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hub / github.com/ValveSoftware/source-sdk-2013 / FireOutput

Method FireOutput

src/game/server/cbase.cpp:306–418  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Fires the event, causing a sequence of action to occur in other ents. Input : pActivator - Entity that initiated this sequence of actions. pCaller - Entity that is actually causing the event. -----------------------------------------------------------------------------

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Callers 15

SetStateMethod · 0.80
RoundTimerSetupThinkMethod · 0.80
RoundTimerThinkMethod · 0.80
WindThinkMethod · 0.80
OnPickedUpMethod · 0.80
DefaultTouchMethod · 0.80
PlayerGotOnMethod · 0.80
PlayerGotOffMethod · 0.80
MyTouchMethod · 0.80
TeleportAllPlayersMethod · 0.80
ReturnAllPlayersMethod · 0.80
ScorePointsForTeamMethod · 0.80

Calls 6

GetEntityNameMethod · 0.80
DrawOutputOverlayMethod · 0.80
DevMsgFunction · 0.70
AddEventMethod · 0.45
SetStringMethod · 0.45
SetMethod · 0.45

Tested by

no test coverage detected