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Functions2,528 in github.com/Veerzeng/GraphicAlgorithm

↓ 1 callersMethodto_camelcase
( cls, text )
SDK/iconfontheaders/GenerateIconFontCppHeaders.py:510
↓ 1 callersMethodtranslate
Function:
FRAME/GameObject.cpp:153
↓ 1 callersFunctionwriteDDS
FitLTCMatrix/export.h:101
↓ 1 callersFunctionwriteJS
export data to Javascript
FitLTCMatrix/export.h:122
↓ 1 callersFunctionwriteTabC
export data to C
FitLTCMatrix/export.h:5
↓ 1 callersFunctionwriteTabMatlab
export data to MATLAB
FitLTCMatrix/export.h:59
MethodAcceptDragDropPayload
SDK/imgui_master/imgui.cpp:8279
MethodActivateItem
SDK/imgui_master/imgui.cpp:6079
FunctionAdd
SDK/imgui_master/imgui_internal.h:393
MethodAddCallback
SDK/imgui_master/imgui_draw.cpp:403
MethodAddChar
Set bit 'c' in the array
SDK/imgui_master/imgui.h:1876
MethodAddConvexPolyFilled
SDK/imgui_master/imgui_draw.cpp:823
MethodAddCustomRectFontGlyph
SDK/imgui_master/imgui_draw.cpp:1639
MethodAddDrawCmd
SDK/imgui_master/imgui_draw.cpp:393
MethodAddFont
SDK/imgui_master/imgui_draw.cpp:1506
MethodAddFontDefault
Load embedded ProggyClean.ttf at size 13, disable oversampling
SDK/imgui_master/imgui_draw.cpp:1551
MethodAddFontFromMemoryCompressedBase85TTF
SDK/imgui_master/imgui_draw.cpp:1616
MethodAddFontFromMemoryCompressedTTF
SDK/imgui_master/imgui_draw.cpp:1604
MethodAddFontFromMemoryTTF
NB: Transfer ownership of 'ttf_data' to ImFontAtlas, unless font_cfg_template->FontDataOwnedByAtlas == false. Owned TTF buffer will be deleted after B
SDK/imgui_master/imgui_draw.cpp:1591
MethodAddImageQuad
SDK/imgui_master/imgui_draw.cpp:1190
MethodAddImageRounded
SDK/imgui_master/imgui_draw.cpp:1206
MethodAddQuad
SDK/imgui_master/imgui_draw.cpp:1064
MethodAddQuadFilled
SDK/imgui_master/imgui_draw.cpp:1076
MethodAddRanges
SDK/imgui_master/imgui_draw.cpp:2246
MethodAddRemapChar
SDK/imgui_master/imgui_draw.cpp:2386
FunctionAlignFirstTextHeightToWidgets
SDK/imgui_master/imgui.h:1241
MethodAlignTextToFramePadding
SDK/imgui_master/imgui_widgets.cpp:1107
MethodArrowButton
SDK/imgui_master/imgui_widgets.cpp:635
MethodArrowButtonEx
SDK/imgui_master/imgui_widgets.cpp:606
MethodBackup
SDK/imgui_master/imgui_internal.h:1099
MethodBasis
SH_Sampler/harmonics.cpp:133
MethodBegin
Use case A: Begin() called from constructor with items_height<0, then called again from Sync() in StepNo 1 Use case B: Begin() called from constructor
SDK/imgui_master/imgui.cpp:2033
MethodBeginChild
SDK/imgui_master/imgui.cpp:4117
MethodBeginChildEx
SDK/imgui_master/imgui.cpp:4071
MethodBeginChildFrame
Helper to create a child window / scrolling region that looks like a normal widget frame.
SDK/imgui_master/imgui.cpp:4169
MethodBeginColumns
SDK/imgui_master/imgui.cpp:7895
MethodBeginCombo
SDK/imgui_master/imgui_widgets.cpp:1259
MethodBeginDragDropSource
Call when current ID is active. When this returns true you need to: a) call SetDragDropPayload() exactly once, b) you may render the payload visual/de
SDK/imgui_master/imgui.cpp:8064
MethodBeginDragDropTarget
We don't use BeginDragDropTargetCustom() and duplicate its code because: 1) we use LastItemRectHoveredRect which handles items that pushes a temporari
SDK/imgui_master/imgui.cpp:8247
MethodBeginDragDropTargetCustom
SDK/imgui_master/imgui.cpp:8221
MethodBeginGroup
Lock horizontal starting position + capture group bounding box into one "item" (so you can use IsItemHovered() or layout primitives such as SameLine()
SDK/imgui_master/imgui.cpp:6181
MethodBeginMainMenuBar
For the main menu bar, which cannot be moved, we honor g.Style.DisplaySafeAreaPadding to ensure text can be visible on a TV set.
SDK/imgui_master/imgui_widgets.cpp:5429
MethodBeginMenu
SDK/imgui_master/imgui_widgets.cpp:5529
MethodBeginMenuBar
SDK/imgui_master/imgui_widgets.cpp:5461
MethodBeginPopup
SDK/imgui_master/imgui.cpp:6536
MethodBeginPopupContextItem
This is a helper to handle the simplest case of associating one named popup to one given widget. You may want to handle this on user side if you have
SDK/imgui_master/imgui.cpp:6589
MethodBeginPopupContextVoid
SDK/imgui_master/imgui.cpp:6610
MethodBeginPopupContextWindow
SDK/imgui_master/imgui.cpp:6599
MethodBeginPopupEx
SDK/imgui_master/imgui.cpp:6514
MethodBeginPopupModal
SDK/imgui_master/imgui.cpp:6547
MethodBeginTooltip
SDK/imgui_master/imgui.cpp:6294
MethodBeginTooltipEx
Not exposed publicly as BeginTooltip() because bool parameters are evil. Let's see if other needs arise first.
SDK/imgui_master/imgui.cpp:6316
MethodBrdfOrLTC
FitLTCMatrix/plot.h:55
MethodBringWindowToDisplayBack
SDK/imgui_master/imgui.cpp:5214
MethodBringWindowToDisplayFront
SDK/imgui_master/imgui.cpp:5199
MethodBringWindowToFocusFront
SDK/imgui_master/imgui.cpp:5185
MethodBuild
SDK/imgui_master/imgui.cpp:1906
MethodBuild
SDK/imgui_master/imgui_draw.cpp:1685
MethodBuildFontAtlas
SDK/imgui_master/misc/freetype/imgui_freetype.cpp:249
MethodBuildRanges
SDK/imgui_master/imgui_draw.cpp:2253
MethodBuildSortByKey
For quicker full rebuild of a storage (instead of an incremental one), you may add all your contents and then sort once.
SDK/imgui_master/imgui.cpp:1737
MethodBullet
SDK/imgui_master/imgui_widgets.cpp:1038
MethodBulletText
SDK/imgui_master/imgui_widgets.cpp:323
MethodBulletTextV
Text with a little bullet aligned to the typical tree node.
SDK/imgui_master/imgui_widgets.cpp:332
MethodButton
SDK/imgui_master/imgui_widgets.cpp:566
MethodButtonBehavior
SDK/imgui_master/imgui_widgets.cpp:376
MethodButtonEx
SDK/imgui_master/imgui_widgets.cpp:525
MethodCAABB
FRAME/AABB.cpp:7
MethodCAABBDebugPass
016_Cascaded Light Propagation Volumes for Real-Time Indirect Illumination/AABBDebugPass.cpp:9
MethodCAABBDebugPass
024_Real-Time Global Illumination using Precomputed Light Field Probes/AABBDebugPass.cpp:9
MethodCApp
FRAME/App.cpp:19
MethodCBakeProbePass
024_Real-Time Global Illumination using Precomputed Light Field Probes/BakeProbePass.cpp:10
MethodCBlendPass
012_Real Time Concurrent Linked List Construction on the GPU/BlendPass.cpp:11
MethodCCSMDebugPass
018_Cascaded Shadow Maps/CSMDebugPass.cpp:9
MethodCCalculateEigenPass
021_Real-time indirect illumination by virtual planar area lights/CalculateEigenPass.cpp:11
MethodCCalculatePlane
021_Real-time indirect illumination by virtual planar area lights/CalculatePlanePass.cpp:10
MethodCCalculateVPLRadiusPass
003_Stochastic Light Culling/CalculateVPLRadiusPass.cpp:7
MethodCCalculateWeight
021_Real-time indirect illumination by virtual planar area lights/CalculateWeightPass.cpp:10
MethodCCamera
FRAME/Camera.cpp:11
MethodCCustomGUI
025_Exponential Shadow Maps/CustomGUI.cpp:4
MethodCCustomGUI
003_Stochastic Light Culling/CustomGUI.cpp:4
MethodCCustomGUI
017_Forward Light Cuts A Scalable Approach to RealTime Global Illumination/CustomGUI.cpp:4
MethodCCustomGUI
026_Moment Shadow Mapping/CustomGUI.cpp:4
MethodCCustomGUI
002_Non-interleaved Deferred Shading of Interleaved Sample/CustomGUI.cpp:4
MethodCCustomGUI
004_Metalights Improved Interleaved Shading/CustomGUI.cpp:4
MethodCCustomGUI
016_Cascaded Light Propagation Volumes for Real-Time Indirect Illumination/CustomGUI.cpp:4
MethodCCustomGUI
022_Variance Shadow Maps/CustomGUI.cpp:4
MethodCCustomGUI
021_Real-time indirect illumination by virtual planar area lights/CustomGUI.cpp:4
MethodCCustomGUI
018_Cascaded Shadow Maps/CustomGUI.cpp:4
MethodCCustomGUI
024_Real-Time Global Illumination using Precomputed Light Field Probes/CustomGUI.cpp:4
MethodCCustomGUI
005_Interactive Order Independent Transparency/CustomGUI.cpp:4
MethodCDepthPass
DepthToPositionAndNormal/DepthPass.cpp:10
MethodCDirectLightPass
025_Exponential Shadow Maps/DirectLightPass.cpp:8
MethodCDirectLightPass
017_Forward Light Cuts A Scalable Approach to RealTime Global Illumination/DirectLightPass.cpp:8
MethodCDirectLightPass
026_Moment Shadow Mapping/DirectLightPass.cpp:8
MethodCDirectLightPass
016_Cascaded Light Propagation Volumes for Real-Time Indirect Illumination/DirectLightPass.cpp:8
MethodCDirectLightPass
022_Variance Shadow Maps/DirectLightPass.cpp:8
MethodCDirectLightPass
021_Real-time indirect illumination by virtual planar area lights/DirectLightPass.cpp:8
MethodCDirectLightPass
018_Cascaded Shadow Maps/DirectLightPass.cpp:9
MethodCDirectLightPass
024_Real-Time Global Illumination using Precomputed Light Field Probes/DirectLightPass.cpp:8
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