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/
github.com/TorqueGameEngines/Torque3D
/ render
Method
render
Engine/source/renderInstance/renderPassStateToken.cpp:121–125 ·
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Source
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119
}
120
121
void RenderPassStateBin::render(SceneRenderState *state)
122
{
123
if(mStateToken.isValid())
124
mStateToken->process(state, this);
125
}
126
127
void RenderPassStateBin::clear()
128
{
Callers
nothing calls this directly
Calls
2
isValid
Method · 0.45
process
Method · 0.45
Tested by
no test coverage detected