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github.com/Warzone2100/warzone2100
/ functions
Functions
13,752 in github.com/Warzone2100/warzone2100
⨍
Functions
13,752
◇
Types & classes
2,605
↓ 7 callers
Method
Alloc
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:4887
↓ 7 callers
Method
AllocateMemory
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:14056
↓ 7 callers
Method
GetId
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:10019
↓ 7 callers
Method
GetNextAllocation
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:8365
↓ 7 callers
Method
GetUserData
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:6426
↓ 7 callers
Function
NET_InitPlayer
lib/netplay/netplay.cpp:684
↓ 7 callers
Function
NETisMessageReady
lib/netplay/nettypes.cpp:204
↓ 7 callers
Function
NETsetLobbyConfigFlagsFields
lib/netplay/netplay.cpp:3409
↓ 7 callers
Function
QuickJS_DumpError
src/quickjs_backend.cpp:2376
↓ 7 callers
Function
RADIANS
lib/framework/fixedpoint.h:43
↓ 7 callers
Function
RenderWindowFrame
Render a window frame.
src/intimage.cpp:142
↓ 7 callers
Function
StructureIsOnHoldPending
src/intdisplay.cpp:1488
↓ 7 callers
Function
WZ_PHYSFS_enumerateFolders
lib/framework/physfs_ext.cpp:112
↓ 7 callers
Function
addClickableMenuItem
src/titleui/widgets/multilobbyoptions.cpp:1359
↓ 7 callers
Function
addMultiButWithClickHandler
src/multiint.cpp:1453
↓ 7 callers
Function
aiObjectIsProbablyDoomed
Are there a lot of bullets heading towards the object?
src/ai.cpp:800
↓ 7 callers
Function
alliancesSharedVision
src/ai.h:94
↓ 7 callers
Function
auxClearAll
Clear all aux bits. Always set identically for all players. States not cleared are retained.
src/map.h:204
↓ 7 callers
Function
auxSetBlocking
Set blocking bits. Always set identically for all players. States not set are retained.
src/map.h:215
↓ 7 callers
Function
auxTile
Find aux bitfield for a given tile
src/map.h:119
↓ 7 callers
Function
avierror
tools/rpl2avi/rpl2avi.c:103
↓ 7 callers
Function
buildLobbyRequestBaseUrl
lib/netplay/netlobby.cpp:144
↓ 7 callers
Function
buildStructure
Builds an instance of a Structure - the x/y passed in are in world coords. */
src/structure.cpp:1494
↓ 7 callers
Function
buildStructureDir
src/structure.cpp:1499
↓ 7 callers
Function
camDiscoverCampaign
()
data/base/script/campaign/libcampaign_includes/misc.js:695
↓ 7 callers
Function
cbSensorDroid
return whether a droid has a CB sensor on it
src/droid.cpp:3451
↓ 7 callers
Function
cend
@brief returns an iterator to one past the last element @sa https://json.nlohmann.me/api/basic_json/cend/
3rdparty/json/include/nlohmann/json.hpp:22111
↓ 7 callers
Method
choose
lib/widget/multibutform.cpp:274
↓ 7 callers
Method
clear
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:4791
↓ 7 callers
Function
clearMissionWidgets
src/mission.cpp:3159
↓ 7 callers
Method
clipContains
lib/widget/widget.cpp:1744
↓ 7 callers
Method
close
lib/netplay/client_connection.cpp:279
↓ 7 callers
Method
closeTeamChooser
src/multiint.cpp:2383
↓ 7 callers
Function
combFire
Fire a weapon at something */
src/combat.cpp:54
↓ 7 callers
Function
compares_unordered
3rdparty/json/include/nlohmann/json.hpp:22975
↓ 7 callers
Function
constructMessageData
src/hci/quickchat.cpp:2449
↓ 7 callers
Function
crcSum
lib/wzmaplib/src/map_crc.cpp:36
↓ 7 callers
Method
currentInstance
src/quickjs_backend.cpp:1297
↓ 7 callers
Function
debug_register_callback
lib/framework/debug.cpp:399
↓ 7 callers
Function
delPowerRequest
src/power.cpp:132
↓ 7 callers
Method
depthPassDrawCmdBuffer
lib/ivis_opengl/gfx_api_vk.cpp:880
↓ 7 callers
Function
destroyStruct
Remove a structure */
src/structure.cpp:4681
↓ 7 callers
Function
distanceToBase
(loc)
data/mp/multiplay/skirmish/nb_includes/misc.js:10
↓ 7 callers
Method
draw_elements
lib/ivis_opengl/gfx_api_gl.cpp:2874
↓ 7 callers
Function
droidTemplate_LoadPartByName
src/template.cpp:106
↓ 7 callers
Method
dump
! @brief internal implementation of the serialization function This function is called by the public member function dump and organizes t
3rdparty/json/include/nlohmann/json.hpp:18115
↓ 7 callers
Function
dumpstr
lib/exceptionhandler/dumpinfo.cpp:65
↓ 7 callers
Method
flush
lib/ivis_opengl/gfx_api_gl.cpp:721
↓ 7 callers
Function
fpathResultQueueLength
Find the length of the result queue, excepting future results. Function must be called from the main thread.. */
src/fpath.cpp:650
↓ 7 callers
Function
freeAllFeatures
Remove all features */
src/objmem.cpp:780
↓ 7 callers
Function
freeAllStructs
Remove heapall structures */
src/objmem.cpp:727
↓ 7 callers
Function
gameTimeAdjustedIncrement
Returns the value times deltaGameTime, converted to seconds. The return value is rounded down.
lib/gamelib/gtime.h:164
↓ 7 callers
Function
getAsciiTime
src/scores.h:125
↓ 7 callers
Method
getBrainStats
src/droid.cpp:3929
↓ 7 callers
Method
getCrc
lib/netplay/sync_debug.cpp:262
↓ 7 callers
Function
getEnemyResources
()
data/mp/multiplay/skirmish/bonecrusher/functions.js:1208
↓ 7 callers
Function
getFactionDisplayIMD
src/faction.cpp:148
↓ 7 callers
Method
getGameTime
lib/netplay/sync_debug.cpp:258
↓ 7 callers
Method
getInternal
src/profiling.h:40
↓ 7 callers
Function
getLandingX
returns the x coord for where the Transporter can land (for player 0)
src/mission.cpp:2859
↓ 7 callers
Function
getLandingY
returns the y coord for where the Transporter can land
src/mission.cpp:2867
↓ 7 callers
Function
getNumAttackRuns
returns a count of the base number of attack runs for the weapon attached to the droid*/
src/droid.cpp:3278
↓ 7 callers
Function
getNumGroundTypes
src/map.cpp:183
↓ 7 callers
Function
getRealPower
(player)
data/mp/multiplay/skirmish/nexus_includes/misc.js:48
↓ 7 callers
Function
getRevealStatus
------------------------------------------------------------------------------------
src/advvis.cpp:100
↓ 7 callers
Method
getShadowConstants
lib/ivis_opengl/gfx_api_gl.cpp:5009
↓ 7 callers
Function
getUnknownResources
()
data/mp/multiplay/skirmish/bonecrusher/functions.js:782
↓ 7 callers
Function
getWeaponSubClass
returns the weapon sub class based on the string name passed in */
src/stats.cpp:1397
↓ 7 callers
Method
group
lib/framework/wzconfig.h:159
↓ 7 callers
Function
groupTargetLabel
(gr)
data/mp/multiplay/skirmish/nb_includes/tactics.js:156
↓ 7 callers
Function
handlePossiblePlayersShouldCheckReadyChange
src/multiint.cpp:2424
↓ 7 callers
Method
has
old WZ compat functions
src/3rdparty/INIReaderWriter.h:84
↓ 7 callers
Function
helpingAlly
()
data/mp/multiplay/skirmish/nexus_includes/help.js:170
↓ 7 callers
Function
if
3rdparty/json/include/nlohmann/json.hpp:22946
↓ 7 callers
Function
iniSectionSetInteger
src/configuration.cpp:125
↓ 7 callers
Method
initialize
src/hci/research.cpp:192
↓ 7 callers
Function
insideBase
(x, y, object)
data/mp/multiplay/skirmish/nexus_includes/misc.js:260
↓ 7 callers
Method
isComplete
lib/ivis_opengl/gfx_api_vk.h:597
↓ 7 callers
Function
isFixVTOL
(obj)
data/mp/multiplay/skirmish/bonecrusher/functions.js:1482
↓ 7 callers
Function
isHostOrAdmin
src/multiint.cpp:1282
↓ 7 callers
Function
isSupportedTerrainShaderQualityOption
src/terrain.cpp:1867
↓ 7 callers
Method
isVtolRearming
true if a vtol droid currently returning to be rearmed
src/droid.cpp:3201
↓ 7 callers
Function
jsDebugSelected
src/wzscriptdebug.cpp:2990
↓ 7 callers
Method
json
lib/framework/wzconfig.cpp:214
↓ 7 callers
Function
json_getValue
lib/framework/wzconfig.cpp:877
↓ 7 callers
Function
levGetFileHash
src/levels.cpp:245
↓ 7 callers
Function
levInitialise
initialise the level system
src/levels.cpp:128
↓ 7 callers
Function
logExceptionOnMainThread
lib/netplay/netlobby.cpp:1293
↓ 7 callers
Function
maintenance
(group, earlyGen)
data/mp/multiplay/skirmish/cobra_includes/build.js:1037
↓ 7 callers
Function
make_gns_error_code
lib/netplay/gns/gns_error_categories.cpp:330
↓ 7 callers
Function
mapTile
tools/map/old/mapload.h:143
↓ 7 callers
Function
moveCalcSlideVector
Calculate the actual movement to slide around
src/move.cpp:869
↓ 7 callers
Function
moveDroidStopped
Determine whether a droid has stopped moving. * @return true if the droid doesn't move, false if it's moving. */
src/move.cpp:1461
↓ 7 callers
Function
moveObjRadius
Get the radius of a base object for collision
src/move.cpp:704
↓ 7 callers
Function
needPowerGenerator
()
data/mp/multiplay/skirmish/cobra_includes/build.js:3
↓ 7 callers
Method
noError
lib/ivis_opengl/jpeg_util.h:37
↓ 7 callers
Function
objArmour
src/combat.cpp:385
↓ 7 callers
Function
objectInformation
(object)
data/mp/multiplay/skirmish/cobra_includes/performance.js:81
↓ 7 callers
Function
openURLInBrowser
src/urlhelpers.cpp:130
↓ 7 callers
Function
orderDroidList
This function goes to the droid's order list and sets a new order to it from its order list.*/
src/order.cpp:2340
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