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github.com/Warzone2100/warzone2100
/ functions
Functions
13,752 in github.com/Warzone2100/warzone2100
⨍
Functions
13,752
◇
Types & classes
2,605
↓ 6 callers
Function
repairDroid
(droidID, force)
data/mp/multiplay/skirmish/cobra_includes/tactics.js:109
↓ 6 callers
Function
repairPoints
src/stats.cpp:1746
↓ 6 callers
Function
res__load_buffer_state
lib/framework/resource_lexer.cpp:1502
↓ 6 callers
Function
researchedTemplate
src/template.cpp:78
↓ 6 callers
Function
resetObjectAnimationState
Reset animation state so some units don't walk in place in the menu sometimes.
src/baseobject.cpp:239
↓ 6 callers
Function
savegameWithoutExtension
src/game.cpp:8258
↓ 6 callers
Method
screenGeometry
lib/widget/widgbase.h:289
↓ 6 callers
Function
screen_RestartBackDrop
lib/ivis_opengl/screen.cpp:297
↓ 6 callers
Function
screen_StopBackDrop
lib/ivis_opengl/screen.cpp:292
↓ 6 callers
Function
scriptSetStartPos
src/qtscript.cpp:288
↓ 6 callers
Function
selNumSelected
--------------------------------------------------------------------- Lets you know how many are selected for a given player
src/selection.cpp:159
↓ 6 callers
Function
sendStructureInfo
src/multistruct.cpp:255
↓ 6 callers
Function
seq_AddSeqToList
add a sequence to the list to be played
src/seqdisp.cpp:920
↓ 6 callers
Function
seq_StartNextFullScreenVideo
src/seqdisp.cpp:972
↓ 6 callers
Method
setBackgroundColor
src/titleui/widgets/frontendimagebutton.cpp:91
↓ 6 callers
Method
setCheckedState
src/hci/quickchat.cpp:446
↓ 6 callers
Function
setDifficultyLevel
------------------------------------------------------------------------------------ Sets the game difficulty level */
src/difficulty.cpp:52
↓ 6 callers
Method
setDisabledColor
Set row disable overlay color
lib/widget/table.cpp:117
↓ 6 callers
Function
setDisplayScale
lib/sdl/main_sdl.cpp:549
↓ 6 callers
Function
setMatrix
src/component.cpp:81
↓ 6 callers
Function
setPlayerHasLost
src/wrappers.cpp:470
↓ 6 callers
Function
setProjectileDestination
src/projectile.cpp:128
↓ 6 callers
Function
setWarCamActive
Flips states for camera active */
src/warcam.cpp:342
↓ 6 callers
Method
sign
lib/framework/crc.cpp:254
↓ 6 callers
Function
simplify
($name,$array=array())
tools/guidecode/r.inc.php:200
↓ 6 callers
Method
simulateClick
src/hci/quickchat.cpp:327
↓ 6 callers
Method
status
lib/framework/wzconfig.h:164
↓ 6 callers
Function
stbir__get_ring_buffer_scanline
Get the specified scan line from the ring buffer.
lib/ivis_opengl/3rdparty/stb_image_resize.h:1686
↓ 6 callers
Function
strres__load_buffer_state
lib/framework/strres_lexer.cpp:1473
↓ 6 callers
Function
templateFromButtonId
src/design.cpp:3001
↓ 6 callers
Method
textAddress
lib/netplay/gns/gns_client_connection.cpp:118
↓ 6 callers
Method
toString
lib/netplay/gns/gns_connection_address.cpp:27
↓ 6 callers
Method
toUint64
lib/framework/wzconfig.cpp:656
↓ 6 callers
Function
to_gl_internalformat
lib/ivis_opengl/gfx_api_gl.cpp:130
↓ 6 callers
Function
to_radix_sort_key
lib/ivis_opengl/3rdparty/ska_sort.hpp:680
↓ 6 callers
Function
to_string
lib/framework/frame.cpp:384
↓ 6 callers
Function
transporterSpaceRequired
returns the space the droid occupies on a transporter based on the body size*/
src/transporter.cpp:1146
↓ 6 callers
Method
uint64_w
Get a pointer to the bitmap data that can be written to
lib/ivis_opengl/gfx_api_image_compress_priv.cpp:198
↓ 6 callers
Function
urlEncode
src/urlhelpers.cpp:211
↓ 6 callers
Function
validLocation
src/structure.cpp:4274
↓ 6 callers
Function
version_extractVersionNumberFromTag
src/version.cpp:42
↓ 6 callers
Function
visGetBlockingWall
Find the wall that is blocking LOS to a target (if any)
src/visibility.cpp:616
↓ 6 callers
Function
war_GetDisplayScale
src/warzoneconfig.cpp:235
↓ 6 callers
Function
war_GetScreen
src/warzoneconfig.cpp:291
↓ 6 callers
Method
wasScriptGenerated
Other Map instance data
lib/wzmaplib/include/wzmaplib/map.h:195
↓ 6 callers
Function
weapondam
($weapon, $upg=0)
tools/guidecode/r.inc.php:275
↓ 6 callers
Function
weaponrof
($weapon, $upg=0)
tools/guidecode/r.inc.php:283
↓ 6 callers
Function
widgAddWidget
lib/widget/widget.cpp:738
↓ 6 callers
Function
win_utf8ToUtf16
src/urlhelpers.cpp:84
↓ 6 callers
Function
winstr_error
tools/rpl2avi/rpl2avi.c:129
↓ 6 callers
Method
writeFullFile
lib/wzmaplib/src/map_io.cpp:520
↓ 6 callers
Method
writeSLE32
lib/wzmaplib/src/map_io.cpp:154
↓ 6 callers
Function
wzChangeWindowMode
lib/sdl/main_sdl.cpp:768
↓ 6 callers
Function
wzGetCurrentDisplayScale
lib/sdl/main_sdl.cpp:556
↓ 6 callers
Function
wzGetCurrentSystemRAM
Gets the system RAM in MiB
lib/sdl/main_sdl.cpp:3819
↓ 6 callers
Function
wzThreadDetach
lib/sdl/main_sdl.cpp:965
↓ 6 callers
Function
wz_htonl
lib/netplay/byteorder_funcs_wrapper.cpp:31
↓ 5 callers
Method
Back
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:4987
↓ 5 callers
Method
BeginArray
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:5879
↓ 5 callers
Method
Clear
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:5116
↓ 5 callers
Method
CreateAllocationRequest
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:8131
↓ 5 callers
Method
Destroy
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:7012
↓ 5 callers
Method
EndArray
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:5893
↓ 5 callers
Function
FactoryGetTemplate
src/intdisplay.cpp:1513
↓ 5 callers
Method
FindMemoryTypeIndex
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:13903
↓ 5 callers
Method
FreeMemory
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:14144
↓ 5 callers
Method
GetAllocationOffset
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:8873
↓ 5 callers
Function
GetDefaultTemplateName
src/design.cpp:1315
↓ 5 callers
Function
GetModuleBase
The GetModuleBase function retrieves the base address of the module that contains the specified address.
lib/exceptionhandler/exchndl_mingw.cpp:69
↓ 5 callers
Method
GetName
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:10022
↓ 5 callers
Method
GetNext
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:10041
↓ 5 callers
Method
MemoryTypeIndexToHeapIndex
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:10349
↓ 5 callers
Function
MyStrCpy
lib/exceptionhandler/exchndl_win.cpp:56
↓ 5 callers
Function
NETinsertMessageFromNet
lib/netplay/nettypes.cpp:199
↓ 5 callers
Function
NETlogPacket
log packet * \param type, uint8_t, the packet's type. * \param size, uint32_t, the packet's size * \param received, bool, true if we are receivi
lib/netplay/netlog.cpp:151
↓ 5 callers
Function
NETsetLobbyOptField
lib/netplay/netplay.cpp:473
↓ 5 callers
Function
PNGWriteCleanup
lib/ivis_opengl/png_util_libpng.cpp:89
↓ 5 callers
Function
QuickJS_GetInt32
lib/wzmaplib/src/map_script.cpp:143
↓ 5 callers
Function
ShowLobbyStatusMessage
While not the perfect place for this, it has to do when a HOST joins (hosts) game unfortunately, we don't get the message until after the setup is don
src/multijoin.cpp:746
↓ 5 callers
Function
StatIsFeature
src/intdisplay.cpp:1529
↓ 5 callers
Function
TileIsOccupied
* Check if tile contains a structure or feature. Function is thread-safe, * but do not rely on the result if you mean to alter the object pointer. *
src/map.h:230
↓ 5 callers
Function
UTF8DecodeChar
lib/framework/utf.cpp:56
↓ 5 callers
Function
VmaAddDetailedStatisticsAllocation
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:4323
↓ 5 callers
Function
VmaFreeString
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:4255
↓ 5 callers
Function
actionAlignTurret
Realign turret
src/action.cpp:260
↓ 5 callers
Function
addBottomForm
////////////////////////////////////////////////////////////////////////////
src/frontend.cpp:917
↓ 5 callers
Function
addChatBox
src/multiint.cpp:4625
↓ 5 callers
Function
addDroidsToGroup
(group, droids)
data/mp/multiplay/skirmish/cobra_includes/miscFunctions.js:77
↓ 5 callers
Function
addFlagPosition
add the Flag Position to the Flag Position Lists */
src/objmem.cpp:831
↓ 5 callers
Function
addObjectToFuncList
src/objmem.cpp:380
↓ 5 callers
Function
addSmallTextButton
src/frontend.cpp:1067
↓ 5 callers
Function
adjustDroidCount
increase the droid counts - used by update factory to keep the counts in sync
src/loop.cpp:919
↓ 5 callers
Method
alloc
lib/ivis_opengl/gfx_api_vk.cpp:658
↓ 5 callers
Function
assignSensorTarget
Set everything up for when the player assigns the sensor target
src/display3d.cpp:4113
↓ 5 callers
Function
atmosSetWeatherType
src/atmos.cpp:379
↓ 5 callers
Function
attackObjects
(targets, warriors, num, scouting)
data/mp/multiplay/skirmish/bonecrusher/functions.js:1320
↓ 5 callers
Function
audio_PlayObjStaticTrack
======================================================================================================================= ==============================
lib/sound/audio.cpp:755
↓ 5 callers
Function
auxClearBlocking
Clear blocking bits. Always set identically for all players. States not cleared are retained.
src/map.h:221
↓ 5 callers
Function
auxSetAllied
Set aux bits. Always set identically for all players. States not set are retained.
src/map.h:170
↓ 5 callers
Function
aval
($array, $i)
tools/guidecode/r.inc.php:649
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