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hub / github.com/ValveSoftware/source-sdk-2013 / HurtEntity

Method HurtEntity

src/game/server/triggers.cpp:744–796  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: When touched, a hurt trigger does m_flDamage points of damage each half-second. Input : pOther - The entity that is touching us. -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 12

GuessDamageForceFunction · 0.85
WorldSpaceCenterMethod · 0.80
CalcNearestPointMethod · 0.80
SetDamagePositionMethod · 0.80
SetDamageForceMethod · 0.80
FireOutputMethod · 0.80
IsPlayerMethod · 0.45
IsConnectedMethod · 0.45
TakeHealthMethod · 0.45
CollisionPropMethod · 0.45
TakeDamageMethod · 0.45
AddToTailMethod · 0.45

Tested by

no test coverage detected