Use ImDrawList::_SetTexture(), making our shared g.FontStack[] authoritative against window-local ImDrawList. - Whereas ImDrawList::PushTexture()/PopTexture() is not to be used across Begin() calls. - Note that we don't propagate current texture id when e.g. Begin()-ing into a new window, we never really did... - Some code paths never really fully worked with multiple atlas textures. - The right-i
| 9020 | // because we have a concrete need and a test bed for multiple atlas textures. |
| 9021 | // FIXME-NEWATLAS-V2: perhaps we can now leverage ImFontAtlasUpdateDrawListsTextures() ? |
| 9022 | void ImGui::SetCurrentFont(ImFont* font, float font_size_before_scaling, float font_size_after_scaling) |
| 9023 | { |
| 9024 | ImGuiContext& g = *GImGui; |
| 9025 | g.Font = font; |
| 9026 | g.FontSizeBase = font_size_before_scaling; |
| 9027 | UpdateCurrentFontSize(font_size_after_scaling); |
| 9028 | |
| 9029 | if (font != NULL) |
| 9030 | { |
| 9031 | IM_ASSERT(font && font->IsLoaded()); // Font Atlas not created. Did you call io.Fonts->GetTexDataAsRGBA32 / GetTexDataAsAlpha8 ? |
| 9032 | #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS |
| 9033 | IM_ASSERT(font->Scale > 0.0f); |
| 9034 | #endif |
| 9035 | ImFontAtlas* atlas = font->OwnerAtlas; |
| 9036 | g.DrawListSharedData.FontAtlas = atlas; |
| 9037 | g.DrawListSharedData.Font = font; |
| 9038 | ImFontAtlasUpdateDrawListsSharedData(atlas); |
| 9039 | if (g.CurrentWindow != NULL) |
| 9040 | g.CurrentWindow->DrawList->_SetTexture(atlas->TexRef); |
| 9041 | } |
| 9042 | } |
| 9043 | |
| 9044 | void ImGui::UpdateCurrentFontSize(float restore_font_size_after_scaling) |
| 9045 | { |
nothing calls this directly
no test coverage detected