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Types & classes269 in github.com/Ubpa/Utopia

↓ 32 callersClassVertex
src/test/App/common/GeometryGenerator.h:28
↓ 2 callersClassImage
include/Utopia/Core/Image.h:13
↓ 2 callersClassTextureCube
include/Utopia/Render/TextureCube.h:13
ClassA
src/test/Asset/05_serialize/00_world/main.cpp:28
ClassAnimateMeshSystem
src/test/App/03_dynamic_mesh/DynamicMeshApp.cpp:26
ClassAnimateMeshSystem
src/test/App/05_DX12App/MyDX12App.cpp:37
ClassAnimateMeshSystem
src/test/App/04_imgui/ImGuiApp.cpp:33
ClassArrayTraits
include/Utopia/Core/Traits.h:36
ClassArrayTraits<T[N]>
include/Utopia/Core/Traits.h:80
ClassArrayTraits<bbox<T, N>>
include/Utopia/Core/Traits.h:65
ClassArrayTraits<euler<T>>
include/Utopia/Core/Traits.h:73
ClassArrayTraits<hvec<T, N>>
include/Utopia/Core/Traits.h:66
ClassArrayTraits<mat<T, N>>
include/Utopia/Core/Traits.h:67
ClassArrayTraits<normal<T>>
include/Utopia/Core/Traits.h:74
ClassArrayTraits<point<T, N>>
include/Utopia/Core/Traits.h:68
ClassArrayTraits<quat<T>>
include/Utopia/Core/Traits.h:75
ClassArrayTraits<rgb<T>>
include/Utopia/Core/Traits.h:76
ClassArrayTraits<rgba<T>>
include/Utopia/Core/Traits.h:77
ClassArrayTraits<scale<T, N>>
include/Utopia/Core/Traits.h:69
ClassArrayTraits<std::array<T, N>>
include/Utopia/Core/Traits.h:64
ClassArrayTraits<svec<T>>
include/Utopia/Core/Traits.h:78
ClassArrayTraits<transform<T>>
include/Utopia/Core/Traits.h:79
ClassArrayTraits<triangle<T, N>>
include/Utopia/Core/Traits.h:70
ClassArrayTraits<val<T, N>>
include/Utopia/Core/Traits.h:71
ClassArrayTraits<vec<T, N>>
include/Utopia/Core/Traits.h:72
ClassArrayTraitsBase
include/Utopia/Core/Traits.h:39
ClassAsset
src/Asset/AssetMngr.cpp:41
ClassAssetMngr
ref: https://docs.unity3d.com/ScriptReference/AssetDatabase.html asset: a file stored in hard disk support - basic: .lua, .hlsl, .shader, image(.jpg,
include/Utopia/Asset/AssetMngr.h:26
ClassAssetMngr::Impl
src/Asset/AssetMngr.cpp:38
EnumBlend
include/Utopia/Render/RenderState.h:26
EnumBlendOp
include/Utopia/Render/RenderState.h:46
ClassBlendState
op(src * src_rgb, dest * dest_rgb)
include/Utopia/Render/RenderState.h:55
ClassCamera
include/Utopia/Render/Components/Camera.h:6
ClassCameraConstants
src/Render/DX12/StdPipeline.cpp:68
ClassCameraData
include/Utopia/Render/DX12/PipelineBase.h:31
ClassCameraSystem
include/Utopia/Render/Systems/CameraSystem.h:6
ClassChildren
include/Utopia/Core/Components/Children.h:7
EnumColor
src/test/Asset/05_serialize/00_world/main.cpp:22
EnumCompareFunc
include/Utopia/Render/RenderState.h:15
EnumCullMode
include/Utopia/Render/RenderState.h:9
ClassD3D12_CPU_DESCRIPTOR_HANDLE
include/_deps/imgui/imgui_impl_dx12.h:24
ClassD3D12_GPU_DESCRIPTOR_HANDLE
include/_deps/imgui/imgui_impl_dx12.h:25
ClassD3DApp
src/test/App/common/d3dApp.h:22
ClassDX12App
include/Utopia/App/DX12App/DX12App.h:10
EnumDXGI_FORMAT
include/_deps/imgui/imgui_impl_dx12.h:20
ClassDefaultAsset
directory, md, etc
include/Utopia/Core/DefaultAsset.h:7
ClassDescriptorRange
include/Utopia/Render/RootParameter.h:13
ClassDeserializeContext
include/Utopia/Asset/Serializer.h:43
ClassDisk
src/Render/DX12/StdPipeline.cpp:112
ClassDynamicMeshApp
src/test/App/03_dynamic_mesh/DynamicMeshApp.cpp:85
ClassEditor
include/Utopia/App/Editor/Editor.h:6
ClassEditor::Impl
src/App/Editor/Editor.cpp:59
ClassEntityData
src/Render/DX12/StdPipeline.cpp:177
EnumFillMode
include/Utopia/Render/RenderState.h:4
ClassGameStarter
src/App/GameStarter/GameStarter.cpp:39
EnumGameState
src/App/Editor/Editor.cpp:107
ClassGameTimer
include/Utopia/Core/GameTimer.h:4
ClassGeometryGenerator
src/test/App/common/GeometryGenerator.h:21
ClassHLSLFile
include/Utopia/Render/HLSLFile.h:8
ClassHLSLFile
include/Utopia/Render/Shader.h:13
ClassHasDefinition
include/Utopia/Core/Traits.h:26
ClassHasDefinitionHelper
include/Utopia/Core/Traits.h:22
ClassHasDefinitionHelper<std::void_t<decltype(sizeof(T))>, T>
include/Utopia/Core/Traits.h:24
ClassHasTypeInfo
include/Utopia/Core/Traits.h:29
ClassHierarchy
include/Utopia/App/Editor/Components/Hierarchy.h:6
ClassHierarchySystem
include/Utopia/App/Editor/Systems/HierarchySystem.h:6
ClassIBLData
src/Render/DX12/StdPipeline.cpp:142
ClassID3D12DescriptorHeap
include/_deps/imgui/imgui_impl_dx12.h:22
ClassID3D12Device
include/Utopia/Core/ImGUIMngr.h:7
ClassID3D12Device
include/_deps/imgui/imgui_impl_dx12.h:21
ClassID3D12GraphicsCommandList
include/_deps/imgui/imgui_impl_dx12.h:23
ClassImFontAtlas
include/Utopia/Core/ImGUIMngr.h:8
ClassImGUIApp
src/test/App/04_imgui/ImGuiApp.cpp:67
ClassImGUIMngr
include/Utopia/Core/ImGUIMngr.h:13
ClassImGUIMngr::Impl
src/Core/ImGUIMngr.cpp:9
ClassImGuiContext
include/Utopia/Core/ImGUIMngr.h:9
ClassImGuiIO
include/Utopia/Core/ImGUIMngr.h:10
ClassImGuiViewportDataDx12
Helper structure we store in the void* RendererUserData field of each ImGuiViewport to easily retrieve our backend data. Main viewport created by appl
src/_deps/imgui/imgui_impl_dx12.cpp:75
ClassImGuiViewportDataWin32
Helper structure we store in the void* RenderUserData field of each ImGuiViewport to easily retrieve our backend data.
src/_deps/imgui/imgui_impl_win32.cpp:617
ClassImGui_ImplDX12_FrameContext
Buffers used for secondary viewports created by the multi-viewports systems
src/_deps/imgui/imgui_impl_dx12.cpp:65
ClassImGui_ImplDX12_RenderBuffers
Buffers used during the rendering of a frame
src/_deps/imgui/imgui_impl_dx12.cpp:56
ClassImage
include/Utopia/Render/Texture2D.h:7
ClassImage
include/Utopia/Render/TextureCube.h:11
ClassImpl
src/Asset/UShaderCompiler/UShaderCompiler.h:19
ClassImpl
include/Utopia/ScriptSystem/LuaContext.h:25
ClassImpl
include/Utopia/ScriptSystem/LuaCtxMngr.h:28
ClassImpl
include/Utopia/Render/DX12/StdPipeline.h:25
ClassImpl
include/Utopia/Render/DX12/RsrcMngrDX12.h:74
ClassImpl
include/Utopia/App/Editor/InspectorRegistry.h:78
ClassImpl
include/Utopia/App/Editor/Editor.h:24
ClassImpl
include/Utopia/Asset/AssetMngr.h:99
ClassImpl
include/Utopia/Asset/Serializer.h:100
ClassImpl
include/Utopia/Core/ImGUIMngr.h:32
ClassInitDesc
include/Utopia/Render/DX12/PipelineBase.h:25
ClassInput
include/Utopia/Core/Components/Input.h:7
ClassInputSystem
include/Utopia/Core/Systems/InputSystem.h:6
ClassInspectContext
include/Utopia/App/Editor/InspectorRegistry.h:48
ClassInspector
include/Utopia/App/Editor/Components/Inspector.h:7
ClassInspectorRegistry
include/Utopia/App/Editor/InspectorRegistry.h:41
ClassInspectorRegistry::Impl
src/App/Editor/InspectorRegistry.cpp:10
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