyEngine

↓ 87 callersFunctionLog
Plugins/NightSkyEngine/Source/GGPOUE4/Private/log.cpp:22
↓ 46 callersMethodRandRange
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Misc/RandomManager.h:21
↓ 40 callersMethodGet
Plugins/NightSkyEngine/Source/NightSkyEngine/Miscellaneous/NightSkyEditorSettings.cpp:13
↓ 39 callersMethodIsValid
Plugins/NightSkyEngine/Source/CollisionEditor/Public/CelAssetTreeNode.h:28
↓ 35 callersMethodJumpToStatePrimary
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:2593
↓ 19 callersMethodGetStateIndex
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Script/StateMachine.cpp:34
↓ 14 callersMethodTriggerEvent
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:1425
↓ 12 callersMethodGetName
Plugins/NightSkyEngine/Source/CollisionEditor/Private/AssetTypeActions_CollisionData.cpp:34
↓ 12 callersMethodsize
Plugins/NightSkyEngine/Source/GGPOUE4/Private/ring_buffer.h:45
↓ 11 callersMethodGetFrameCount
Plugins/NightSkyEngine/Source/GGPOUE4/Private/sync.h:58
↓ 11 callersMethodInit
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyGameState.cpp:78
↓ 9 callersMethodEndRecordReplay
Plugins/NightSkyEngine/Source/NightSkyEngine/Miscellaneous/NightSkyGameInstance.cpp:92
↓ 8 callersMethodCallSubroutine
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:2308
↓ 8 callersMethodCheckIsAttacking
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:3313
↓ 8 callersMethodCheckIsStunned
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:3323
↓ 8 callersMethodIsInitialized
Plugins/NightSkyEngine/Source/GGPOUE4/Private/network/udp_proto.h:70
↓ 8 callersMethodToString
Plugins/NightSkyEngine/Source/GGPOUE4/Private/include/connection_manager.cpp:42
↓ 8 callersMethoderase
Plugins/NightSkyEngine/Source/GGPOUE4/Private/game_input.h:34
↓ 7 callersMethodAddMeter
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:2575
↓ 7 callersMethodGetCurrentStateName
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:2656
↓ 7 callersMethodInit
Plugins/NightSkyEngine/Source/GGPOUE4/Private/network/udp.cpp:22
↓ 7 callersMethodIsCategory
Plugins/NightSkyEngine/Source/CollisionEditor/Public/CelAssetTreeNode.h:26
↓ 7 callersMethodIsMainPlayer
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:1667
↓ 7 callersMethodLoadForRollback
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyGameState.cpp:2154
↓ 7 callersMethodSaveForRollback
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyGameState.cpp:2145
↓ 7 callersMethodpop
Plugins/NightSkyEngine/Source/GGPOUE4/Private/ring_buffer.h:32
↓ 6 callersMethodSetOnScreen
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:1684
↓ 6 callersMethodUpdate
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Misc/InputBuffer.cpp:58
↓ 5 callersMethodCalculatePushbox
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:409
↓ 5 callersMethodDestroy
Plugins/NightSkyEngine/Source/GGPOUE4/Private/pevents.cpp:36
↓ 5 callersMethodInitPlayer
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:180
↓ 5 callersMethodPosTypeToPosition
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:1359
↓ 5 callersMethodinit
Plugins/NightSkyEngine/Source/GGPOUE4/Private/game_input.cpp:12
↓ 4 callersMethodAddPosXWithDir
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:2426
↓ 4 callersMethodForceSetState
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Script/StateMachine.cpp:80
↓ 4 callersMethodGetDisplayName
Plugins/NightSkyEngine/Source/CollisionEditor/Public/CelAssetTreeNode.h:30
↓ 4 callersMethodGetEvent
Plugins/NightSkyEngine/Source/GGPOUE4/Private/network/udp_proto.cpp:165
↓ 4 callersMethodHandleHitAction
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:862
↓ 4 callersMethodResetObject
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:2130
↓ 4 callersMethodSetPaused
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyGameState.cpp:1793
↓ 4 callersMethodSetScreenBounds
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyGameState.cpp:1180
↓ 4 callersMethodUpdateCel
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:1461
↓ 4 callersMethodUpdateGameState
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyGameState.cpp:389
↓ 4 callersMethodclear
Plugins/NightSkyEngine/Source/GGPOUE4/Private/game_input.h:33
↓ 4 callersMethodempty
Plugins/NightSkyEngine/Source/GGPOUE4/Private/ring_buffer.h:49
↓ 4 callersMethodpush
Plugins/NightSkyEngine/Source/GGPOUE4/Private/ring_buffer.h:38
↓ 4 callersMethodpush_back
Plugins/NightSkyEngine/Source/GGPOUE4/Private/static_buffer.h:25
↓ 3 callersFunctionBitVector_ReadBit
Plugins/NightSkyEngine/Source/GGPOUE4/Private/bitvector.cpp:38
↓ 3 callersMethodCallExec
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Script/State.cpp:12
↓ 3 callersMethodGetEnableFlags
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:3225
↓ 3 callersMethodHandlesMsg
Plugins/NightSkyEngine/Source/GGPOUE4/Private/network/udp_proto.cpp:286
↓ 3 callersMethodOnStateChange
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:2785
↓ 3 callersMethodPacketSize
Plugins/NightSkyEngine/Source/GGPOUE4/Private/network/udp_msg.h:79
↓ 3 callersMethodPostStateChange
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:2902
↓ 3 callersMethodSerialize
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Animation/NightSkyAnimSequenceUserData.cpp:11
↓ 3 callersMethodSetCelIndex
Plugins/NightSkyEngine/Source/CollisionEditor/Public/CelAssetTreeNode.h:32
↓ 3 callersMethodSetCelName
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:2374
↓ 3 callersMethodSetDisconnectNotifyStart
Plugins/NightSkyEngine/Source/GGPOUE4/Private/backends/p2p.cpp:562
↓ 3 callersMethodSetDisconnectTimeout
Plugins/NightSkyEngine/Source/GGPOUE4/Private/backends/p2p.cpp:550
↓ 3 callersMethodSynchronize
Plugins/NightSkyEngine/Source/GGPOUE4/Private/network/udp_proto.cpp:379
↓ 3 callersMethodadvance_frame
Plugins/NightSkyEngine/Source/GGPOUE4/Private/timesync.cpp:21
↓ 3 callersFunctionmax
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:1478
↓ 3 callersFunctionmin
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:1472
↓ 3 callersMethodvalue
Plugins/NightSkyEngine/Source/GGPOUE4/Private/game_input.h:31
↓ 2 callersMethodAddInput
Plugins/NightSkyEngine/Source/GGPOUE4/Private/input_queue.cpp:184
↓ 2 callersFunctionBitVector_ClearBit
Plugins/NightSkyEngine/Source/GGPOUE4/Private/bitvector.cpp:18
↓ 2 callersFunctionBitVector_SetBit
Plugins/NightSkyEngine/Source/GGPOUE4/Private/bitvector.cpp:11
↓ 2 callersMethodCalculateDistanceBetweenPoints
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:2516
↓ 2 callersMethodCanTag
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyGameState.cpp:1641
↓ 2 callersMethodCheckEnemyInRange
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:1756
↓ 2 callersMethodCheckInputCondition
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Misc/InputBuffer.cpp:90
↓ 2 callersFunctionCreateEvent
Plugins/NightSkyEngine/Source/GGPOUE4/Private/pevents.cpp:94
↓ 2 callersMethodDeactivateObject
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:2738
↓ 2 callersMethodDisconnect
Plugins/NightSkyEngine/Source/GGPOUE4/Private/network/udp_proto.cpp:254
↓ 2 callersMethodEmplace
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Misc/InputBuffer.cpp:82
↓ 2 callersMethodEnableAttacks
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:3240
↓ 2 callersMethodEnableCancelIntoSelf
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:3247
↓ 2 callersMethodEnableState
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:3215
↓ 2 callersMethodFaceOpponent
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:2599
↓ 2 callersMethodGetAttackBlockType
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:1789
↓ 2 callersMethodGetBoxes
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:1965
↓ 2 callersMethodGetLocalInputs
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyGameState.cpp:1659
↓ 2 callersMethodGetMainPlayer
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:1673
↓ 2 callersMethodGetPeerConnectStatus
Plugins/NightSkyEngine/Source/GGPOUE4/Private/network/udp_proto.cpp:389
↓ 2 callersMethodHandleEndCombo
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:3172
↓ 2 callersMethodHandleStateMachine
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:251
↓ 2 callersMethodInRollback
Plugins/NightSkyEngine/Source/GGPOUE4/Private/sync.h:59
↓ 2 callersMethodInitEventHandler
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:2338
↓ 2 callersMethodIsOnScreen
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:1679
↓ 2 callersMethodIsRunning
Plugins/NightSkyEngine/Source/GGPOUE4/Private/network/udp_proto.h:72
↓ 2 callersMethodIsStopped
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:2293
↓ 2 callersMethodIsSynchronized
Plugins/NightSkyEngine/Source/GGPOUE4/Private/network/udp_proto.h:71
↓ 2 callersMethodLogForSyncTestFile
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:34
↓ 2 callersFunctionLogv
Plugins/NightSkyEngine/Source/GGPOUE4/Private/log.cpp:30
↓ 2 callersMethodPlayStandardAnimations
Plugins/NightSkyEngine/Source/NightSkyEngine/UI/NightSkyBattleWidget.cpp:11
↓ 2 callersMethodPostRematch
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyPlayerController.cpp:384
↓ 2 callersMethodPump
Plugins/NightSkyEngine/Source/GGPOUE4/Private/poll.cpp:64
↓ 2 callersMethodRegisterLoop
Plugins/NightSkyEngine/Source/GGPOUE4/Private/poll.cpp:45
↓ 2 callersMethodRollbackAnimations
Plugins/NightSkyEngine/Source/NightSkyEngine/UI/NightSkyBattleWidget.cpp:33
↓ 2 callersMethodSendInput
Plugins/NightSkyEngine/Source/GGPOUE4/Private/network/udp_proto.cpp:82
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