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github.com/ValveSoftware/source-sdk-2013
/ PhysCallbackDamage
Function
PhysCallbackDamage
src/game/server/physics.cpp:2755–2760 ·
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Source
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Callers
11
ShouldFreezeObject
Method · 0.85
VPhysicsShadowCollision
Method · 0.85
VPhysicsCollision
Method · 0.85
VPhysicsCollision
Method · 0.85
VPhysicsCollision
Method · 0.85
VPhysicsCollision
Method · 0.85
TakeDamage
Method · 0.85
TakeDamageFromPhysicsImpact
Method · 0.85
VPhysicsCollision
Method · 0.85
TakeDamageFromPhysicsImpact
Method · 0.85
VPhysicsShadowCollision
Method · 0.85
Calls
8
Assert
Function · 0.85
AddDamageEvent
Method · 0.80
GetInflictor
Method · 0.80
PhysIsInCallback
Function · 0.70
DevMsg
Function · 0.70
VPhysicsGetObject
Method · 0.45
GetClassname
Method · 0.45
TakeDamage
Method · 0.45
Tested by
no test coverage detected