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Functions3,917 in github.com/ValveSoftware/steam-audio

MethodInitialize
(GameObject gameObject)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/UnityAudioEngineAmbisonicSource.cs:26
MethodInitialize
(GameObject gameObject)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/AudioEngineAmbisonicSource.cs:23
MethodInitialize
(GameObject gameObject)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/AudioEngineSource.cs:25
MethodInitialize
(GameObject gameObject)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/FMODStudio/FMODStudioAudioEngineSource.cs:35
MethodInitialize
(IntPtr context, IntPtr defaultHRTF, SimulationSettings simulationSettings, PerspectiveCorrection correction)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/FMODStudio/FMODStudioAudioEngineState.cs:26
MethodInitializeDeformedSphereMesh
(int nPhi, int nTheta)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioSource.cs:435
MethodInitializeSphereMesh
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioSourceComponentVisualizer.cpp:125
MethodInstallFMODStudioPluginFiles
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:1098
MethodInstancedMesh
core/src/core/instanced_mesh.cpp:26
MethodInstancedMesh
(Scene scene, Scene subScene, Transform transform)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/InstancedMesh.cs:27
MethodInterauralSphericalVector3
The default constructor sets the point to be at the origin.
core/src/core/polar_vector.h:102
MethodIsActiveInHierarchy
Ideally, we want to use GameObject.activeInHierarchy to check if a GameObject is active. However, when we batch-export dynamic objects, Prefabs are in
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:1743
MethodIsAudioFormatSupported
wwise/src/SoundEnginePlugin/SteamAudioSpatializerFX.cpp:66
MethodIsAudioFormatSupported
wwise/src/SoundEnginePlugin/SteamAudioMixReturnFX.cpp:55
MethodIsAudioFormatSupported
wwise/src/SoundEnginePlugin/SteamAudioReverbFX.cpp:55
MethodIsBakeEnabled
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioBakeWindow.cpp:196
MethodIsDynamicSubObject
(GameObject root, GameObject obj)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:1733
MethodIsHRTFDisabled
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioUnrealAudioEngineInterface.cpp:91
FunctionIsInitialized
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioManager.h:100
MethodIsPlaying
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioModule.cpp:137
MethodIsSpatializationEffectInitialized
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioSpatialization.cpp:143
FunctionIsSteamAudioEnabled
Returns the Steam Audio enabled mode. */
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioManager.h:121
MethodJob
core/src/core/job.h:35
MethodJobGraph
core/src/core/job_graph.cpp:27
MethodLateUpdate
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:529
MethodLazyInit
wwise/src/SoundEnginePlugin/SteamAudioSpatializerFX.cpp:123
MethodLazyInit
wwise/src/SoundEnginePlugin/SteamAudioMixReturnFX.cpp:98
MethodLazyInit
wwise/src/SoundEnginePlugin/SteamAudioReverbFX.cpp:98
MethodLazyInit
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioReverb.cpp:540
MethodLoad
Loads a Steam Audio scene.
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:1646
MethodLogCallback
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioManager.cpp:749
MethodLogMessage
(LogLevel level, string message)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/Context.cs:64
MethodMakeInstance
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioProbeVolumeDetails.cpp:47
MethodMakeInstance
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioBakedListenerDetails.cpp:38
MethodMakeInstance
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioListenerDetails.cpp:38
MethodMakeInstance
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioBakedSourceDetails.cpp:38
MethodMakeInstance
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioDynamicObjectDetails.cpp:37
MethodMatrix
Default constructor. Does not initialize matrix elements.
core/src/core/matrix.h:47
MethodMesh
core/src/core/mesh.cpp:27
MethodMoveAssets
(Dictionary<string, string> moves)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:1241
MethodNotifyAudioListenerChanged
Notifies Steam Audio that the \c AudioListener has changed. * * Call this function when you create a new \c AudioListener component
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:489
MethodNotifyAudioListenerChangedTo
Notifies Steam Audio that the \c AudioListener has changed to a specific \c GameObject. * Call this function when you want to explicitly spe
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:507
MethodNotifyDestruction
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/TickableNotification.cpp:97
MethodNotifyFailed
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioEditorModule.cpp:705
MethodNotifyMainCameraChanged
Call this function when you create or change the main camera.
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:517
MethodNotifyStarting
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioEditorModule.cpp:688
MethodNotifyStartingWithCancel
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioEditorModule.cpp:694
MethodNotifySucceeded
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioEditorModule.cpp:713
MethodNotifyUpdate
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioEditorModule.cpp:700
MethodObject
* Calls the default constructor on the object reference. */
wwise/src/SoundEnginePlugin/SteamAudioCommon.h:90
MethodOnAddGeometryComponentToStaticMeshes
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioEditorModule.cpp:287
MethodOnApplicationQuit
This method is called at app shutdown.
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:455
MethodOnBake
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioEditorModule.cpp:484
MethodOnBakeComplete
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioBakeWindow.cpp:236
MethodOnBakePathing
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioProbeVolumeDetails.cpp:306
MethodOnBakeReflections
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioBakedListenerDetails.cpp:84
MethodOnBakeReflections
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioBakedSourceDetails.cpp:84
MethodOnBakeReverb
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioListenerDetails.cpp:86
MethodOnBakeSelected
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioBakeWindow.cpp:201
MethodOnClearBakedData
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioProbeVolumeDetails.cpp:257
MethodOnClearBakedDataLayer
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioProbeVolumeDetails.cpp:180
MethodOnComponentCreated
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioGeometryComponent.cpp:49
MethodOnComponentDestroyed
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioDynamicObjectComponent.cpp:121
MethodOnDestroy
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioSource.cs:213
MethodOnDestroy
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioListener.cs:98
MethodOnDestroy
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioAmbisonicSource.cs:49
MethodOnDestroy
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioDynamicObject.cs:31
MethodOnDestroy
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioStaticMesh.cs:51
MethodOnDestroy
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioProbeBatch.cs:92
MethodOnDisable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioSource.cs:247
MethodOnDisable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioListener.cs:121
MethodOnDisable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioDynamicObject.cs:50
MethodOnDisable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioStaticMesh.cs:72
MethodOnDisable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioProbeBatch.cs:105
MethodOnDrawGizmosSelected
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioSource.cs:261
MethodOnDrawGizmosSelected
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioListener.cs:178
MethodOnDrawGizmosSelected
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioProbeBatch.cs:113
MethodOnDrawGizmosSelected
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioBakedListener.cs:79
MethodOnDrawGizmosSelected
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioBakedSource.cs:79
MethodOnEnable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioSource.cs:236
MethodOnEnable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioListener.cs:111
MethodOnEnable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioAmbisonicSource.cs:57
MethodOnEnable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioDynamicObject.cs:41
MethodOnEnable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioStaticMesh.cs:63
MethodOnEnable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioProbeBatch.cs:100
MethodOnEnable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Editor/SerializedDataInspector.cs:26
MethodOnEnable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Editor/SteamAudioSettingsInspector.cs:78
MethodOnEnable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Editor/SteamAudioSourceInspector.cs:73
MethodOnEnable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Editor/SteamAudioAmbisonicSourceInspector.cs:27
MethodOnEnable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Editor/SteamAudioBakedListenerInspector.cs:33
MethodOnEnable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Editor/SteamAudioDynamicObjectInspector.cs:29
MethodOnEnable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Editor/SteamAudioProbeBatchInspector.cs:35
MethodOnEnable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Editor/SteamAudioListenerInspector.cs:35
MethodOnEnable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Editor/SteamAudioReverbDataPointInspector.cs:44
MethodOnEnable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Editor/SteamAudioManagerInspector.cs:28
MethodOnEnable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Editor/SteamAudioGeometryInspector.cs:31
MethodOnEnable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Editor/SteamAudioMaterialInspector.cs:33
MethodOnEnable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Editor/SteamAudioBakedSourceInspector.cs:33
MethodOnEnable
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Editor/SteamAudioStaticMeshInspector.cs:29
MethodOnEndPIE
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioModule.cpp:157
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