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github.com/ValveSoftware/steam-audio
/ functions
Functions
3,917 in github.com/ValveSoftware/steam-audio
⨍
Functions
3,917
◇
Types & classes
830
↓ 14 callers
Function
unitVector
unity/src/native/steamaudio_unity_native.cpp:244
↓ 13 callers
Function
EvalSH
core/src/core/sh/spherical_harmonics.cc:530
↓ 13 callers
Method
addProbe
core/src/core/api_probes.cpp:199
↓ 13 callers
Method
addProbeArray
core/src/core/api_probes.cpp:210
↓ 13 callers
Method
addStaticMesh
core/src/core/scene.cpp:94
↓ 13 callers
Method
api
core/src/core/radeonrays_device.h:47
↓ 13 callers
Method
contains
Checks whether the box contains a given point.
core/src/core/box.h:50
↓ 13 callers
Method
identity
Sets this matrix to be the identity matrix.
core/src/core/matrix.h:315
↓ 13 callers
Function
iplAudioBufferAllocate
fmod/include/phonon/phonon_interfaces.h:1167
↓ 13 callers
Function
iplSerializedObjectRelease
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:775
↓ 13 callers
Method
pop
Pops the topmost element off the stack, and returns it.
core/src/core/stack.h:49
↓ 13 callers
Method
setFilter
core/src/core/iir.cpp:299
↓ 12 callers
Function
BenchmarkAmbisonicsBinauralForOrder
core/src/benchmark/benchmark_ambisonicsbinaural.cpp:26
↓ 12 callers
Function
EvalSHSlow
core/src/core/sh/spherical_harmonics.cc:505
↓ 12 callers
Function
GetCoefficientCount
Get the total number of coefficients for a function represented by all spherical harmonic basis of degree <= @order (it is a point of confusion that t
core/src/core/sh/spherical_harmonics.h:39
↓ 12 callers
Method
HumanReadableDataSize
(int dataSize)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/Common.cs:168
↓ 12 callers
Function
LoadObj
core/src/benchmark/phonon_perf.cpp:65
↓ 12 callers
Function
ToVector
core/src/core/sh/spherical_harmonics.cc:488
↓ 12 callers
Function
ValidateBinauralEffect
core/src/test/BinauralEffect.test.cpp:45
↓ 12 callers
Function
benchmarkPathEffectInitialization
core/src/benchmark/benchmark_patheffect.cpp:25
↓ 12 callers
Function
benchmarkPathEffectWithParams
core/src/benchmark/benchmark_patheffect.cpp:71
↓ 12 callers
Function
cross
fmod/src/steamaudio_fmod.cpp:116
↓ 12 callers
Method
growToContain
core/src/core/bvh.h:127
↓ 12 callers
Function
iplSourceRelease
fmod/include/phonon/phonon_interfaces.h:2391
↓ 12 callers
Function
measureHeap
core/src/test/Memory.test.cpp:40
↓ 12 callers
Function
numChannelsForOrder
fmod/src/steamaudio_fmod.cpp:83
↓ 12 callers
Function
replicateUpper
core/src/core/avx_float8.h:122
↓ 12 callers
Method
rrBuffer
core/src/core/radeonrays_device.h:86
↓ 12 callers
Method
triangles
core/src/core/mesh.h:63
↓ 12 callers
Method
vertices
core/src/core/mesh.h:53
↓ 11 callers
Function
CalcNumChannelsForAmbisonicOrder
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioCommon.cpp:128
↓ 11 callers
Function
P
P is a helper function defined in [4] that is used by the functions U, V, W. This should not be called on its own, as U, V, and W (and their coefficie
core/src/core/sh/spherical_harmonics.cc:372
↓ 11 callers
Method
Remove
wwise/src/SoundEnginePlugin/SteamAudioCommon.cpp:46
↓ 11 callers
Function
ToSphericalCoords
core/src/core/sh/spherical_harmonics.cc:493
↓ 11 callers
Method
context
core/src/core/util.h:81
↓ 11 callers
Function
getSplitComplex
core/src/core/vdsp_array_math.cpp:29
↓ 11 callers
Function
iplHRTFCreate
core/src/core/phonon_interfaces.h:1239
↓ 11 callers
Function
iplHRTFRelease
core/src/core/phonon_interfaces.h:1258
↓ 11 callers
Method
numSpectrumSamples
core/src/core/hrtf_database.h:67
↓ 11 callers
Method
numTailSamplesRemaining
core/src/core/path_effect.cpp:245
↓ 11 callers
Method
scale
core/src/core/array_math.cpp:290
↓ 10 callers
Method
BeginBake
(BakedDataTask[] tasks, bool showModalProgressBar = false)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/Baker.cs:76
↓ 10 callers
Function
FillRandomData
core/src/benchmark/phonon_perf.cpp:59
↓ 10 callers
Function
GetCenteredElement
[4] uses an odd convention of referring to the rows and columns using centered indices, so the middle row and column are (0, 0) and the upper left wou
core/src/core/sh/spherical_harmonics.cc:361
↓ 10 callers
Function
convertVector
unity/src/native/steamaudio_unity_native.cpp:237
↓ 10 callers
Method
elapsedMicroseconds
core/src/core/profiler.cpp:42
↓ 10 callers
Method
getChannel
core/src/core/api_energy_field.cpp:85
↓ 10 callers
Method
getNumChannels
core/src/core/api_energy_field.cpp:55
↓ 10 callers
Method
getNumProbes
core/src/core/api_probes.cpp:80
↓ 10 callers
Method
hasData
core/src/core/probe_batch.h:143
↓ 10 callers
Function
iplSceneCommit
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:1032
↓ 10 callers
Method
program
core/src/core/opencl_kernel.h:37
↓ 10 callers
Method
reconstruct
core/src/core/reconstructor.cpp:74
↓ 10 callers
Method
scaleAccum
core/src/core/api_energy_field.cpp:160
↓ 10 callers
Function
speakerLayoutForNumChannels
fmod/src/steamaudio_fmod.cpp:56
↓ 10 callers
Method
write
core/src/core/audio_buffer.cpp:69
↓ 9 callers
Method
AddToScene
(Scene scene)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/StaticMesh.cs:122
↓ 9 callers
Function
BenchmarkBakingForSettings
core/src/benchmark/benchmark_baking.cpp:28
↓ 9 callers
Function
GetProbeData
core/src/benchmark/benchmark_baking.cpp:71
↓ 9 callers
Function
NumChannelsForOrder
wwise/src/SoundEnginePlugin/SteamAudioCommon.cpp:436
↓ 9 callers
Method
addProbeBatch
core/src/core/api_simulator.cpp:94
↓ 9 callers
Method
apply
core/src/core/iir.cpp:352
↓ 9 callers
Method
elapsedSeconds
core/src/core/profiler.cpp:30
↓ 9 callers
Method
evaluate
core/src/core/sh.cpp:76
↓ 9 callers
Function
iplAudioBufferAllocate
core/src/core/phonon_interfaces.h:1167
↓ 9 callers
Function
iplAudioBufferFree
core/src/core/phonon_interfaces.h:1178
↓ 9 callers
Method
isOccluded
core/src/core/bvh.cpp:358
↓ 9 callers
Function
numChannelsForOrder
unity/src/native/steamaudio_unity_native.cpp:226
↓ 9 callers
Method
scene
core/src/core/embree_scene.h:56
↓ 8 callers
Method
Commit
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/Scene.cs:108
↓ 8 callers
Method
ScheduleCommitScene
Call this function to request that changes to a scene be committed. Call only when changes have happened.
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:523
↓ 8 callers
Method
UpdateParameters
(SteamAudioSource source)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/AudioEngineSource.cs:31
↓ 8 callers
Method
Write
* Sets the reference to a new value. * * The reference is retained, so the caller can release the passed-in reference after calling this
wwise/src/SoundEnginePlugin/SteamAudioCommon.h:121
↓ 8 callers
Method
addJob
core/src/core/job_graph.cpp:43
↓ 8 callers
Function
benchmarkProbeLookupForSettings
core/src/benchmark/benchmark_probelookup.cpp:32
↓ 8 callers
Method
boundingBox
core/src/core/static_mesh.h:90
↓ 8 callers
Function
get1
Get the value in lane 0.
core/src/core/sse_float4.h:229
↓ 8 callers
Function
iplProbeBatchRelease
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:2134
↓ 8 callers
Function
iplSerializedObjectCreate
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:757
↓ 8 callers
Function
iplStaticMeshAdd
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:1091
↓ 8 callers
Method
lengthSquared
Calculates the squared length of this vector.
core/src/core/vector.h:218
↓ 8 callers
Function
loadHRTF
core/src/itest/helpers.cpp:28
↓ 8 callers
Method
pointAtDistance
core/src/core/ray.h:38
↓ 8 callers
Method
read
core/src/core/audio_buffer.cpp:58
↓ 8 callers
Function
replicateLower
core/src/core/avx_float8.h:117
↓ 8 callers
Method
transformDirectionFromWorldToLocal
Transforms a direction from world space (the canonical coordinate space) to this coordinate space.
core/src/core/coordinate_space.h:115
↓ 7 callers
Method
Create
(AudioEngineType type)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/AudioEngineState.cs:40
↓ 7 callers
Method
Get
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/ProbeBatch.cs:47
↓ 7 callers
Method
Get
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/Simulator.cs:124
↓ 7 callers
Method
GetAsset
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioProbeBatch.cs:58
↓ 7 callers
Method
GetRealTimeSettings
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioManager.cpp:499
↓ 7 callers
Method
createInstancedMesh
core/src/core/scene.cpp:87
↓ 7 callers
Method
getTriangleIndex
core/src/core/bvh.h:57
↓ 7 callers
Function
iplHRTFRelease
fmod/include/phonon/phonon_interfaces.h:1258
↓ 7 callers
Function
iplReflectionMixerRelease
fmod/include/phonon/phonon_interfaces.h:1969
↓ 7 callers
Function
iplSceneRelease
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:989
↓ 7 callers
Function
iplSimulatorRelease
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:2296
↓ 7 callers
Function
sub
Returns a - b.
core/src/core/sse_float4.h:40
↓ 6 callers
Function
BenchmarkDirectSoundEffectWithOptions
core/src/benchmark/benchmark_directsoundeffect.cpp:25
↓ 6 callers
Function
BenchmarkReflectionsForScene
core/src/benchmark/benchmark_reflections.cpp:75
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