MCPcopy Create free account

hub / github.com/ValveSoftware/steam-audio / functions

Functions3,917 in github.com/ValveSoftware/steam-audio

↓ 14 callersFunctionunitVector
unity/src/native/steamaudio_unity_native.cpp:244
↓ 13 callersFunctionEvalSH
core/src/core/sh/spherical_harmonics.cc:530
↓ 13 callersMethodaddProbe
core/src/core/api_probes.cpp:199
↓ 13 callersMethodaddProbeArray
core/src/core/api_probes.cpp:210
↓ 13 callersMethodaddStaticMesh
core/src/core/scene.cpp:94
↓ 13 callersMethodapi
core/src/core/radeonrays_device.h:47
↓ 13 callersMethodcontains
Checks whether the box contains a given point.
core/src/core/box.h:50
↓ 13 callersMethodidentity
Sets this matrix to be the identity matrix.
core/src/core/matrix.h:315
↓ 13 callersFunctioniplAudioBufferAllocate
fmod/include/phonon/phonon_interfaces.h:1167
↓ 13 callersFunctioniplSerializedObjectRelease
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:775
↓ 13 callersMethodpop
Pops the topmost element off the stack, and returns it.
core/src/core/stack.h:49
↓ 13 callersMethodsetFilter
core/src/core/iir.cpp:299
↓ 12 callersFunctionBenchmarkAmbisonicsBinauralForOrder
core/src/benchmark/benchmark_ambisonicsbinaural.cpp:26
↓ 12 callersFunctionEvalSHSlow
core/src/core/sh/spherical_harmonics.cc:505
↓ 12 callersFunctionGetCoefficientCount
Get the total number of coefficients for a function represented by all spherical harmonic basis of degree <= @order (it is a point of confusion that t
core/src/core/sh/spherical_harmonics.h:39
↓ 12 callersMethodHumanReadableDataSize
(int dataSize)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/Common.cs:168
↓ 12 callersFunctionLoadObj
core/src/benchmark/phonon_perf.cpp:65
↓ 12 callersFunctionToVector
core/src/core/sh/spherical_harmonics.cc:488
↓ 12 callersFunctionValidateBinauralEffect
core/src/test/BinauralEffect.test.cpp:45
↓ 12 callersFunctionbenchmarkPathEffectInitialization
core/src/benchmark/benchmark_patheffect.cpp:25
↓ 12 callersFunctionbenchmarkPathEffectWithParams
core/src/benchmark/benchmark_patheffect.cpp:71
↓ 12 callersFunctioncross
fmod/src/steamaudio_fmod.cpp:116
↓ 12 callersMethodgrowToContain
core/src/core/bvh.h:127
↓ 12 callersFunctioniplSourceRelease
fmod/include/phonon/phonon_interfaces.h:2391
↓ 12 callersFunctionmeasureHeap
core/src/test/Memory.test.cpp:40
↓ 12 callersFunctionnumChannelsForOrder
fmod/src/steamaudio_fmod.cpp:83
↓ 12 callersFunctionreplicateUpper
core/src/core/avx_float8.h:122
↓ 12 callersMethodrrBuffer
core/src/core/radeonrays_device.h:86
↓ 12 callersMethodtriangles
core/src/core/mesh.h:63
↓ 12 callersMethodvertices
core/src/core/mesh.h:53
↓ 11 callersFunctionCalcNumChannelsForAmbisonicOrder
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioCommon.cpp:128
↓ 11 callersFunctionP
P is a helper function defined in [4] that is used by the functions U, V, W. This should not be called on its own, as U, V, and W (and their coefficie
core/src/core/sh/spherical_harmonics.cc:372
↓ 11 callersMethodRemove
wwise/src/SoundEnginePlugin/SteamAudioCommon.cpp:46
↓ 11 callersFunctionToSphericalCoords
core/src/core/sh/spherical_harmonics.cc:493
↓ 11 callersMethodcontext
core/src/core/util.h:81
↓ 11 callersFunctiongetSplitComplex
core/src/core/vdsp_array_math.cpp:29
↓ 11 callersFunctioniplHRTFCreate
core/src/core/phonon_interfaces.h:1239
↓ 11 callersFunctioniplHRTFRelease
core/src/core/phonon_interfaces.h:1258
↓ 11 callersMethodnumSpectrumSamples
core/src/core/hrtf_database.h:67
↓ 11 callersMethodnumTailSamplesRemaining
core/src/core/path_effect.cpp:245
↓ 11 callersMethodscale
core/src/core/array_math.cpp:290
↓ 10 callersMethodBeginBake
(BakedDataTask[] tasks, bool showModalProgressBar = false)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/Baker.cs:76
↓ 10 callersFunctionFillRandomData
core/src/benchmark/phonon_perf.cpp:59
↓ 10 callersFunctionGetCenteredElement
[4] uses an odd convention of referring to the rows and columns using centered indices, so the middle row and column are (0, 0) and the upper left wou
core/src/core/sh/spherical_harmonics.cc:361
↓ 10 callersFunctionconvertVector
unity/src/native/steamaudio_unity_native.cpp:237
↓ 10 callersMethodelapsedMicroseconds
core/src/core/profiler.cpp:42
↓ 10 callersMethodgetChannel
core/src/core/api_energy_field.cpp:85
↓ 10 callersMethodgetNumChannels
core/src/core/api_energy_field.cpp:55
↓ 10 callersMethodgetNumProbes
core/src/core/api_probes.cpp:80
↓ 10 callersMethodhasData
core/src/core/probe_batch.h:143
↓ 10 callersFunctioniplSceneCommit
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:1032
↓ 10 callersMethodprogram
core/src/core/opencl_kernel.h:37
↓ 10 callersMethodreconstruct
core/src/core/reconstructor.cpp:74
↓ 10 callersMethodscaleAccum
core/src/core/api_energy_field.cpp:160
↓ 10 callersFunctionspeakerLayoutForNumChannels
fmod/src/steamaudio_fmod.cpp:56
↓ 10 callersMethodwrite
core/src/core/audio_buffer.cpp:69
↓ 9 callersMethodAddToScene
(Scene scene)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/StaticMesh.cs:122
↓ 9 callersFunctionBenchmarkBakingForSettings
core/src/benchmark/benchmark_baking.cpp:28
↓ 9 callersFunctionGetProbeData
core/src/benchmark/benchmark_baking.cpp:71
↓ 9 callersFunctionNumChannelsForOrder
wwise/src/SoundEnginePlugin/SteamAudioCommon.cpp:436
↓ 9 callersMethodaddProbeBatch
core/src/core/api_simulator.cpp:94
↓ 9 callersMethodapply
core/src/core/iir.cpp:352
↓ 9 callersMethodelapsedSeconds
core/src/core/profiler.cpp:30
↓ 9 callersMethodevaluate
core/src/core/sh.cpp:76
↓ 9 callersFunctioniplAudioBufferAllocate
core/src/core/phonon_interfaces.h:1167
↓ 9 callersFunctioniplAudioBufferFree
core/src/core/phonon_interfaces.h:1178
↓ 9 callersMethodisOccluded
core/src/core/bvh.cpp:358
↓ 9 callersFunctionnumChannelsForOrder
unity/src/native/steamaudio_unity_native.cpp:226
↓ 9 callersMethodscene
core/src/core/embree_scene.h:56
↓ 8 callersMethodCommit
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/Scene.cs:108
↓ 8 callersMethodScheduleCommitScene
Call this function to request that changes to a scene be committed. Call only when changes have happened.
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioManager.cs:523
↓ 8 callersMethodUpdateParameters
(SteamAudioSource source)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/AudioEngineSource.cs:31
↓ 8 callersMethodWrite
* Sets the reference to a new value. * * The reference is retained, so the caller can release the passed-in reference after calling this
wwise/src/SoundEnginePlugin/SteamAudioCommon.h:121
↓ 8 callersMethodaddJob
core/src/core/job_graph.cpp:43
↓ 8 callersFunctionbenchmarkProbeLookupForSettings
core/src/benchmark/benchmark_probelookup.cpp:32
↓ 8 callersMethodboundingBox
core/src/core/static_mesh.h:90
↓ 8 callersFunctionget1
Get the value in lane 0.
core/src/core/sse_float4.h:229
↓ 8 callersFunctioniplProbeBatchRelease
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:2134
↓ 8 callersFunctioniplSerializedObjectCreate
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:757
↓ 8 callersFunctioniplStaticMeshAdd
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:1091
↓ 8 callersMethodlengthSquared
Calculates the squared length of this vector.
core/src/core/vector.h:218
↓ 8 callersFunctionloadHRTF
core/src/itest/helpers.cpp:28
↓ 8 callersMethodpointAtDistance
core/src/core/ray.h:38
↓ 8 callersMethodread
core/src/core/audio_buffer.cpp:58
↓ 8 callersFunctionreplicateLower
core/src/core/avx_float8.h:117
↓ 8 callersMethodtransformDirectionFromWorldToLocal
Transforms a direction from world space (the canonical coordinate space) to this coordinate space.
core/src/core/coordinate_space.h:115
↓ 7 callersMethodCreate
(AudioEngineType type)
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/AudioEngineState.cs:40
↓ 7 callersMethodGet
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/ProbeBatch.cs:47
↓ 7 callersMethodGet
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/Simulator.cs:124
↓ 7 callersMethodGetAsset
()
unity/src/project/SteamAudioUnity/Assets/Plugins/SteamAudio/Scripts/Runtime/SteamAudioProbeBatch.cs:58
↓ 7 callersMethodGetRealTimeSettings
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudio/Private/SteamAudioManager.cpp:499
↓ 7 callersMethodcreateInstancedMesh
core/src/core/scene.cpp:87
↓ 7 callersMethodgetTriangleIndex
core/src/core/bvh.h:57
↓ 7 callersFunctioniplHRTFRelease
fmod/include/phonon/phonon_interfaces.h:1258
↓ 7 callersFunctioniplReflectionMixerRelease
fmod/include/phonon/phonon_interfaces.h:1969
↓ 7 callersFunctioniplSceneRelease
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:989
↓ 7 callersFunctioniplSimulatorRelease
unreal/src/SteamAudioUnreal/Plugins/SteamAudio/Source/SteamAudioSDK/include/phonon_interfaces.h:2296
↓ 7 callersFunctionsub
Returns a - b.
core/src/core/sse_float4.h:40
↓ 6 callersFunctionBenchmarkDirectSoundEffectWithOptions
core/src/benchmark/benchmark_directsoundeffect.cpp:25
↓ 6 callersFunctionBenchmarkReflectionsForScene
core/src/benchmark/benchmark_reflections.cpp:75
← previousnext →101–200 of 3,917, ranked by callers