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Functions2,376 in github.com/Wemino/EchoPatch

MethodSTDMETHOD(GetSpeakerConfig)
src/helper.hpp:658
MethodSTDMETHOD(Initialize)
src/helper.hpp:628
MethodSTDMETHOD(QueryInterface)
IUnknown
src/helper.hpp:601
MethodSTDMETHOD(SetCooperativeLevel)
src/helper.hpp:648
MethodSTDMETHOD(SetSpeakerConfig)
src/helper.hpp:663
MethodSTDMETHOD(VerifyCertification)
src/helper.hpp:668
MethodSTDMETHOD_(ULONG, AddRef)
src/helper.hpp:616
MethodSTDMETHOD_(ULONG, Release)
src/helper.hpp:621
MethodSameLine
include/imgui/imgui.cpp:11389
MethodSaveIniSettingsToDisk
include/imgui/imgui.cpp:15565
MethodSaveIniSettingsToMemory
Call registered handlers (e.g. SettingsHandlerWindow_WriteAll() + custom handlers) to write their stuff into a text buffer
include/imgui/imgui.cpp:15582
MethodScaleClipRects
Helper to scale the ClipRect field of each ImDrawCmd. Use if your final output buffer is at a different scale than draw_data->DisplaySize, or if there
include/imgui/imgui_draw.cpp:2345
MethodScaleRatioFromValueT
include/imgui/imgui_widgets.cpp:2963
MethodScaleValueFromRatioT
include/imgui/imgui_widgets.cpp:3020
MethodScaleWindowsInViewport
Scale all windows (position, size). Use when e.g. changing DPI. (This is a lossy operation!)
include/imgui/imgui.cpp:15800
FunctionScreenDimsChanged_Hook
src/Client/Client.cpp:2031
FunctionScrollToBringRectIntoView
ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
include/imgui/imgui_internal.h:3278
MethodScrollToItem
include/imgui/imgui.cpp:11791
MethodScrollToRect
include/imgui/imgui.cpp:11798
MethodScrollToRectEx
Scroll to keep newly navigated item fully into view
include/imgui/imgui.cpp:11804
MethodScrollbar
include/imgui/imgui_widgets.cpp:995
MethodScrollbarEx
Vertical/Horizontal scrollbar The entire piece of code below is rather confusing because: - We handle absolute seeking (when first clicking outside th
include/imgui/imgui_widgets.cpp:1017
MethodSelectAll
include/imgui/imgui.h:2668
MethodSelectable
Tip: pass a non-visible label (e.g. "##hello") then you can use the space to draw other text or image. But you need to make sure the ID is unique, e.g
include/imgui/imgui_widgets.cpp:7323
MethodSeparator
include/imgui/imgui_widgets.cpp:1713
MethodSeparatorEx
Horizontal/vertical separating line FIXME: Surprisingly, this seemingly trivial widget is a victim of many different legacy/tricky layout issues. Note
include/imgui/imgui_widgets.cpp:1645
MethodSeparatorText
include/imgui/imgui_widgets.cpp:1780
MethodSeparatorTextEx
include/imgui/imgui_widgets.cpp:1730
FunctionServerUpdateSlowMo_Hook
src/Server/Server.cpp:35
MethodSetActiveID
include/imgui/imgui.cpp:4655
MethodSetActiveIdUsingAllKeyboardKeys
This is a shortcut for not taking ownership of 100+ keys, frequently used by drag operations. FIXME: It might be undesirable that this will likely dis
include/imgui/imgui.cpp:6354
MethodSetAllBits
include/imgui/imgui_internal.h:649
MethodSetAllInt
include/imgui/imgui.cpp:3008
MethodSetAllocatorFunctions
include/imgui/imgui.cpp:4081
FunctionSetAnimProp_Hook
src/Client/Client.cpp:631
MethodSetAppAcceptingEvents
Set master flag for accepting key/mouse/text events (default to true). Useful if you have native dialog boxes that are interrupting your application l
include/imgui/imgui.cpp:1876
MethodSetBit
Get bit n in the array
include/imgui/imgui.h:3620
MethodSetBitRange
include/imgui/imgui_internal.h:653
MethodSetBool
include/imgui/imgui.cpp:2985
MethodSetClipboardText
include/imgui/imgui.cpp:5127
MethodSetColorEditOptions
Initialize/override default color options FIXME: Could be moved to a simple IO field.
include/imgui/imgui_widgets.cpp:6498
MethodSetColumnOffset
include/imgui/imgui_tables.cpp:4315
MethodSetColumnWidth
include/imgui/imgui_tables.cpp:4337
FunctionSetConsoleVariableFloat_Hook
src/Engine/Engine.cpp:629
MethodSetContextName
When using multiple context it can be helpful to give name a name. (A) Will be visible in debugger, (B) Will be included in all IMGUI_DEBUG_LOG() call
include/imgui/imgui.cpp:4520
MethodSetCurrentContext
include/imgui/imgui.cpp:4072
MethodSetCurrentFont
Use ImDrawList::_SetTexture(), making our shared g.FontStack[] authoritative against window-local ImDrawList. - Whereas ImDrawList::PushTexture()/PopT
include/imgui/imgui.cpp:9022
FunctionSetCurrentType_Hook
src/Client/Client.cpp:1477
MethodSetCursorPos
include/imgui/imgui.cpp:11456
MethodSetCursorPosX
include/imgui/imgui.cpp:11464
MethodSetCursorPosY
include/imgui/imgui.cpp:11472
MethodSetCursorScreenPos
include/imgui/imgui.cpp:11428
FunctionSetCvarFloat_Hook
src/Engine/Engine.cpp:1475
FunctionSetCvarString_Hook
src/Engine/Engine.cpp:1447
MethodSetDragDropPayload
Use 'cond' to choose to submit payload on drag start or every frame
include/imgui/imgui.cpp:14913
MethodSetFloat
include/imgui/imgui.cpp:2990
MethodSetFocusID
include/imgui/imgui.cpp:13090
MethodSetFontRasterizerDensity
Exposed in case user may want to override setting density. IMPORTANT: Begin()/End() is overriding density. Be considerate of this you change it.
include/imgui/imgui.cpp:9103
MethodSetHSV
FIXME-OBSOLETE: May need to obsolete/cleanup those helpers.
include/imgui/imgui.h:2981
MethodSetHoveredID
include/imgui/imgui.cpp:4725
FunctionSetInputState_Hook
src/Client/Client.cpp:1996
MethodSetItemDefaultFocus
include/imgui/imgui.cpp:8829
MethodSetItemKeyOwner
This is more or less equivalent to: if (IsItemHovered() || IsItemActive()) SetKeyOwner(key, GetItemID()); Extensive uses of that (e.g. many calls for
include/imgui/imgui.cpp:10649
MethodSetItemSelected
include/imgui/imgui_widgets.cpp:8515
MethodSetItemTooltip
Shortcut to use 'style.HoverFlagsForTooltipMouse' or 'style.HoverFlagsForTooltipNav'. Defaults to == ImGuiHoveredFlags_Stationary | ImGuiHoveredFlags_
include/imgui/imgui.cpp:12077
MethodSetItemTooltipV
include/imgui/imgui.cpp:12086
MethodSetKeyOwner
_LockXXX flags are useful to lock keys away from code which is not input-owner aware. When using _LockXXX flags, you can use ImGuiKeyOwner_Any to lock
include/imgui/imgui.cpp:10617
MethodSetKeyOwnersForKeyChord
Rarely used helper
include/imgui/imgui.cpp:10634
MethodSetKeyboardFocusHere
Note: this will likely be called ActivateItem() once we rework our Focus/Activation system! But ActivateItem() should function without altering scroll
include/imgui/imgui.cpp:8796
MethodSetLastItemData
This is also inlined in ItemAdd() Note: if ImGuiItemStatusFlags_HasDisplayRect is set, user needs to set g.LastItemData.DisplayRect.
include/imgui/imgui.cpp:5020
MethodSetLastItemDataForChildWindowItem
include/imgui/imgui.cpp:5035
MethodSetLastItemDataForWindow
include/imgui/imgui.cpp:5029
MethodSetMouseCursor
We intentionally accept values of ImGuiMouseCursor that are outside our bounds, in case users needs to hack-in a custom cursor value. Custom cursors m
include/imgui/imgui.cpp:10063
MethodSetNavCursorVisible
include/imgui/imgui.cpp:13023
MethodSetNavCursorVisibleAfterMove
(was called NavRestoreHighlightAfterMove() before 1.91.4)
include/imgui/imgui.cpp:13034
MethodSetNavFocusScope
include/imgui/imgui.cpp:8741
MethodSetNavID
include/imgui/imgui.cpp:13074
MethodSetNavWindow
include/imgui/imgui.cpp:13048
MethodSetNextFrameWantCaptureKeyboard
include/imgui/imgui.cpp:10380
MethodSetNextFrameWantCaptureMouse
include/imgui/imgui.cpp:10386
MethodSetNextItemAllowOverlap
Allow next item to be overlapped by subsequent items. This works by requiring HoveredId to match for two subsequent frames, so if a following items ov
include/imgui/imgui.cpp:6332
MethodSetNextItemOpen
Set next TreeNode/CollapsingHeader open state.
include/imgui/imgui_widgets.cpp:7245
MethodSetNextItemRefVal
include/imgui/imgui_widgets.cpp:3771
MethodSetNextItemSelectionUserData
include/imgui/imgui_widgets.cpp:8115
MethodSetNextItemShortcut
include/imgui/imgui.cpp:10693
MethodSetNextItemStorageID
Set next TreeNode/CollapsingHeader storage id.
include/imgui/imgui_widgets.cpp:7256
MethodSetNextItemWidth
Affect large frame+labels widgets only.
include/imgui/imgui.cpp:11503
MethodSetNextWindowBgAlpha
include/imgui/imgui.cpp:8668
MethodSetNextWindowCollapsed
include/imgui/imgui.cpp:8659
MethodSetNextWindowContentSize
Content size = inner scrollable rectangle, padded with WindowPadding. SetNextWindowContentSize(ImVec2(100,100)) + ImGuiWindowFlags_AlwaysAutoResize wi
include/imgui/imgui.cpp:8645
MethodSetNextWindowFocus
include/imgui/imgui.cpp:12781
MethodSetNextWindowPos
include/imgui/imgui.cpp:8611
MethodSetNextWindowRefreshPolicy
This is experimental and meant to be a toy for exploring a future/wider range of features.
include/imgui/imgui.cpp:8676
MethodSetNextWindowScroll
include/imgui/imgui.cpp:8652
MethodSetNextWindowSize
include/imgui/imgui.cpp:8621
MethodSetNextWindowSizeConstraints
For each axis: - Use 0.0f as min or FLT_MAX as max if you don't want limits, e.g. size_min = (500.0f, 0.0f), size_max = (FLT_MAX, FLT_MAX) sets a mini
include/imgui/imgui.cpp:8634
FunctionSetOperatingTurret_Hook
src/Client/Client.cpp:1329
FunctionSetOption_Hook
src/Client/Client.cpp:1253
FunctionSetQueuedConsoleVariable_Hook
src/Client/Client.cpp:1260
FunctionSetRenderMode_Hook
src/Engine/Engine.cpp:1592
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