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github.com/Warzone2100/warzone2100
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Functions
13,752 in github.com/Warzone2100/warzone2100
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Functions
13,752
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Types & classes
2,605
↓ 6 callers
Function
buildersOrder
(order, target)
data/mp/multiplay/skirmish/bonecrusher/builders.js:339
↓ 6 callers
Function
calcDamage
the damage depends on the weapon effect and the target propulsion type or structure strength*/
src/projectile.cpp:1637
↓ 6 callers
Function
calcTemplateBuild
Calculate the points required to build the template - used to calculate time*/
src/droid.cpp:1827
↓ 6 callers
Function
callFunction
Call a function by name
src/quickjs_backend.cpp:1214
↓ 6 callers
Function
camIsCheating
()
data/base/script/campaign/libcampaign_includes/debug.js:135
↓ 6 callers
Function
cancelProduction
cancels the production run for the factory and returns any power that was accrued but not used*/
src/structure.cpp:6201
↓ 6 callers
Function
cdAudio_PlayTrack
lib/sound/cdaudio.cpp:263
↓ 6 callers
Function
cdAudio_SetGameMode
lib/sound/cdaudio.cpp:311
↓ 6 callers
Function
cdAudio_Stop
lib/sound/cdaudio.cpp:336
↓ 6 callers
Method
channels
lib/sound/oggopus.h:40
↓ 6 callers
Function
clamp
lib/ivis_opengl/3rdparty/etcpak/ProcessRGB.cpp:85
↓ 6 callers
Method
clear
lib/framework/wzstring.cpp:386
↓ 6 callers
Method
clear
lib/ivis_opengl/pieblitfunc.cpp:447
↓ 6 callers
Method
clearStructureSelection
src/hci/objects_stats.cpp:34
↓ 6 callers
Function
closeMultiRequester
src/multimenu.cpp:566
↓ 6 callers
Function
convDroid
tests/lint.cpp:162
↓ 6 callers
Function
convStructure
These functions invent new imaginary objects
tests/lint.cpp:144
↓ 6 callers
Function
convert6
lib/ivis_opengl/3rdparty/etcpak/ProcessRGB.cpp:1755
↓ 6 callers
Method
currentCopyCmdBuffer
lib/ivis_opengl/gfx_api_vk.cpp:865
↓ 6 callers
Method
currentMaxColumnWidths
src/wzscriptdebug.cpp:138
↓ 6 callers
Method
data
Get a pointer to the bitmap data that can be read
lib/ivis_opengl/gfx_api_image_compress_priv.cpp:184
↓ 6 callers
Function
debugGetCallerFuncName
-- ## debugGetCallerFuncName() -- -- Returns the function name of the caller of the current context as a string (if available). -- ex. -- ```js -- fun
src/quickjs_backend.cpp:2694
↓ 6 callers
Function
deleteSaveGame_classic
Delete a savegame. fileName should be a .gam extension save game filename reference. We delete this file, any .es file with the same name, and any
src/loadsave.cpp:545
↓ 6 callers
Function
droidReady
(droidID)
data/mp/multiplay/skirmish/cobra_includes/tactics.js:4
↓ 6 callers
Function
droidSetPosition
Teleport a droid to a new position on the map */
src/droid.cpp:3882
↓ 6 callers
Function
effectGetNumFrames
src/effects.cpp:2206
↓ 6 callers
Function
enumTrucks
()
data/mp/multiplay/skirmish/nb_includes/misc.js:69
↓ 6 callers
Function
establishTargetHeight
src/projectile.cpp:1826
↓ 6 callers
Function
evalResearch
(labID, list)
data/mp/multiplay/skirmish/nexus_includes/research.js:3
↓ 6 callers
Function
expandX
src/pointtree.cpp:64
↓ 6 callers
Function
expandY
src/pointtree.cpp:69
↓ 6 callers
Method
filePath
Returns the file name, including the path.
lib/framework/wzpaths.cpp:101
↓ 6 callers
Function
filter
tools/image/image.cpp:72
↓ 6 callers
Function
findResearchingFacilityByResearchIndex
src/multiplay.cpp:1871
↓ 6 callers
Function
findTarget
(gr)
data/mp/multiplay/skirmish/nb_includes/tactics.js:171
↓ 6 callers
Function
fpathJobQueueLength
Find the length of the job queue. Function is thread-safe. */
src/fpath.cpp:635
↓ 6 callers
Function
fpathRemoveDroidData
src/fpath.cpp:414
↓ 6 callers
Function
freeAllDroids
Remove all droids */
src/objmem.cpp:605
↓ 6 callers
Function
freeAllFlagPositions
free all flag positions
src/objmem.cpp:879
↓ 6 callers
Function
freeMessages
Remove all Messages*/
src/message.cpp:316
↓ 6 callers
Method
getBrainStats
src/template.cpp:532
↓ 6 callers
Function
getCampaignNumber
src/campaigninfo.cpp:61
↓ 6 callers
Method
getDrawableSize
lib/sdl/gfx_api_vk_sdl.cpp:85
↓ 6 callers
Function
getGroupButtonEnabled
src/hci/groups.cpp:32
↓ 6 callers
Function
getLevelName
src/levels.cpp:858
↓ 6 callers
Method
getPropulsionStats
src/template.cpp:537
↓ 6 callers
Method
getRawSocketFd
lib/netplay/tcp/tcp_client_connection.cpp:162
↓ 6 callers
Function
getRightClickOrders
src/display.cpp:303
↓ 6 callers
Function
getStructureDamage
src/structure.cpp:880
↓ 6 callers
Function
getTruePlayerIdentity
In blind games, it returns the verified join identity (if executed on the host, or on all clients after the game has ended) In regular games, it retur
src/multistat.cpp:117
↓ 6 callers
Function
getViewDistance
Get the distance at which the player views the world
src/display3d.cpp:2480
↓ 6 callers
Function
gfxVisible
/
src/projectile.cpp:145
↓ 6 callers
Function
gwShutDown
Shutdown the gateway system
src/gateway.cpp:78
↓ 6 callers
Method
height
lib/ivis_opengl/gfx_api_image_compress_priv.cpp:176
↓ 6 callers
Function
iV_DrawImageFileAnisotropic
lib/ivis_opengl/pieblitfunc.cpp:777
↓ 6 callers
Function
iV_GetTextAboveBase
lib/ivis_opengl/textdraw.cpp:1465
↓ 6 callers
Function
iV_loadImage_PNG2
lib/ivis_opengl/png_util_spng.cpp:117
↓ 6 callers
Method
idealHeight
src/hci/teamstrategy.cpp:537
↓ 6 callers
Method
idealWidth
src/screens/netpregamescreen.cpp:566
↓ 6 callers
Method
initialize
src/titleui/widgets/blindwaitingroom.cpp:88
↓ 6 callers
Method
initialize
src/screens/joiningscreen.cpp:91
↓ 6 callers
Function
intAddComponentForm
Add the component tab form to the design screen */
src/design.cpp:1924
↓ 6 callers
Function
intAddOrder
Add the droid order screen. Returns true if the form was displayed ok. changed to a BASE_OBJECT to accommodate the factories - AB 21/04/99
src/intorder.cpp:541
↓ 6 callers
Function
interfaceStructList
sets which list of structures to use for the interface*/
src/hci.cpp:2718
↓ 6 callers
Function
interpolateObjectSpacetime
src/baseobject.cpp:71
↓ 6 callers
Method
isActive
src/animation.cpp:172
↓ 6 callers
Function
isAlly
(player)
data/mp/multiplay/skirmish/nb_includes/misc.js:33
↓ 6 callers
Method
isBlocked
src/astar.cpp:163
↓ 6 callers
Method
isFlightBasedTransporter
src/droid.cpp:3063
↓ 6 callers
Function
isPlayerAlive
(player)
data/mp/multiplay/skirmish/nexus_includes/enemySelection.js:2
↓ 6 callers
Function
isTransporter
src/droid.cpp:3048
↓ 6 callers
Method
is_expired
When `ReuseSlots=false`, expired pages will also deallocate their storage upon reaching "expired" state.
lib/framework/paged_entity_container.h:288
↓ 6 callers
Function
iterSymmetricTiles
(x, y, callback)
data/mp/multiplay/maps/4c-DustyMaze-FFA/game.js:374
↓ 6 callers
Function
iterSymmetricTiles
(x, y, callback)
data/mp/multiplay/maps/2c-DustyMaze/game.js:374
↓ 6 callers
Function
iterSymmetricTiles
(x, y, callback)
data/mp/multiplay/maps/4c-DustyMaze-2v2/game.js:374
↓ 6 callers
Function
json_pointer
@brief create JSON pointer @sa https://json.nlohmann.me/api/json_pointer/json_pointer/
3rdparty/json/include/nlohmann/json.hpp:13867
↓ 6 callers
Function
kf_SelectNextFactory
--------------------------------------------------------------------------
src/keybind.cpp:1893
↓ 6 callers
Function
kf_SelectNoGroupUnits
--------------------------------------------------------------------------
src/keybind.cpp:2103
↓ 6 callers
Function
levReleaseAll
free the currently loaded dataset
src/levels.cpp:749
↓ 6 callers
Function
lev__load_buffer_state
src/level_lexer.cpp:1619
↓ 6 callers
Function
loadEmptyMapPreview
src/multiint.cpp:650
↓ 6 callers
Function
lobbyHostJoinOptionEnabled
src/titleui/widgets/lobbyplayerboxtabs.cpp:232
↓ 6 callers
Function
makePieImage
lib/ivis_opengl/pieblitfunc.cpp:654
↓ 6 callers
Function
mapLoad
Initialise the map structure */
tools/map/old/mapload.cpp:28
↓ 6 callers
Method
max_valid_index
lib/framework/paged_entity_container.h:241
↓ 6 callers
Function
metricsHeight_PixelsToPoints
lib/ivis_opengl/textdraw.cpp:1453
↓ 6 callers
Function
minutesToMilliseconds
(minutes)
data/mp/multiplay/skirmish/nexus_includes/misc.js:502
↓ 6 callers
Function
moveDroidToDirect
Move a droid directly to a location. * @note This is (or should be) used for VTOLs only. */
src/move.cpp:359
↓ 6 callers
Function
multiplayIsStartingGame
src/multiint.cpp:7428
↓ 6 callers
Method
navigateToMenu
src/activity.cpp:656
↓ 6 callers
Method
null
3rdparty/json/include/nlohmann/json.hpp:7298
↓ 6 callers
Function
orderCheckGuardPosition
This function checks if the droid is off range. If yes, it uses actionDroid() to make the droid to move to its target if its target is on range, or to
src/order.cpp:134
↓ 6 callers
Function
push_back
@brief append an unescaped token at the end of the reference pointer @sa https://json.nlohmann.me/api/json_pointer/push_back/
3rdparty/json/include/nlohmann/json.hpp:13988
↓ 6 callers
Method
queuePieImageDraw
lib/ivis_opengl/pieblitfunc.h:222
↓ 6 callers
Method
readSLE32
lib/wzmaplib/src/map_io.cpp:103
↓ 6 callers
Method
recompile
lib/ivis_opengl/gfx_api.h:603
↓ 6 callers
Function
refreshMultiplayerOptionsTitleUIIfActive
src/multiint.cpp:895
↓ 6 callers
Method
remainingArrayItems
lib/framework/wzconfig.cpp:479
↓ 6 callers
Function
removeFeature
free up a feature with no visual effects
src/feature.cpp:403
↓ 6 callers
Function
removeWildcards
//////////////////////////////////////////////////////////////////////////// char HANDLER, replaces dos wildcards in a string with harmless chars.
src/loadsave.cpp:956
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