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Functions3,917 in github.com/ValveSoftware/steam-audio

↓ 1 callersFunctionUnitVector
wwise/src/SoundEnginePlugin/SteamAudioCommon.cpp:458
↓ 1 callersMethodUnloadDynamicObject
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioManager.cpp:621
↓ 1 callersMethodUnloadDynamicObject
Unloads a dynamic object and decrements the reference count of the underlying data. However, when the reference count hits zero, we don't get rid of t
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:1368
↓ 1 callersMethodUpdateEnergyField
(IntPtr energyField)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioReverbDataPoint.cs:140
↓ 1 callersMethodUpdateImpulseResponse
(IntPtr ir)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioReverbDataPoint.cs:166
↓ 1 callersMethodUpdateParameters
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioUnrealAudioEngineInterface.cpp:107
↓ 1 callersFunctionUpdateStaticGeometryForLevel
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioScene.cpp:923
↓ 1 callersFunctionUpdateStaticMeshMaterial
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioScene.cpp:995
↓ 1 callersMethodUpdateTransform
(Scene scene, Transform transform)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/InstancedMesh.cs:70
↓ 1 callersFunctionV
core/src/core/sh/spherical_harmonics.cc:403
↓ 1 callersFunctionW
core/src/core/sh/spherical_harmonics.cc:424
↓ 1 callersMethodWriteReverbDataToFile
(bool flush = true)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioReverbDataPoint.cs:190
↓ 1 callersMethodacquireSlot
core/src/core/tan_device.cpp:85
↓ 1 callersFunctionadd
core/src/core/avx_float8.h:33
↓ 1 callersFunctionaddMatrices
core/src/core/matrix.h:680
↓ 1 callersMethodaddSource
unity/src/native/steamaudio_unity_native.cpp:388
↓ 1 callersMethodaddSource
fmod/src/steamaudio_fmod.cpp:319
↓ 1 callersMethodanyHit
core/src/core/scene.cpp:205
↓ 1 callersFunctionbands_init_3band
core/src/itest/itest_iir.cpp:33
↓ 1 callersFunctionbands_init_octave
core/src/itest/itest_iir.cpp:46
↓ 1 callersFunctionbands_init_onethirdoctave
core/src/itest/itest_iir.cpp:63
↓ 1 callersFunctionbenchmarkPathFinding
core/src/benchmark/benchmark_pathing.cpp:142
↓ 1 callersFunctionbenchmarkPathFindingForSettings
core/src/benchmark/benchmark_pathing.cpp:97
↓ 1 callersFunctionbenchmarkVisGraph
core/src/benchmark/benchmark_pathing.cpp:60
↓ 1 callersFunctionbenchmarkVisGraphForSettings
core/src/benchmark/benchmark_pathing.cpp:29
↓ 1 callersFunctionbuildVertexNeighbors
core/src/itest/itest_ambisonicsestimatedirection.cpp:50
↓ 1 callersFunctioncalcSourceCoordinates
unity/src/native/steamaudio_unity_native.cpp:293
↓ 1 callersMethodclosestHits
core/src/core/scene.cpp:226
↓ 1 callersFunctioncmpgt
Returns a mask indicating whether a > b.
core/src/core/neon_float4.h:122
↓ 1 callersFunctioncmplt
Returns a mask indicating whether a < b.
core/src/core/neon_float4.h:129
↓ 1 callersFunctioncolorAmbisonicsField
core/src/itest/itest_ambisonicsestimatedirection.cpp:277
↓ 1 callersMethodcommit
core/src/core/embree_instanced_mesh.cpp:83
↓ 1 callersMethodcommit
core/src/core/probe_batch.cpp:130
↓ 1 callersMethodcopyHostToDevice
core/src/core/opencl_energy_field.cpp:69
↓ 1 callersMethodcreateInstancedMesh
core/src/core/api_scene.cpp:175
↓ 1 callersFunctiondiv
Returns a / b.
core/src/core/sse_float4.h:54
↓ 1 callersFunctiondiv
core/src/core/avx_float8.h:51
↓ 1 callersFunctiondot
unity/src/native/steamaudio_unity_native.cpp:253
↓ 1 callersFunctiondownload_file
(url)
unreal/setup.py:24
↓ 1 callersFunctiondownload_file
(url)
unity/setup.py:24
↓ 1 callersFunctiondownload_file
(url)
fmod/setup.py:24
↓ 1 callersMethoddumpObj
core/src/core/scene.cpp:282
↓ 1 callersMethodelapsedNanoseconds
core/src/core/profiler.cpp:48
↓ 1 callersFunctionestimateDoAFromCompressiveSensing
core/src/itest/itest_ambisonicsestimatedirection.cpp:436
↓ 1 callersFunctionestimateDoAFromFOAAcousticIntensityVector
core/src/itest/itest_ambisonicsestimatedirection.cpp:299
↓ 1 callersFunctionestimateDoAFromLeastSquareFitting
core/src/itest/itest_ambisonicsestimatedirection.cpp:454
↓ 1 callersFunctionestimateDoAFromSteeredResponsePower
core/src/itest/itest_ambisonicsestimatedirection.cpp:364
↓ 1 callersMethodevaluateEnergyField
core/src/core/baked_reflection_data.cpp:205
↓ 1 callersFunctionevaluatePerChannelAmbisonicsField
core/src/itest/itest_ambisonicsestimatedirection.cpp:228
↓ 1 callersMethodevaluateReverb
core/src/core/baked_reflection_data.cpp:223
↓ 1 callersMethodfindAllShortestPaths
Uses Dijkstra's algorithm to find the minimum spanning tree rooted at the start node.
core/src/core/path_finder.cpp:43
↓ 1 callersMethodframeSize
core/src/core/simulation_manager.h:139
↓ 1 callersFunctiongenerateAmbisonicsField
core/src/itest/itest_ambisonicsestimatedirection.cpp:198
↓ 1 callersFunctiongenerateRandomSources
core/src/itest/itest_ambisonicsestimatedirection.cpp:189
↓ 1 callersFunctiongenerateSamplesOnSphere
core/src/itest/itest_ambisonicsestimatedirection.cpp:30
↓ 1 callersMethodget
core/src/core/float8_delay.cpp:28
↓ 1 callersMethodgetFunctionNames
core/src/itest/itest.h:34
↓ 1 callersFunctiongetHeatMapColor
core/src/itest/itest_ambisonicsestimatedirection.cpp:250
↓ 1 callersFunctiongetLatestPerspectiveCorrection
unity/src/native/steamaudio_unity_native.cpp:345
↓ 1 callersFunctiongetLatestSource
unity/src/native/spatialize_effect.cpp:578
↓ 1 callersFunctiongetLatestSource
unity/src/native/reverb_effect.cpp:231
↓ 1 callersMethodgetNumDevices
core/src/core/api_validation_layer.cpp:1391
↓ 1 callersMethodgetNumJobs
core/src/core/job_graph.h:48
↓ 1 callersMethodgetSource
unity/src/native/steamaudio_unity_native.cpp:447
↓ 1 callersMethodgetSource
fmod/src/steamaudio_fmod.cpp:378
↓ 1 callersMethodgetSplitCoordinate
core/src/core/probe_tree.h:55
↓ 1 callersMethodhasEdge
core/src/core/path_visibility.cpp:237
↓ 1 callersMethodhasSourceChanged
core/src/core/simulation_data.cpp:147
↓ 1 callersMethodindexOfMaxAbsComponent
Returns the index of the element of the vector with the maximum absolute value.
core/src/core/vector.h:206
↓ 1 callersMethodindexOfMinAbsComponent
Returns the index of the element of the vector with the minimum absolute value.
core/src/core/vector.h:194
↓ 1 callersMethodindexOfMinComponent
Returns the index of the element of the vector with the minimum value.
core/src/core/vector.h:180
↓ 1 callersMethodindirectType
core/src/core/simulation_manager.h:114
↓ 1 callersFunctioniplAirAbsorptionCalculate
wwise/include/phonon/phonon_interfaces.h:2448
↓ 1 callersFunctioniplAirAbsorptionCalculate
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:2448
↓ 1 callersFunctioniplAirAbsorptionCalculate
unity/include/phonon/phonon_interfaces.h:2448
↓ 1 callersFunctioniplAirAbsorptionCalculate
fmod/include/phonon/phonon_interfaces.h:2448
↓ 1 callersFunctioniplAmbisonicsDecodeEffectApply
core/src/core/phonon_interfaces.h:1781
↓ 1 callersFunctioniplAmbisonicsDecodeEffectCreate
core/src/core/phonon_interfaces.h:1744
↓ 1 callersFunctioniplAmbisonicsDecodeEffectRelease
core/src/core/phonon_interfaces.h:1763
↓ 1 callersFunctioniplAudioBufferConvertAmbisonics
unity/include/phonon/phonon_interfaces.h:1227
↓ 1 callersFunctioniplAudioBufferDownmix
core/src/core/phonon_interfaces.h:1217
↓ 1 callersFunctioniplAudioBufferInterleave
core/src/core/phonon_interfaces.h:1187
↓ 1 callersFunctioniplBinauralEffectApply
wwise/include/phonon/phonon_interfaces.h:1373
↓ 1 callersFunctioniplBinauralEffectApply
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:1373
↓ 1 callersFunctioniplBinauralEffectApply
unity/include/phonon/phonon_interfaces.h:1373
↓ 1 callersFunctioniplBinauralEffectApply
fmod/include/phonon/phonon_interfaces.h:1373
↓ 1 callersFunctioniplBinauralEffectCreate
wwise/include/phonon/phonon_interfaces.h:1336
↓ 1 callersFunctioniplBinauralEffectCreate
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:1336
↓ 1 callersFunctioniplBinauralEffectCreate
unity/include/phonon/phonon_interfaces.h:1336
↓ 1 callersFunctioniplBinauralEffectCreate
fmod/include/phonon/phonon_interfaces.h:1336
↓ 1 callersFunctioniplBinauralEffectGetTail
fmod/include/phonon/phonon_interfaces.h:1394
↓ 1 callersFunctioniplBinauralEffectRelease
wwise/include/phonon/phonon_interfaces.h:1355
↓ 1 callersFunctioniplBinauralEffectRelease
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:1355
↓ 1 callersFunctioniplBinauralEffectRelease
unity/include/phonon/phonon_interfaces.h:1355
↓ 1 callersFunctioniplBinauralEffectRelease
fmod/include/phonon/phonon_interfaces.h:1355
↓ 1 callersFunctioniplBinauralEffectReset
wwise/include/phonon/phonon_interfaces.h:1365
↓ 1 callersFunctioniplBinauralEffectReset
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:1365
↓ 1 callersFunctioniplCalculateRelativeDirection
wwise/include/phonon/phonon_interfaces.h:745
↓ 1 callersFunctioniplCalculateRelativeDirection
fmod/include/phonon/phonon_interfaces.h:745
↓ 1 callersFunctioniplContextCreate
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:720
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