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Functions474 in github.com/Victormeriqui/Consol3

MethodFill
src/Engine/VoxelGrid.hpp:105
MethodFlatNormalMap
src/Engine/Rendering/TextureConstants.hpp:26
MethodFragmentShader
src/Engine/Rendering/Shaders/DepthMapShader.cpp:23
MethodFragmentShader
src/Engine/Rendering/Shaders/ShadedShader.cpp:117
MethodFrameBuffer
src/Display/FrameBuffer.hpp:21
MethodGetAbsoluteValue
src/Math/Vector3.hpp:50
MethodGetAngle
src/Engine/Rendering/Lighting/SpotLight.cpp:72
MethodGetBackVector
src/Math/Quaternion.cpp:61
MethodGetBias
src/Engine/Rendering/Lighting/DirectionalLight.cpp:109
MethodGetBias
src/Engine/Rendering/Lighting/PointLight.cpp:98
MethodGetBuffer
src/Engine/Rendering/Texture.cpp:17
MethodGetCandidateSwapPos
src/Game/Voxel/VoxelSimulation.cpp:20
MethodGetClosestIndexInPalette
src/Display/Windows/DitheredGreyscaleFrameDrawer.cpp:33
MethodGetColor
src/Engine/Rendering/Lighting/DirectionalLight.cpp:79
MethodGetColor
src/Engine/Rendering/Lighting/PointLight.cpp:42
MethodGetColor
src/Engine/Rendering/Lighting/SpotLight.cpp:92
MethodGetColorAt
src/Engine/Rendering/Lighting/DirectionalLight.cpp:63
MethodGetColorAt
src/Engine/Rendering/Lighting/PointLight.cpp:52
MethodGetComponentForPlane
src/Engine/Rendering/Clipper.cpp:13
MethodGetCurrentTime
src/Engine/Consol3Engine.cpp:49
MethodGetDesiredWindowTitle
src/Game/Raster/RasterGame.cpp:449
MethodGetDirection
src/Engine/Rendering/Lighting/DirectionalLight.cpp:51
MethodGetDirection
src/Engine/Rendering/Lighting/SpotLight.cpp:61
MethodGetDirectionalTo
src/Math/Vector3.cpp:106
MethodGetDistanceTo
src/Math/Vector2.cpp:37
MethodGetDistanceTo
src/Math/Vector3.cpp:88
MethodGetDotProduct
src/Math/Vector3.cpp:96
MethodGetDownVector
src/Math/Quaternion.cpp:71
MethodGetExistingSphereEdge
src/Game/Raster/ModelGenerator.cpp:80
MethodGetFOV
src/Engine/Rendering/Camera.cpp:72
MethodGetFileExtension
src/Engine/Resources/ResourceManager.cpp:15
MethodGetFragmentContextSize
src/Engine/Rendering/Shaders/DepthMapShader.cpp:9
MethodGetFragmentContextSize
src/Engine/Rendering/Shaders/ShadedShader.cpp:34
MethodGetFrameBufferHeight
src/Display/NullFrameDrawer.hpp:46
MethodGetFrameBufferHeight
src/Display/Multiplatform/TextOnlyFrameDrawer.cpp:96
MethodGetFrameBufferHeight
src/Display/Multiplatform/VT8BitFrameDrawer.cpp:120
MethodGetFrameBufferHeight
src/Display/Multiplatform/VT24BitFrameDrawer.cpp:130
MethodGetFrameBufferHeight
src/Display/Windows/GreyscaleFrameDrawer.cpp:54
MethodGetFrameBufferHeight
src/Display/Windows/DitheredGreyscaleFrameDrawer.cpp:119
MethodGetFrameBufferWidth
src/Display/NullFrameDrawer.hpp:41
MethodGetFrameBufferWidth
src/Display/Multiplatform/TextOnlyFrameDrawer.cpp:90
MethodGetFrameBufferWidth
src/Display/Multiplatform/VT8BitFrameDrawer.cpp:114
MethodGetFrameBufferWidth
src/Display/Multiplatform/VT24BitFrameDrawer.cpp:124
MethodGetFrameBufferWidth
src/Display/Windows/GreyscaleFrameDrawer.cpp:49
MethodGetFrameBufferWidth
src/Display/Windows/DitheredGreyscaleFrameDrawer.cpp:114
MethodGetGreyscale
* Returns a 0-255 float value representing the lightness of the color based on luminosity */
src/Display/RGBColor.hpp:44
MethodGetGreyscaleFromHex
* Returns a 0-255 float value representing the brightness of the color based on luminosity */
src/Display/RGBColor.hpp:52
MethodGetInDegrees
src/Math/Angle.cpp:25
MethodGetInRadians
src/Math/Angle.cpp:30
MethodGetIndexFromCoords
src/Engine/VoxelGrid.hpp:47
MethodGetLeftVector
src/Math/Quaternion.cpp:81
MethodGetLength
src/Math/Quaternion.cpp:41
MethodGetLerpAmount
src/Engine/Rendering/Clipper.cpp:33
MethodGetLerped
src/Math/Vector2.cpp:67
MethodGetLerped
src/Math/Vector3.cpp:123
MethodGetLightDepthBuffer
src/Engine/Rendering/Lighting/DirectionalLight.cpp:104
MethodGetLightDepthBuffer
src/Engine/Rendering/Lighting/PointLight.cpp:93
MethodGetMarchingPreCompute
src/Math/Ray.hpp:35
MethodGetMiddleFrom
src/Math/Vector3.cpp:114
MethodGetMouseDistanceToCenter
src/Engine/Input/WindowsInputManager.cpp:115
MethodGetMousePosition
src/Engine/Input/WindowsInputManager.cpp:102
MethodGetMousePosition
src/Engine/Input/LinuxInputManager.cpp:117
MethodGetNamePart
src/Engine/Resources/Md2ModelLoader.cpp:20
MethodGetNormalized
src/Math/Quaternion.cpp:46
MethodGetNormalized
src/Math/Vector3.cpp:83
MethodGetOrAddSubdividedVertex
src/Game/Raster/ModelGenerator.cpp:91
MethodGetPerspectiveDivided
src/Engine/Rendering/Vertex.cpp:134
MethodGetPosition
src/Engine/Rendering/AbstractMesh.cpp:33
MethodGetPosition
src/Engine/Rendering/Camera.cpp:88
MethodGetPosition
src/Engine/Rendering/Lighting/DirectionalLight.cpp:42
MethodGetPosition
src/Engine/Rendering/Lighting/PointLight.cpp:22
MethodGetProjectionMatrix
src/Engine/Rendering/Lighting/DirectionalLight.cpp:94
MethodGetProjectionMatrix
src/Engine/Rendering/Lighting/PointLight.cpp:83
MethodGetRange
src/Engine/Rendering/Lighting/PointLight.cpp:32
MethodGetRange
src/Engine/Rendering/Lighting/SpotLight.cpp:82
MethodGetRotation
src/Engine/Rendering/AbstractMesh.cpp:38
MethodGetRounded
src/Math/Vector3.cpp:128
MethodGetScale
src/Engine/Rendering/AbstractMesh.cpp:43
MethodGetSignVector
src/Math/Vector3I.hpp:23
MethodGetSignVector
src/Math/Vector3.cpp:133
MethodGetSpecularHighlightAt
src/Engine/Rendering/Lighting/ILight.hpp:39
MethodGetSphereTextureCoords
src/Game/Raster/ModelGenerator.cpp:214
MethodGetTransformedVertexInverseViewProjection
src/Engine/Rendering/Rasterizer.cpp:25
MethodGetTransposed
src/Math/Matrix4.cpp:358
MethodGetViewMatrix
src/Engine/Rendering/Lighting/DirectionalLight.cpp:99
MethodGetViewMatrix
src/Engine/Rendering/Lighting/PointLight.cpp:88
MethodGetWith
src/Engine/Rendering/Camera.cpp:52
MethodGetZFar
src/Engine/Rendering/Camera.cpp:67
MethodGetZNear
src/Engine/Rendering/Camera.cpp:62
MethodGreen
src/Display/RGBColorConstants.hpp:26
MethodHSVColor
src/Display/HSVColor.hpp:19
MethodHandleFrameDrawerChangeInput
src/Engine/Consol3Engine.cpp:17
MethodHandleInput
src/Game/Raster/RasterGame.cpp:241
MethodHandlePhaseTransition
src/Game/Voxel/VoxelSimulation.cpp:88
MethodHitPositionToNDCOrtho
src/Engine/Rendering/RayMarcher.cpp:70
MethodHitPositionToNDCPerspective
src/Engine/Rendering/RayMarcher.cpp:59
MethodIFrameDrawer
src/Display/IFrameDrawer.hpp:16
MethodILight
src/Engine/Rendering/Lighting/ILight.hpp:33
MethodIModelLoader
src/Engine/Resources/IModelLoader.hpp:38
MethodITerminalManager
src/Display/ITerminalManager.hpp:15
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