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github.com/Try/OpenGothic
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Functions
3,248 in github.com/Try/OpenGothic
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Functions
3,248
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Types & classes
902
↓ 11 callers
Method
get
game/ui/inventorymenu.cpp:33
↓ 11 callers
Method
isDead
game/game/gamescript.cpp:1058
↓ 11 callers
Function
mz_zip_reader_locate_file_v2
lib/miniz/miniz.c:4322
↓ 11 callers
Method
qDistTo
game/world/waypoint.cpp:56
↓ 11 callers
Method
setActive
game/graphics/effect.cpp:115
↓ 11 callers
Method
setAnim
game/world/objects/npc.cpp:908
↓ 11 callers
Method
setOrigin
game/world/bullet.cpp:78
↓ 11 callers
Method
size
game/dmusic/patternlist.cpp:256
↓ 11 callers
Method
target
game/world/objects/npc.cpp:33
↓ 11 callers
Method
tr
game/utils/keycodec.cpp:103
↓ 10 callers
Method
canSeeNpc
game/world/objects/npc.cpp:3707
↓ 10 callers
Method
execTriggerEvent
game/world/world.cpp:443
↓ 10 callers
Method
findPoint
game/world/world.cpp:757
↓ 10 callers
Method
isEmpty
game/game/inventory.cpp:92
↓ 10 callers
Method
loadParticleFx
game/gothic.cpp:267
↓ 10 callers
Function
mz_zip_reader_end_internal
lib/miniz/miniz.c:3808
↓ 10 callers
Method
rotationRad
game/world/objects/npc.cpp:634
↓ 10 callers
Method
setActive
game/world/objects/sound.cpp:132
↓ 10 callers
Method
skip
game/bink/video.cpp:754
↓ 10 callers
Method
skip
lib/edd-dbg/src/windows/mingw/file.cpp:72
↓ 10 callers
Method
time
game/world/world.cpp:352
↓ 10 callers
Method
toInt
game/game/gametime.h:14
↓ 10 callers
Method
transform
game/world/objects/npc.cpp:606
↓ 10 callers
Method
translateY
game/world/objects/npc.cpp:650
↓ 9 callers
Method
addView
game/world/world.cpp:208
↓ 9 callers
Method
bodyState
game/graphics/mesh/pose.cpp:108
↓ 9 callers
Function
comp
game/dmusic/hydra.cpp:84
↓ 9 callers
Method
hour
game/game/gametime.h:20
↓ 9 callers
Method
load
game/game/movealgo.cpp:18
↓ 9 callers
Method
load
game/graphics/shaders.cpp:14
↓ 9 callers
Method
loadVisualFx
game/gothic.cpp:263
↓ 9 callers
Method
minute
game/game/gametime.h:21
↓ 9 callers
Method
position
game/world/objects/npc.cpp:602
↓ 9 callers
Method
readListId
game/dmusic/riff.cpp:13
↓ 9 callers
Method
setAnimRotate
game/world/objects/npc.cpp:928
↓ 9 callers
Method
totalTime
game/graphics/mesh/animation.cpp:357
↓ 9 callers
Method
triggerEvent
game/world/world.cpp:439
↓ 9 callers
Method
what
lib/edd-dbg/src/windows/mingw/file.hpp:22
↓ 9 callers
Method
world
game/gothic.cpp:164
↓ 9 callers
Method
world
game/ui/inventorymenu.cpp:428
↓ 8 callers
Method
add
game/world/spaceindex.cpp:16
↓ 8 callers
Method
bindAttaches
game/graphics/effect.cpp:277
↓ 8 callers
Function
exchangeExt
game/utils/fileext.h:43
↓ 8 callers
Function
frameClamp
game/graphics/mesh/animation.cpp:25
↓ 8 callers
Method
go
lib/edd-dbg/src/windows/mingw/file.cpp:49
↓ 8 callers
Method
hasSymbolName
game/game/gamescript.cpp:1191
↓ 8 callers
Method
isFinished
game/world/bullet.cpp:91
↓ 8 callers
Method
isOpen
game/ui/inventorymenu.cpp:181
↓ 8 callers
Method
isSpellOrRune
game/world/objects/item.cpp:204
↓ 8 callers
Method
isState
game/world/objects/npc.cpp:3471
↓ 8 callers
Method
isSwim
game/world/objects/npc.cpp:966
↓ 8 callers
Method
itemCount
game/game/inventory.cpp:215
↓ 8 callers
Method
loadSoundFx
game/gothic.cpp:223
↓ 8 callers
Function
mz_zip_get_cdh
lib/miniz/miniz.c:4036
↓ 8 callers
Function
mz_zip_reader_file_stat
lib/miniz/miniz.c:7709
↓ 8 callers
Method
rand
game/game/gamescript.cpp:1219
↓ 8 callers
Method
setCount
game/world/objects/item.cpp:246
↓ 8 callers
Method
setInteraction
game/world/objects/npc.cpp:3443
↓ 8 callers
Method
setPosition
game/world/bullet.cpp:38
↓ 8 callers
Function
tinfl_decompress
lib/miniz/miniz.c:2391
↓ 8 callers
Function
toSamples
game/dmusic/mixer.cpp:16
↓ 8 callers
Method
weaponState
game/world/objects/npc.cpp:3006
↓ 7 callers
Method
addItem
game/game/inventory.cpp:222
↓ 7 callers
Method
addItem
game/world/objects/npc.cpp:2650
↓ 7 callers
Function
av_log2
game/bink/video.cpp:575
↓ 7 callers
Method
boneCount
game/graphics/mesh/pose.cpp:727
↓ 7 callers
Method
checkLoading
game/gothic.cpp:359
↓ 7 callers
Method
clear
game/world/spaceindex.cpp:5
↓ 7 callers
Method
createVm
game/gothic.cpp:556
↓ 7 callers
Method
day
game/game/gametime.h:17
↓ 7 callers
Method
find_function
lib/edd-dbg/src/windows/dll.cpp:36
↓ 7 callers
Method
isEmpty
game/world/objects/sound.cpp:76
↓ 7 callers
Method
isLocked
game/world/waypoint.h:19
↓ 7 callers
Method
len
game/graphics/mesh/pose.h:102
↓ 7 callers
Method
mainFlag
game/world/objects/item.cpp:183
↓ 7 callers
Function
mkIgen
game/dmusic/hydra.cpp:141
↓ 7 callers
Method
push
game/graphics/dynamic/visibleset.cpp:11
↓ 7 callers
Method
runEffect
game/world/world.cpp:191
↓ 7 callers
Method
setLooped
game/graphics/effect.cpp:123
↓ 7 callers
Method
u32
lib/edd-dbg/src/windows/mingw/file.cpp:98
↓ 6 callers
Method
add
game/physics/dynamicworld.cpp:352
↓ 6 callers
Method
alloc
game/graphics/objectsbucket.cpp:96
↓ 6 callers
Method
bounds
game/graphics/mdlvisual.cpp:762
↓ 6 callers
Method
changeAttribute
game/world/objects/npc.cpp:1110
↓ 6 callers
Method
currentMeleWeapon
game/world/objects/npc.cpp:2779
↓ 6 callers
Method
currentRangeWeapon
game/game/inventory.h:104
↓ 6 callers
Method
del
game/physics/dynamicworld.cpp:356
↓ 6 callers
Method
displayName
game/world/focus.cpp:30
↓ 6 callers
Function
ensure_initialized
lib/edd-dbg/src/windows/dbghelp.cpp:43
↓ 6 callers
Method
goldId
game/game/gamescript.h:93
↓ 6 callers
Method
has
game/utils/inifile.cpp:72
↓ 6 callers
Method
hasItem
game/world/objects/npc.cpp:2849
↓ 6 callers
Method
invalidate
game/graphics/objectsbucket.cpp:91
↓ 6 callers
Method
invokeState
game/game/gamescript.cpp:892
↓ 6 callers
Method
isDive
game/game/movealgo.cpp:728
↓ 6 callers
Method
iterator
game/ui/inventorymenu.cpp:41
↓ 6 callers
Function
materialTag
game/world/world.cpp:24
↓ 6 callers
Function
mz_zip_writer_create_zip64_extra_data
lib/miniz/miniz.c:5948
↓ 6 callers
Method
nestedPath
game/gothic.cpp:732
↓ 6 callers
Method
offset
lib/edd-dbg/src/windows/mingw/file.cpp:88
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