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Functions13,752 in github.com/Warzone2100/warzone2100

↓ 7 callersMethodAlloc
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:4887
↓ 7 callersMethodAllocateMemory
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:14056
↓ 7 callersMethodGetId
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:10019
↓ 7 callersMethodGetNextAllocation
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:8365
↓ 7 callersMethodGetUserData
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:6426
↓ 7 callersFunctionNET_InitPlayer
lib/netplay/netplay.cpp:684
↓ 7 callersFunctionNETisMessageReady
lib/netplay/nettypes.cpp:204
↓ 7 callersFunctionNETsetLobbyConfigFlagsFields
lib/netplay/netplay.cpp:3409
↓ 7 callersFunctionQuickJS_DumpError
src/quickjs_backend.cpp:2376
↓ 7 callersFunctionRADIANS
lib/framework/fixedpoint.h:43
↓ 7 callersFunctionRenderWindowFrame
Render a window frame.
src/intimage.cpp:142
↓ 7 callersFunctionStructureIsOnHoldPending
src/intdisplay.cpp:1488
↓ 7 callersFunctionWZ_PHYSFS_enumerateFolders
lib/framework/physfs_ext.cpp:112
↓ 7 callersFunctionaddClickableMenuItem
src/titleui/widgets/multilobbyoptions.cpp:1359
↓ 7 callersFunctionaddMultiButWithClickHandler
src/multiint.cpp:1453
↓ 7 callersFunctionaiObjectIsProbablyDoomed
Are there a lot of bullets heading towards the object?
src/ai.cpp:800
↓ 7 callersFunctionalliancesSharedVision
src/ai.h:94
↓ 7 callersFunctionauxClearAll
Clear all aux bits. Always set identically for all players. States not cleared are retained.
src/map.h:204
↓ 7 callersFunctionauxSetBlocking
Set blocking bits. Always set identically for all players. States not set are retained.
src/map.h:215
↓ 7 callersFunctionauxTile
Find aux bitfield for a given tile
src/map.h:119
↓ 7 callersFunctionavierror
tools/rpl2avi/rpl2avi.c:103
↓ 7 callersFunctionbuildLobbyRequestBaseUrl
lib/netplay/netlobby.cpp:144
↓ 7 callersFunctionbuildStructure
Builds an instance of a Structure - the x/y passed in are in world coords. */
src/structure.cpp:1494
↓ 7 callersFunctionbuildStructureDir
src/structure.cpp:1499
↓ 7 callersFunctioncamDiscoverCampaign
()
data/base/script/campaign/libcampaign_includes/misc.js:695
↓ 7 callersFunctioncbSensorDroid
return whether a droid has a CB sensor on it
src/droid.cpp:3451
↓ 7 callersFunctioncend
@brief returns an iterator to one past the last element @sa https://json.nlohmann.me/api/basic_json/cend/
3rdparty/json/include/nlohmann/json.hpp:22111
↓ 7 callersMethodchoose
lib/widget/multibutform.cpp:274
↓ 7 callersMethodclear
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:4791
↓ 7 callersFunctionclearMissionWidgets
src/mission.cpp:3159
↓ 7 callersMethodclipContains
lib/widget/widget.cpp:1744
↓ 7 callersMethodclose
lib/netplay/client_connection.cpp:279
↓ 7 callersMethodcloseTeamChooser
src/multiint.cpp:2383
↓ 7 callersFunctioncombFire
Fire a weapon at something */
src/combat.cpp:54
↓ 7 callersFunctioncompares_unordered
3rdparty/json/include/nlohmann/json.hpp:22975
↓ 7 callersFunctionconstructMessageData
src/hci/quickchat.cpp:2449
↓ 7 callersFunctioncrcSum
lib/wzmaplib/src/map_crc.cpp:36
↓ 7 callersMethodcurrentInstance
src/quickjs_backend.cpp:1297
↓ 7 callersFunctiondebug_register_callback
lib/framework/debug.cpp:399
↓ 7 callersFunctiondelPowerRequest
src/power.cpp:132
↓ 7 callersMethoddepthPassDrawCmdBuffer
lib/ivis_opengl/gfx_api_vk.cpp:880
↓ 7 callersFunctiondestroyStruct
Remove a structure */
src/structure.cpp:4681
↓ 7 callersFunctiondistanceToBase
(loc)
data/mp/multiplay/skirmish/nb_includes/misc.js:10
↓ 7 callersMethoddraw_elements
lib/ivis_opengl/gfx_api_gl.cpp:2874
↓ 7 callersFunctiondroidTemplate_LoadPartByName
src/template.cpp:106
↓ 7 callersMethoddump
! @brief internal implementation of the serialization function This function is called by the public member function dump and organizes t
3rdparty/json/include/nlohmann/json.hpp:18115
↓ 7 callersFunctiondumpstr
lib/exceptionhandler/dumpinfo.cpp:65
↓ 7 callersMethodflush
lib/ivis_opengl/gfx_api_gl.cpp:721
↓ 7 callersFunctionfpathResultQueueLength
Find the length of the result queue, excepting future results. Function must be called from the main thread.. */
src/fpath.cpp:650
↓ 7 callersFunctionfreeAllFeatures
Remove all features */
src/objmem.cpp:780
↓ 7 callersFunctionfreeAllStructs
Remove heapall structures */
src/objmem.cpp:727
↓ 7 callersFunctiongameTimeAdjustedIncrement
Returns the value times deltaGameTime, converted to seconds. The return value is rounded down.
lib/gamelib/gtime.h:164
↓ 7 callersFunctiongetAsciiTime
src/scores.h:125
↓ 7 callersMethodgetBrainStats
src/droid.cpp:3929
↓ 7 callersMethodgetCrc
lib/netplay/sync_debug.cpp:262
↓ 7 callersFunctiongetEnemyResources
()
data/mp/multiplay/skirmish/bonecrusher/functions.js:1208
↓ 7 callersFunctiongetFactionDisplayIMD
src/faction.cpp:148
↓ 7 callersMethodgetGameTime
lib/netplay/sync_debug.cpp:258
↓ 7 callersMethodgetInternal
src/profiling.h:40
↓ 7 callersFunctiongetLandingX
returns the x coord for where the Transporter can land (for player 0)
src/mission.cpp:2859
↓ 7 callersFunctiongetLandingY
returns the y coord for where the Transporter can land
src/mission.cpp:2867
↓ 7 callersFunctiongetNumAttackRuns
returns a count of the base number of attack runs for the weapon attached to the droid*/
src/droid.cpp:3278
↓ 7 callersFunctiongetNumGroundTypes
src/map.cpp:183
↓ 7 callersFunctiongetRealPower
(player)
data/mp/multiplay/skirmish/nexus_includes/misc.js:48
↓ 7 callersFunctiongetRevealStatus
------------------------------------------------------------------------------------
src/advvis.cpp:100
↓ 7 callersMethodgetShadowConstants
lib/ivis_opengl/gfx_api_gl.cpp:5009
↓ 7 callersFunctiongetUnknownResources
()
data/mp/multiplay/skirmish/bonecrusher/functions.js:782
↓ 7 callersFunctiongetWeaponSubClass
returns the weapon sub class based on the string name passed in */
src/stats.cpp:1397
↓ 7 callersMethodgroup
lib/framework/wzconfig.h:159
↓ 7 callersFunctiongroupTargetLabel
(gr)
data/mp/multiplay/skirmish/nb_includes/tactics.js:156
↓ 7 callersFunctionhandlePossiblePlayersShouldCheckReadyChange
src/multiint.cpp:2424
↓ 7 callersMethodhas
old WZ compat functions
src/3rdparty/INIReaderWriter.h:84
↓ 7 callersFunctionhelpingAlly
()
data/mp/multiplay/skirmish/nexus_includes/help.js:170
↓ 7 callersFunctionif
3rdparty/json/include/nlohmann/json.hpp:22946
↓ 7 callersFunctioniniSectionSetInteger
src/configuration.cpp:125
↓ 7 callersMethodinitialize
src/hci/research.cpp:192
↓ 7 callersFunctioninsideBase
(x, y, object)
data/mp/multiplay/skirmish/nexus_includes/misc.js:260
↓ 7 callersMethodisComplete
lib/ivis_opengl/gfx_api_vk.h:597
↓ 7 callersFunctionisFixVTOL
(obj)
data/mp/multiplay/skirmish/bonecrusher/functions.js:1482
↓ 7 callersFunctionisHostOrAdmin
src/multiint.cpp:1282
↓ 7 callersFunctionisSupportedTerrainShaderQualityOption
src/terrain.cpp:1867
↓ 7 callersMethodisVtolRearming
true if a vtol droid currently returning to be rearmed
src/droid.cpp:3201
↓ 7 callersFunctionjsDebugSelected
src/wzscriptdebug.cpp:2990
↓ 7 callersMethodjson
lib/framework/wzconfig.cpp:214
↓ 7 callersFunctionjson_getValue
lib/framework/wzconfig.cpp:877
↓ 7 callersFunctionlevGetFileHash
src/levels.cpp:245
↓ 7 callersFunctionlevInitialise
initialise the level system
src/levels.cpp:128
↓ 7 callersFunctionlogExceptionOnMainThread
lib/netplay/netlobby.cpp:1293
↓ 7 callersFunctionmaintenance
(group, earlyGen)
data/mp/multiplay/skirmish/cobra_includes/build.js:1037
↓ 7 callersFunctionmake_gns_error_code
lib/netplay/gns/gns_error_categories.cpp:330
↓ 7 callersFunctionmapTile
tools/map/old/mapload.h:143
↓ 7 callersFunctionmoveCalcSlideVector
Calculate the actual movement to slide around
src/move.cpp:869
↓ 7 callersFunctionmoveDroidStopped
Determine whether a droid has stopped moving. * @return true if the droid doesn't move, false if it's moving. */
src/move.cpp:1461
↓ 7 callersFunctionmoveObjRadius
Get the radius of a base object for collision
src/move.cpp:704
↓ 7 callersFunctionneedPowerGenerator
()
data/mp/multiplay/skirmish/cobra_includes/build.js:3
↓ 7 callersMethodnoError
lib/ivis_opengl/jpeg_util.h:37
↓ 7 callersFunctionobjArmour
src/combat.cpp:385
↓ 7 callersFunctionobjectInformation
(object)
data/mp/multiplay/skirmish/cobra_includes/performance.js:81
↓ 7 callersFunctionopenURLInBrowser
src/urlhelpers.cpp:130
↓ 7 callersFunctionorderDroidList
This function goes to the droid's order list and sets a new order to it from its order list.*/
src/order.cpp:2340
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