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github.com/WistfulHopes/NightSkyEngine
/ functions
Functions
934 in github.com/WistfulHopes/NightSkyEngine
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Functions
934
◇
Types & classes
287
↓ 87 callers
Function
Log
Plugins/NightSkyEngine/Source/GGPOUE4/Private/log.cpp:22
↓ 46 callers
Method
RandRange
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Misc/RandomManager.h:21
↓ 40 callers
Method
Get
Plugins/NightSkyEngine/Source/NightSkyEngine/Miscellaneous/NightSkyEditorSettings.cpp:13
↓ 39 callers
Method
IsValid
Plugins/NightSkyEngine/Source/CollisionEditor/Public/CelAssetTreeNode.h:28
↓ 35 callers
Method
JumpToStatePrimary
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:2593
↓ 19 callers
Method
GetStateIndex
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Script/StateMachine.cpp:34
↓ 14 callers
Method
TriggerEvent
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:1425
↓ 12 callers
Method
GetName
Plugins/NightSkyEngine/Source/CollisionEditor/Private/AssetTypeActions_CollisionData.cpp:34
↓ 12 callers
Method
size
Plugins/NightSkyEngine/Source/GGPOUE4/Private/ring_buffer.h:45
↓ 11 callers
Method
GetFrameCount
Plugins/NightSkyEngine/Source/GGPOUE4/Private/sync.h:58
↓ 11 callers
Method
Init
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyGameState.cpp:78
↓ 9 callers
Method
EndRecordReplay
Plugins/NightSkyEngine/Source/NightSkyEngine/Miscellaneous/NightSkyGameInstance.cpp:92
↓ 8 callers
Method
CallSubroutine
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:2308
↓ 8 callers
Method
CheckIsAttacking
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:3313
↓ 8 callers
Method
CheckIsStunned
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:3323
↓ 8 callers
Method
IsInitialized
Plugins/NightSkyEngine/Source/GGPOUE4/Private/network/udp_proto.h:70
↓ 8 callers
Method
ToString
Plugins/NightSkyEngine/Source/GGPOUE4/Private/include/connection_manager.cpp:42
↓ 8 callers
Method
erase
Plugins/NightSkyEngine/Source/GGPOUE4/Private/game_input.h:34
↓ 7 callers
Method
AddMeter
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:2575
↓ 7 callers
Method
GetCurrentStateName
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:2656
↓ 7 callers
Method
Init
Plugins/NightSkyEngine/Source/GGPOUE4/Private/network/udp.cpp:22
↓ 7 callers
Method
IsCategory
Plugins/NightSkyEngine/Source/CollisionEditor/Public/CelAssetTreeNode.h:26
↓ 7 callers
Method
IsMainPlayer
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:1667
↓ 7 callers
Method
LoadForRollback
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyGameState.cpp:2154
↓ 7 callers
Method
SaveForRollback
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyGameState.cpp:2145
↓ 7 callers
Method
pop
Plugins/NightSkyEngine/Source/GGPOUE4/Private/ring_buffer.h:32
↓ 6 callers
Method
SetOnScreen
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:1684
↓ 6 callers
Method
Update
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Misc/InputBuffer.cpp:58
↓ 5 callers
Method
CalculatePushbox
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:409
↓ 5 callers
Method
Destroy
Plugins/NightSkyEngine/Source/GGPOUE4/Private/pevents.cpp:36
↓ 5 callers
Method
InitPlayer
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:180
↓ 5 callers
Method
PosTypeToPosition
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:1359
↓ 5 callers
Method
init
Plugins/NightSkyEngine/Source/GGPOUE4/Private/game_input.cpp:12
↓ 4 callers
Method
AddPosXWithDir
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:2426
↓ 4 callers
Method
ForceSetState
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Script/StateMachine.cpp:80
↓ 4 callers
Method
GetDisplayName
Plugins/NightSkyEngine/Source/CollisionEditor/Public/CelAssetTreeNode.h:30
↓ 4 callers
Method
GetEvent
Plugins/NightSkyEngine/Source/GGPOUE4/Private/network/udp_proto.cpp:165
↓ 4 callers
Method
HandleHitAction
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:862
↓ 4 callers
Method
ResetObject
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:2130
↓ 4 callers
Method
SetPaused
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyGameState.cpp:1793
↓ 4 callers
Method
SetScreenBounds
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyGameState.cpp:1180
↓ 4 callers
Method
UpdateCel
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:1461
↓ 4 callers
Method
UpdateGameState
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyGameState.cpp:389
↓ 4 callers
Method
clear
Plugins/NightSkyEngine/Source/GGPOUE4/Private/game_input.h:33
↓ 4 callers
Method
empty
Plugins/NightSkyEngine/Source/GGPOUE4/Private/ring_buffer.h:49
↓ 4 callers
Method
push
Plugins/NightSkyEngine/Source/GGPOUE4/Private/ring_buffer.h:38
↓ 4 callers
Method
push_back
Plugins/NightSkyEngine/Source/GGPOUE4/Private/static_buffer.h:25
↓ 3 callers
Function
BitVector_ReadBit
Plugins/NightSkyEngine/Source/GGPOUE4/Private/bitvector.cpp:38
↓ 3 callers
Method
CallExec
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Script/State.cpp:12
↓ 3 callers
Method
GetEnableFlags
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:3225
↓ 3 callers
Method
HandlesMsg
Plugins/NightSkyEngine/Source/GGPOUE4/Private/network/udp_proto.cpp:286
↓ 3 callers
Method
OnStateChange
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:2785
↓ 3 callers
Method
PacketSize
Plugins/NightSkyEngine/Source/GGPOUE4/Private/network/udp_msg.h:79
↓ 3 callers
Method
PostStateChange
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:2902
↓ 3 callers
Method
Serialize
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Animation/NightSkyAnimSequenceUserData.cpp:11
↓ 3 callers
Method
SetCelIndex
Plugins/NightSkyEngine/Source/CollisionEditor/Public/CelAssetTreeNode.h:32
↓ 3 callers
Method
SetCelName
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:2374
↓ 3 callers
Method
SetDisconnectNotifyStart
Plugins/NightSkyEngine/Source/GGPOUE4/Private/backends/p2p.cpp:562
↓ 3 callers
Method
SetDisconnectTimeout
Plugins/NightSkyEngine/Source/GGPOUE4/Private/backends/p2p.cpp:550
↓ 3 callers
Method
Synchronize
Plugins/NightSkyEngine/Source/GGPOUE4/Private/network/udp_proto.cpp:379
↓ 3 callers
Method
advance_frame
Plugins/NightSkyEngine/Source/GGPOUE4/Private/timesync.cpp:21
↓ 3 callers
Function
max
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:1478
↓ 3 callers
Function
min
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:1472
↓ 3 callers
Method
value
Plugins/NightSkyEngine/Source/GGPOUE4/Private/game_input.h:31
↓ 2 callers
Method
AddInput
Plugins/NightSkyEngine/Source/GGPOUE4/Private/input_queue.cpp:184
↓ 2 callers
Function
BitVector_ClearBit
Plugins/NightSkyEngine/Source/GGPOUE4/Private/bitvector.cpp:18
↓ 2 callers
Function
BitVector_SetBit
Plugins/NightSkyEngine/Source/GGPOUE4/Private/bitvector.cpp:11
↓ 2 callers
Method
CalculateDistanceBetweenPoints
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:2516
↓ 2 callers
Method
CanTag
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyGameState.cpp:1641
↓ 2 callers
Method
CheckEnemyInRange
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:1756
↓ 2 callers
Method
CheckInputCondition
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Misc/InputBuffer.cpp:90
↓ 2 callers
Function
CreateEvent
Plugins/NightSkyEngine/Source/GGPOUE4/Private/pevents.cpp:94
↓ 2 callers
Method
DeactivateObject
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:2738
↓ 2 callers
Method
Disconnect
Plugins/NightSkyEngine/Source/GGPOUE4/Private/network/udp_proto.cpp:254
↓ 2 callers
Method
Emplace
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Misc/InputBuffer.cpp:82
↓ 2 callers
Method
EnableAttacks
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:3240
↓ 2 callers
Method
EnableCancelIntoSelf
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:3247
↓ 2 callers
Method
EnableState
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:3215
↓ 2 callers
Method
FaceOpponent
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:2599
↓ 2 callers
Method
GetAttackBlockType
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:1789
↓ 2 callers
Method
GetBoxes
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:1965
↓ 2 callers
Method
GetLocalInputs
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyGameState.cpp:1659
↓ 2 callers
Method
GetMainPlayer
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:1673
↓ 2 callers
Method
GetPeerConnectStatus
Plugins/NightSkyEngine/Source/GGPOUE4/Private/network/udp_proto.cpp:389
↓ 2 callers
Method
HandleEndCombo
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:3172
↓ 2 callers
Method
HandleStateMachine
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:251
↓ 2 callers
Method
InRollback
Plugins/NightSkyEngine/Source/GGPOUE4/Private/sync.h:59
↓ 2 callers
Method
InitEventHandler
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:2338
↓ 2 callers
Method
IsOnScreen
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:1679
↓ 2 callers
Method
IsRunning
Plugins/NightSkyEngine/Source/GGPOUE4/Private/network/udp_proto.h:72
↓ 2 callers
Method
IsStopped
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/BattleObject.cpp:2293
↓ 2 callers
Method
IsSynchronized
Plugins/NightSkyEngine/Source/GGPOUE4/Private/network/udp_proto.h:71
↓ 2 callers
Method
LogForSyncTestFile
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/Objects/PlayerObject.cpp:34
↓ 2 callers
Function
Logv
Plugins/NightSkyEngine/Source/GGPOUE4/Private/log.cpp:30
↓ 2 callers
Method
PlayStandardAnimations
Plugins/NightSkyEngine/Source/NightSkyEngine/UI/NightSkyBattleWidget.cpp:11
↓ 2 callers
Method
PostRematch
Plugins/NightSkyEngine/Source/NightSkyEngine/Battle/NightSkyPlayerController.cpp:384
↓ 2 callers
Method
Pump
Plugins/NightSkyEngine/Source/GGPOUE4/Private/poll.cpp:64
↓ 2 callers
Method
RegisterLoop
Plugins/NightSkyEngine/Source/GGPOUE4/Private/poll.cpp:45
↓ 2 callers
Method
RollbackAnimations
Plugins/NightSkyEngine/Source/NightSkyEngine/UI/NightSkyBattleWidget.cpp:33
↓ 2 callers
Method
SendInput
Plugins/NightSkyEngine/Source/GGPOUE4/Private/network/udp_proto.cpp:82
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