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github.com/Warzone2100/warzone2100
/ getGameTime
Method
getGameTime
lib/netplay/sync_debug.cpp:258–261 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
256
return index;
257
}
258
uint32_t getGameTime() const
259
{
260
return time;
261
}
262
uint32_t getCrc() const
263
{
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return ~crc; // Invert bits, since everyone else seems to do that with CRCs...
Callers
3
dumpLocalDebugSyncLog
Function · 0.80
dumpLocalDebugSyncLogByTime
Function · 0.80
checkDebugSync
Function · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected