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github.com/Veerzeng/GraphicAlgorithm
/ functions
Functions
2,528 in github.com/Veerzeng/GraphicAlgorithm
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Functions
2,528
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Types & classes
494
↓ 1 callers
Method
to_camelcase
( cls, text )
SDK/iconfontheaders/GenerateIconFontCppHeaders.py:510
↓ 1 callers
Method
translate
Function:
FRAME/GameObject.cpp:153
↓ 1 callers
Function
writeDDS
FitLTCMatrix/export.h:101
↓ 1 callers
Function
writeJS
export data to Javascript
FitLTCMatrix/export.h:122
↓ 1 callers
Function
writeTabC
export data to C
FitLTCMatrix/export.h:5
↓ 1 callers
Function
writeTabMatlab
export data to MATLAB
FitLTCMatrix/export.h:59
Method
AcceptDragDropPayload
SDK/imgui_master/imgui.cpp:8279
Method
ActivateItem
SDK/imgui_master/imgui.cpp:6079
Function
Add
SDK/imgui_master/imgui_internal.h:393
Method
AddCallback
SDK/imgui_master/imgui_draw.cpp:403
Method
AddChar
Set bit 'c' in the array
SDK/imgui_master/imgui.h:1876
Method
AddConvexPolyFilled
SDK/imgui_master/imgui_draw.cpp:823
Method
AddCustomRectFontGlyph
SDK/imgui_master/imgui_draw.cpp:1639
Method
AddDrawCmd
SDK/imgui_master/imgui_draw.cpp:393
Method
AddFont
SDK/imgui_master/imgui_draw.cpp:1506
Method
AddFontDefault
Load embedded ProggyClean.ttf at size 13, disable oversampling
SDK/imgui_master/imgui_draw.cpp:1551
Method
AddFontFromMemoryCompressedBase85TTF
SDK/imgui_master/imgui_draw.cpp:1616
Method
AddFontFromMemoryCompressedTTF
SDK/imgui_master/imgui_draw.cpp:1604
Method
AddFontFromMemoryTTF
NB: Transfer ownership of 'ttf_data' to ImFontAtlas, unless font_cfg_template->FontDataOwnedByAtlas == false. Owned TTF buffer will be deleted after B
SDK/imgui_master/imgui_draw.cpp:1591
Method
AddImageQuad
SDK/imgui_master/imgui_draw.cpp:1190
Method
AddImageRounded
SDK/imgui_master/imgui_draw.cpp:1206
Method
AddQuad
SDK/imgui_master/imgui_draw.cpp:1064
Method
AddQuadFilled
SDK/imgui_master/imgui_draw.cpp:1076
Method
AddRanges
SDK/imgui_master/imgui_draw.cpp:2246
Method
AddRemapChar
SDK/imgui_master/imgui_draw.cpp:2386
Function
AlignFirstTextHeightToWidgets
SDK/imgui_master/imgui.h:1241
Method
AlignTextToFramePadding
SDK/imgui_master/imgui_widgets.cpp:1107
Method
ArrowButton
SDK/imgui_master/imgui_widgets.cpp:635
Method
ArrowButtonEx
SDK/imgui_master/imgui_widgets.cpp:606
Method
Backup
SDK/imgui_master/imgui_internal.h:1099
Method
Basis
SH_Sampler/harmonics.cpp:133
Method
Begin
Use case A: Begin() called from constructor with items_height<0, then called again from Sync() in StepNo 1 Use case B: Begin() called from constructor
SDK/imgui_master/imgui.cpp:2033
Method
BeginChild
SDK/imgui_master/imgui.cpp:4117
Method
BeginChildEx
SDK/imgui_master/imgui.cpp:4071
Method
BeginChildFrame
Helper to create a child window / scrolling region that looks like a normal widget frame.
SDK/imgui_master/imgui.cpp:4169
Method
BeginColumns
SDK/imgui_master/imgui.cpp:7895
Method
BeginCombo
SDK/imgui_master/imgui_widgets.cpp:1259
Method
BeginDragDropSource
Call when current ID is active. When this returns true you need to: a) call SetDragDropPayload() exactly once, b) you may render the payload visual/de
SDK/imgui_master/imgui.cpp:8064
Method
BeginDragDropTarget
We don't use BeginDragDropTargetCustom() and duplicate its code because: 1) we use LastItemRectHoveredRect which handles items that pushes a temporari
SDK/imgui_master/imgui.cpp:8247
Method
BeginDragDropTargetCustom
SDK/imgui_master/imgui.cpp:8221
Method
BeginGroup
Lock horizontal starting position + capture group bounding box into one "item" (so you can use IsItemHovered() or layout primitives such as SameLine()
SDK/imgui_master/imgui.cpp:6181
Method
BeginMainMenuBar
For the main menu bar, which cannot be moved, we honor g.Style.DisplaySafeAreaPadding to ensure text can be visible on a TV set.
SDK/imgui_master/imgui_widgets.cpp:5429
Method
BeginMenu
SDK/imgui_master/imgui_widgets.cpp:5529
Method
BeginMenuBar
SDK/imgui_master/imgui_widgets.cpp:5461
Method
BeginPopup
SDK/imgui_master/imgui.cpp:6536
Method
BeginPopupContextItem
This is a helper to handle the simplest case of associating one named popup to one given widget. You may want to handle this on user side if you have
SDK/imgui_master/imgui.cpp:6589
Method
BeginPopupContextVoid
SDK/imgui_master/imgui.cpp:6610
Method
BeginPopupContextWindow
SDK/imgui_master/imgui.cpp:6599
Method
BeginPopupEx
SDK/imgui_master/imgui.cpp:6514
Method
BeginPopupModal
SDK/imgui_master/imgui.cpp:6547
Method
BeginTooltip
SDK/imgui_master/imgui.cpp:6294
Method
BeginTooltipEx
Not exposed publicly as BeginTooltip() because bool parameters are evil. Let's see if other needs arise first.
SDK/imgui_master/imgui.cpp:6316
Method
BrdfOrLTC
FitLTCMatrix/plot.h:55
Method
BringWindowToDisplayBack
SDK/imgui_master/imgui.cpp:5214
Method
BringWindowToDisplayFront
SDK/imgui_master/imgui.cpp:5199
Method
BringWindowToFocusFront
SDK/imgui_master/imgui.cpp:5185
Method
Build
SDK/imgui_master/imgui.cpp:1906
Method
Build
SDK/imgui_master/imgui_draw.cpp:1685
Method
BuildFontAtlas
SDK/imgui_master/misc/freetype/imgui_freetype.cpp:249
Method
BuildRanges
SDK/imgui_master/imgui_draw.cpp:2253
Method
BuildSortByKey
For quicker full rebuild of a storage (instead of an incremental one), you may add all your contents and then sort once.
SDK/imgui_master/imgui.cpp:1737
Method
Bullet
SDK/imgui_master/imgui_widgets.cpp:1038
Method
BulletText
SDK/imgui_master/imgui_widgets.cpp:323
Method
BulletTextV
Text with a little bullet aligned to the typical tree node.
SDK/imgui_master/imgui_widgets.cpp:332
Method
Button
SDK/imgui_master/imgui_widgets.cpp:566
Method
ButtonBehavior
SDK/imgui_master/imgui_widgets.cpp:376
Method
ButtonEx
SDK/imgui_master/imgui_widgets.cpp:525
Method
CAABB
FRAME/AABB.cpp:7
Method
CAABBDebugPass
016_Cascaded Light Propagation Volumes for Real-Time Indirect Illumination/AABBDebugPass.cpp:9
Method
CAABBDebugPass
024_Real-Time Global Illumination using Precomputed Light Field Probes/AABBDebugPass.cpp:9
Method
CApp
FRAME/App.cpp:19
Method
CBakeProbePass
024_Real-Time Global Illumination using Precomputed Light Field Probes/BakeProbePass.cpp:10
Method
CBlendPass
012_Real Time Concurrent Linked List Construction on the GPU/BlendPass.cpp:11
Method
CCSMDebugPass
018_Cascaded Shadow Maps/CSMDebugPass.cpp:9
Method
CCalculateEigenPass
021_Real-time indirect illumination by virtual planar area lights/CalculateEigenPass.cpp:11
Method
CCalculatePlane
021_Real-time indirect illumination by virtual planar area lights/CalculatePlanePass.cpp:10
Method
CCalculateVPLRadiusPass
003_Stochastic Light Culling/CalculateVPLRadiusPass.cpp:7
Method
CCalculateWeight
021_Real-time indirect illumination by virtual planar area lights/CalculateWeightPass.cpp:10
Method
CCamera
FRAME/Camera.cpp:11
Method
CCustomGUI
025_Exponential Shadow Maps/CustomGUI.cpp:4
Method
CCustomGUI
003_Stochastic Light Culling/CustomGUI.cpp:4
Method
CCustomGUI
017_Forward Light Cuts A Scalable Approach to RealTime Global Illumination/CustomGUI.cpp:4
Method
CCustomGUI
026_Moment Shadow Mapping/CustomGUI.cpp:4
Method
CCustomGUI
002_Non-interleaved Deferred Shading of Interleaved Sample/CustomGUI.cpp:4
Method
CCustomGUI
004_Metalights Improved Interleaved Shading/CustomGUI.cpp:4
Method
CCustomGUI
016_Cascaded Light Propagation Volumes for Real-Time Indirect Illumination/CustomGUI.cpp:4
Method
CCustomGUI
022_Variance Shadow Maps/CustomGUI.cpp:4
Method
CCustomGUI
021_Real-time indirect illumination by virtual planar area lights/CustomGUI.cpp:4
Method
CCustomGUI
018_Cascaded Shadow Maps/CustomGUI.cpp:4
Method
CCustomGUI
024_Real-Time Global Illumination using Precomputed Light Field Probes/CustomGUI.cpp:4
Method
CCustomGUI
005_Interactive Order Independent Transparency/CustomGUI.cpp:4
Method
CDepthPass
DepthToPositionAndNormal/DepthPass.cpp:10
Method
CDirectLightPass
025_Exponential Shadow Maps/DirectLightPass.cpp:8
Method
CDirectLightPass
017_Forward Light Cuts A Scalable Approach to RealTime Global Illumination/DirectLightPass.cpp:8
Method
CDirectLightPass
026_Moment Shadow Mapping/DirectLightPass.cpp:8
Method
CDirectLightPass
016_Cascaded Light Propagation Volumes for Real-Time Indirect Illumination/DirectLightPass.cpp:8
Method
CDirectLightPass
022_Variance Shadow Maps/DirectLightPass.cpp:8
Method
CDirectLightPass
021_Real-time indirect illumination by virtual planar area lights/DirectLightPass.cpp:8
Method
CDirectLightPass
018_Cascaded Shadow Maps/DirectLightPass.cpp:9
Method
CDirectLightPass
024_Real-Time Global Illumination using Precomputed Light Field Probes/DirectLightPass.cpp:8
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