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hub / github.com/ValveSoftware/source-sdk-2013 / TakeDamage

Method TakeDamage

src/game/server/baseentity.cpp:1646–1766  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Scale damage done and call OnTakeDamage -----------------------------------------------------------------------------

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Callers 15

RadiusDamageMethod · 0.45
ApplyMultiDamageFunction · 0.45
RingOfFireAttackMethod · 0.45
TouchMethod · 0.45
ShockVictimMethod · 0.45
ApplyToEntityMethod · 0.45
FOR_EACH_VEC_BACKFunction · 0.45
Think_EmitMethod · 0.45
ShieldTouchMethod · 0.45
DetonateMethod · 0.45
OnSwingHitMethod · 0.45

Calls 15

DevWarningFunction · 0.85
PhysCallbackDamageFunction · 0.85
ScriptHookEnabledFunction · 0.85
RunScriptHookFunction · 0.85
ToEntFunction · 0.85
ScaleDamageMethod · 0.80
GetInflictorMethod · 0.80
GetMaxDamageMethod · 0.80
GetDamageBonusMethod · 0.80
GetBaseDamageMethod · 0.80
GetDamageForForceCalcMethod · 0.80

Tested by

no test coverage detected