MCPcopy Create free account

hub / github.com/ValveSoftware/GameNetworkingSockets / functions

Functions2,739 in github.com/ValveSoftware/GameNetworkingSockets

↓ 2 callersMethodN50
src/steamnetworkingsockets/steamnetworking_stats.h:151
↓ 2 callersMethodN75
src/steamnetworkingsockets/steamnetworking_stats.h:150
↓ 2 callersMethodN90
src/steamnetworkingsockets/steamnetworking_stats.h:149
↓ 2 callersMethodN95
src/steamnetworkingsockets/steamnetworking_stats.h:148
↓ 2 callersMethodN97
src/steamnetworkingsockets/steamnetworking_stats.h:147
↓ 2 callersMethodN99
src/steamnetworkingsockets/steamnetworking_stats.h:146
↓ 2 callersMethodNDead
src/steamnetworkingsockets/steamnetworking_stats.h:153
↓ 2 callersFunctionNetAdrToSteamNetworkingIPAddr
src/steamnetworkingsockets/steamnetworkingsockets_internal.h:614
↓ 2 callersMethodNext
src/public/tier1/utllinkedlist.h:316
↓ 2 callersFunctionNukeProcess
We do this because I won't want to figure out how to cleanly shut down the thread that is reading from stdin.
examples/example_chat.cpp:44
↓ 2 callersMethodOnSteamNetConnectionStatusChanged
examples/example_chat.cpp:390
↓ 2 callersFunctionOneTimeCryptoInitOpenSSL
src/common/crypto_openssl.cpp:25
↓ 2 callersFunctionOpenRawUDPSocket
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_socketthread.cpp:2180
↓ 2 callersFunctionOpenSSHBinaryBeginSubBlock
src/common/keypair.cpp:173
↓ 2 callersFunctionOpenSSHBinaryEndSubBlock
src/common/keypair.cpp:180
↓ 2 callersFunctionOpenUDPSocketBoundToSockAddr
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_socketthread.cpp:1360
↓ 2 callersFunctionParseCandidate
src/external/steamwebrtc/webrtc_sdp.cc:1044
↓ 2 callersFunctionParseCertFromBase64
src/steamnetworkingsockets/steamnetworkingsockets_certs.cpp:307
↓ 2 callersFunctionParseFailedGetValue
|line| is the failing line. The failure is due to the fact that it failed to get the value of |attribute|.
src/external/steamwebrtc/webrtc_sdp.cc:470
↓ 2 callersFunctionParseIPv6Addr
src/tier1/ipv6text.c:140
↓ 2 callersFunctionParseLogLevelValue
tests/test_p2p.cpp:100
↓ 2 callersMethodPeekPut
----------------------------------------------------------------------------- What am I reading? -----------------------------------------------------
src/public/tier1/utlbuffer.h:546
↓ 2 callersFunctionPeerAckedLifetime
src/steamnetworkingsockets/steamnetworking_statsutils.h:783
↓ 2 callersFunctionPktsRecvDropped
src/steamnetworkingsockets/steamnetworking_statsutils.h:643
↓ 2 callersFunctionPktsRecvDuplicate
src/steamnetworkingsockets/steamnetworking_statsutils.h:646
↓ 2 callersFunctionPktsRecvLurch
src/steamnetworkingsockets/steamnetworking_statsutils.h:647
↓ 2 callersFunctionPktsRecvOutOfOrder
src/steamnetworkingsockets/steamnetworking_statsutils.h:644
↓ 2 callersFunctionPlat_RelativeTicks
src/tier0/platformtime.cpp:86
↓ 2 callersMethodPopulate
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_udp.cpp:1023
↓ 2 callersMethodPopulateMessage
src/steamnetworkingsockets/steamnetworkingsockets_stats.cpp:618
↓ 2 callersMethodPopulateRendezvousMsg
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_p2p_ice.cpp:648
↓ 2 callersFunctionPrintDHKey
src/steamnetworkingsockets/certtool/steamnetworkingsockets_certtool.cpp:467
↓ 2 callersFunctionPrintRouteInfo
Print a parseable route summary for the active connection. Output format: "TEST ROUTE: addr=<ip:port> type=<local|udp|relay>"
tests/test_p2p.cpp:139
↓ 2 callersMethodProcess
src/steamnetworkingsockets/steamnetworking_statsutils.h:79
↓ 2 callersFunctionProcessDeferredOperations
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_socketthread.cpp:2844
↓ 2 callersMethodProcessPacket
src/steamnetworkingsockets/steamnetworking_statsutils.h:107
↓ 2 callersMethodProcessPacket
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_p2p_ice.cpp:745
↓ 2 callersFunctionProcessPendingDestroyClosedRawUDPSockets
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_socketthread.cpp:2820
↓ 2 callersFunctionPublicKeyAsAuthorizedKeys
src/steamnetworkingsockets/certtool/steamnetworkingsockets_certtool.cpp:195
↓ 2 callersMethodPurgeAndDeleteElements
src/public/tier1/utlvector.h:1331
↓ 2 callersMethodPutString
----------------------------------------------------------------------------- Writes a null-terminated string ----------------------------------------
src/tier1/utlbuffer.cpp:1252
↓ 2 callersFunctionQ_nibble
tests/test_crypto.cpp:22
↓ 2 callersMethodQueueTask
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_taskqueue.cpp:50
↓ 2 callersFunctionRandomJitter
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_socketthread.cpp:1182
↓ 2 callersFunctionReadAnyMappedAddress
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_ice_client.cpp:312
↓ 2 callersFunctionReadXORAddressAttribute
Decode any XOR-encoded address attribute (XOR-MAPPED-ADDRESS, XOR-RELAYED-ADDRESS, etc.). Does NOT check the attribute type -- callers are responsible
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_ice_client.cpp:197
↓ 2 callersMethodReceiveMessagesOnPollGroup
src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp:1487
↓ 2 callersMethodReceivedMessage
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_connections.cpp:2717
↓ 2 callersMethodReceived_ChallengeOrConnectRequest
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_udp.cpp:1727
↓ 2 callersMethodReceived_ConnectionClosed
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_udp.cpp:462
↓ 2 callersMethodRecvRendezvous
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_p2p_webrtc.cpp:192
↓ 2 callersMethodRelease
examples/trivial_signaling_client.cpp:393
↓ 2 callersMethodRemoveFromPollGroup
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_connections.cpp:752
↓ 2 callersMethodRemoveRefCountReliableSegment
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_snp.cpp:202
↓ 2 callersMethodRemoveReliableSegmentFromRetryList
Called when a reliable segment is scheduled for retry, and we need to un-schedule it
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_snp.h:450
↓ 2 callersFunctionResetConnectionCounters
Reset all per-connection counters. Called at the start of each new connection.
tests/test_p2p.cpp:157
↓ 2 callersFunctionResolveHostname
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_socketthread.cpp:3967
↓ 2 callersMethodRetriggerNow
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_ice_client.cpp:911
↓ 2 callersMethodRun
examples/example_chat.cpp:234
↓ 2 callersFunctionSHA1Transform
src/external/sha1-wpa/sha1-internal.c:166
↓ 2 callersFunctionSHAPrintContext
SAK */
src/external/sha1-wpa/sha1-internal.c:151
↓ 2 callersMethodSNP_BHasAnyBufferedRecvData
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_snp.cpp:4790
↓ 2 callersMethodSNP_BHasAnyUnackedSentReliableData
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_connections.h:585
↓ 2 callersMethodSNP_SendPacket
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_snp.cpp:1842
↓ 2 callersMethodSchedule
Schedule to invoke the method at the specified time. You must have previously specified the target object and method.
src/steamnetworkingsockets/steamnetworkingsockets_thinker.h:113
↓ 2 callersFunctionSeedWeakRandomGenerator
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel_misc.cpp:38
↓ 2 callersMethodSend
tests/test_connection.cpp:169
↓ 2 callersMethodSend
Send a raw line to the signaling server. No fault injection here; fault injection for ICE signals lives in ConnectionSignaling::SendSignal.
examples/trivial_signaling_client.cpp:197
↓ 2 callersMethodSendEncryptedDataChunk
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_udp.cpp:537
↓ 2 callersFunctionSendP2PRejection
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_p2p.cpp:2795
↓ 2 callersMethodSetActiveConnection
src/steamnetworkingsockets/clientlib/csteamnetworkingmessages.cpp:285
↓ 2 callersMethodSetConfigValue
src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp:2208
↓ 2 callersMethodSetConnectionPollGroup
src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp:1458
↓ 2 callersMethodSetFromOpenSSHAuthorizedKeys
src/common/keypair.cpp:659
↓ 2 callersMethodSetInvalid
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_p2p.h:153
↓ 2 callersMethodSetPollGroup
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_connections.cpp:781
↓ 2 callersMethodSetPtr
include/steam/steamnetworkingtypes.h:1786
↓ 2 callersMethodSetRawDataAndWipeInput
src/common/keypair.cpp:299
↓ 2 callersMethodSetSteamID
include/steam/steamnetworkingtypes.h:1916
↓ 2 callersMethodSetUserData
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_connections.cpp:1842
↓ 2 callersMethodSetupReliable
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_snp.cpp:1713
↓ 2 callersMethodShutdown
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_snp.cpp:68
↓ 2 callersFunctionSteamGameServerNetworkingSockets
include/steam/isteamnetworkingsockets.h:960
↓ 2 callersFunctionSteamNetworkingIdentityFromLegacyBinaryProtobufMsg
Returns: -1 Bogus data 0 Unknown type 1 OK
src/steamnetworkingsockets/steamnetworkingsockets_certs.cpp:40
↓ 2 callersFunctionSteamNetworkingIdentityFromSignedCert
src/steamnetworkingsockets/steamnetworkingsockets_certs.cpp:173
↓ 2 callersFunctionSteamNetworkingSockets_InternalPoll
Polling function. On entry: lock is held *exactly once Returns: true - we want to keep running, lock is held Returns: false - stop request detected, l
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_socketthread.cpp:3271
↓ 2 callersFunctionSteamNetworkingSockets_SetLockWaitWarningThreshold
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel_misc.cpp:450
↓ 2 callersFunctionStopServiceThread
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_socketthread.cpp:3451
↓ 2 callersMethodSwap
----------------------------------------------------------------------------- Fast swap --------------------------------------------------------------
src/tier1/utlbuffer.cpp:1603
↓ 2 callersFunctionSymmetricAuthDecryptRepeatedly
----------------------------------------------------------------------------- Purpose: Performs specified # of symmetric descryptions ----------------
tests/test_crypto.cpp:719
↓ 2 callersFunctionSymmetricAuthEncryptRepeatedly
----------------------------------------------------------------------------- Purpose: Performs specified # of symmetric encryptions -----------------
tests/test_crypto.cpp:696
↓ 2 callersFunctionTEST_ICE_ctr_Reset
src/steamnetworkingsockets/clientlib/steamnetworkingsockets_ice_client.cpp:826
↓ 2 callersFunctionTEST_Init
tests/test_common.cpp:110
↓ 2 callersFunctionTEST_InitLog
tests/test_common.cpp:95
↓ 2 callersFunctionTEST_Kill
tests/test_common.cpp:151
↓ 2 callersFunctionThinkInternal
src/steamnetworkingsockets/steamnetworking_statsutils.h:851
↓ 2 callersMethodTimeRecvMostRecentPing
Time when the most recent ping was received
src/steamnetworkingsockets/steamnetworking_statsutils.h:143
↓ 2 callersMethodToSockadr
----------------------------------------------------------------------------- Purpose: Convert this m_unIPv4+port to a 'sockaddr' structure ----------
src/tier1/netadr.cpp:627
↓ 2 callersMethodToString
include/steam/isteamnetworkingutils.h:483
↓ 2 callersMethodTrackSentMessageExpectingSeqNumAck
src/steamnetworkingsockets/steamnetworking_statsutils.h:1216
← previousnext →601–700 of 2,739, ranked by callers