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github.com/ValveSoftware/steam-audio
/ functions
Functions
3,917 in github.com/ValveSoftware/steam-audio
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Functions
3,917
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Types & classes
830
Method
ConvertVectorFromWwise
unreal/src/SteamAudioUnreal/Plugins/SteamAudioWwise/Source/SteamAudioWwise/Private/SteamAudioWwise.cpp:152
Method
CoordinateSpace3
Constructs the canonical coordinate space. The origin is at the world-space origin, right is along +x, up is along +y, and ahead is along -z.
core/src/core/coordinate_space.h:41
Method
Create
(AudioEngineType type)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/AudioEngineState.cs:80
Method
Create
(AudioEngineType type)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/AudioEngineAmbisonicSource.cs:35
Method
Create
(AudioEngineType type)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/AudioEngineSource.cs:37
Method
CreateAudioEngineSource
unreal/src/SteamAudioUnreal/Plugins/SteamAudioFMODStudio/Source/SteamAudioFMODStudio/Private/SteamAudioFMODStudio.cpp:200
Method
CreateAudioEngineSource
unreal/src/SteamAudioUnreal/Plugins/SteamAudioWwise/Source/SteamAudioWwise/Private/SteamAudioWwise.cpp:197
Method
CreateAudioEngineState
unreal/src/SteamAudioUnreal/Plugins/SteamAudioFMODStudio/Source/SteamAudioFMODStudio/Private/SteamAudioFMODStudio.cpp:100
Method
CreateAudioEngineState
unreal/src/SteamAudioUnreal/Plugins/SteamAudioWwise/Source/SteamAudioWwise/Private/SteamAudioWwise.cpp:113
Method
CreateFMODStudioAudioEngineSource
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/AudioEngineSource.cs:52
Method
CreateFMODStudioAudioEngineState
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/AudioEngineState.cs:55
Method
CreateFMODStudioAudioEngineStateHelpers
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/AudioEngineState.cs:95
Method
CreateFolderRecursively
(string path)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioReverbDataPoint.cs:50
Method
CreateGameObjectWithProbe
(MenuCommand menuCommand)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Editor/SteamAudioReverbDataPointInspector.cs:54
Method
CreateNewOcclusionPlugin
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioOcclusion.cpp:307
Method
CreateNewReverbPlugin
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioReverb.cpp:492
Method
CreateNewSpatializationPlugin
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioSpatialization.cpp:428
Method
CreateScene
(Context context)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:1627
Function
CreateSteamAudioMixReturnFX
wwise/src/SoundEnginePlugin/SteamAudioMixReturnFX.cpp:361
Function
CreateSteamAudioMixReturnFXParams
wwise/src/SoundEnginePlugin/SteamAudioMixReturnFX.cpp:367
Function
CreateSteamAudioReverbFX
wwise/src/SoundEnginePlugin/SteamAudioReverbFX.cpp:369
Function
CreateSteamAudioReverbFXParams
wwise/src/SoundEnginePlugin/SteamAudioReverbFX.cpp:375
Function
CreateSteamAudioSpatializerFX
wwise/src/SoundEnginePlugin/SteamAudioSpatializerFX.cpp:613
Function
CreateSteamAudioSpatializerFXParams
wwise/src/SoundEnginePlugin/SteamAudioSpatializerFX.cpp:619
Method
CreateWwiseAudioEngineSource
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/AudioEngineSource.cs:58
Method
CreateWwiseAudioEngineState
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/AudioEngineState.cs:61
Method
CreateWwiseAudioEngineStateHelpers
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/AudioEngineState.cs:101
Method
CurrentlyEditingInstancedLevel
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioEditorModule.cpp:512
Method
CustomScene
core/src/core/custom_scene.cpp:22
Method
CustomizeDetails
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioProbeVolumeDetails.cpp:52
Method
CustomizeDetails
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioBakedListenerDetails.cpp:43
Method
CustomizeDetails
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioListenerDetails.cpp:43
Method
CustomizeDetails
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioBakedSourceDetails.cpp:43
Method
CustomizeDetails
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioDynamicObjectDetails.cpp:42
Method
CylindricalVector3
The default constructor sets the point to be at the origin.
core/src/core/polar_vector.h:173
Method
Defines
Define the constant STEAMAUDIO_ENABLED for all platforms that are supported by Steam Audio. User scripts should check if this constant is defined (usi
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Editor/Build.cs:100
Method
DeformSphereMesh
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioSource.cs:488
Method
DeformVertex
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioSourceComponentVisualizer.cpp:96
Method
DeformedVertex
(UnityEngine.Vector3 vertex)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioSource.cs:498
Method
Delay
core/src/core/delay.cpp:25
Method
DelayEffect
core/src/core/delay_effect.cpp:27
Method
DelayEffectSettings
core/src/core/delay_effect.h:31
Method
DeleteUnreferencedAssets
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Editor/SteamAudioReverbDataPointInspector.cs:81
Method
Destroy
unreal/src/SteamAudioUnreal/Plugins/SteamAudioFMODStudio/Source/SteamAudioFMODStudio/Private/SteamAudioFMODStudio.cpp:122
Method
Destroy
unreal/src/SteamAudioUnreal/Plugins/SteamAudioWwise/Source/SteamAudioWwise/Private/SteamAudioWwise.cpp:136
Method
Destroy
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Wwise/WwiseAudioEngineSource.cs:43
Method
Destroy
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Wwise/WwiseAudioEngineState.cs:34
Method
Destroy
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/UnityAudioEngineSource.cs:40
Method
Destroy
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/UnityAudioEngineState.cs:33
Method
Destroy
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/AudioEngineAmbisonicSource.cs:26
Method
Destroy
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/AudioEngineSource.cs:28
Method
Destroy
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/FMODStudio/FMODStudioAudioEngineSource.cs:46
Method
Destroy
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/FMODStudio/FMODStudioAudioEngineState.cs:33
Method
DestroyNotification
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/TickableNotification.cpp:77
Method
DeviationModel
core/src/core/deviation.cpp:27
Method
DirectEffect
core/src/core/direct_effect.cpp:26
Method
DirectSimulator
core/src/core/direct_simulator.cpp:25
Method
Directivity
core/src/core/directivity.cpp:25
Method
DistanceAttenuationModel
core/src/core/distance_attenuation.cpp:28
Function
DoesDynamicObjectContainActor
* Returns true if the given actor should be exported as part of the given Steam Audio Dynamic Object component. This * is used to ensure that an acto
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioScene.cpp:482
Method
DoubleBufferedObject
* Calls the default constructor on the references stored in both buffers. */
wwise/src/SoundEnginePlugin/SteamAudioCommon.h:157
Method
DrawDeformedSphere
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioSourceComponentVisualizer.cpp:103
Method
DrawDirectivity
(float dipoleWeight, float dipolePower)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Editor/SteamAudioSourceInspector.cs:277
Method
DrawVisualization
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioProbeComponentVisualizer.cpp:29
Method
DrawVisualization
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioSourceComponentVisualizer.cpp:42
Method
DrawVisualization
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioBakedListenerComponentVisualizer.cpp:30
Method
DrawVisualization
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioBakedSourceComponentVisualizer.cpp:30
Method
DynamicMatrix
Default constructs a 0x0 matrix. Does not allocate memory.
core/src/core/matrix.h:597
Method
EQEffect
core/src/core/eq_effect.cpp:27
Method
EditSettings
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:909
Method
EmbreeDevice
core/src/core/embree_device.cpp:31
Method
EmbreeDevice
(Context context)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/EmbreeDevice.cs:25
Method
EmbreeInstancedMesh
core/src/core/embree_instanced_mesh.cpp:28
Method
EmbreeReflectionSimulator
core/src/core/embree_reflection_simulator.cpp:34
Method
EmbreeScene
core/src/core/embree_scene.cpp:32
Method
EmbreeStaticMesh
core/src/core/embree_static_mesh.cpp:27
Method
EndBake
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/Baker.cs:140
Method
EndPlay
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioSourceComponent.cpp:271
Method
EndPlay
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioListenerComponent.cpp:172
Method
EndPlay
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioStaticMeshActor.cpp:59
Method
EndPlay
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioProbeVolume.cpp:95
Method
EnergyField
core/src/core/energy_field.cpp:31
Method
EnsureAssetDirectoryExists
(string directory)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:1220
Method
EvaluateDistanceCurve
(float distance, IntPtr userData)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioSource.cs:507
Method
Exception
Creates an exception class with a given status code.
core/src/core/error.h:44
Method
Execute
wwise/src/SoundEnginePlugin/SteamAudioSpatializerFX.cpp:316
Method
Execute
wwise/src/SoundEnginePlugin/SteamAudioMixReturnFX.cpp:218
Method
Execute
wwise/src/SoundEnginePlugin/SteamAudioReverbFX.cpp:216
Method
Export
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioDynamicObjectDetails.cpp:120
Method
Export
Exports a set of GameObjects.
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:1587
Method
ExportActiveScene
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:920
Method
ExportActiveSceneToOBJ
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:976
Method
ExportAllLevels
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioEditor/Private/SteamAudioEditorModule.cpp:532
Method
ExportAllOpenScenes
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:926
Method
ExportAllScenesInBuild
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:948
Method
ExportDynamicObjectRuntime
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioDynamicObjectComponent.cpp:128
Method
ExportDynamicObjectsInActiveScene
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:982
Method
ExportDynamicObjectsInAllOpenScenes
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:988
Method
ExportDynamicObjectsInArray
Exports all dynamic objects in an array.
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:1299
Method
ExportDynamicObjectsInBuild
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:1010
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