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github.com/TorqueGameEngines/Torque3D
/ onAdd
Method
onAdd
Engine/source/T3D/rigidShape.cpp:295–301 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
293
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295
bool RigidShapeData::onAdd()
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{
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if(!Parent::onAdd())
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return false;
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return true;
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}
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bool RigidShapeData::preload(bool server, String &errorStr)
Callers
nothing calls this directly
Calls
9
findNodeTransform
Method · 0.80
Point3F
Class · 0.50
warnf
Function · 0.50
set
Method · 0.45
setTransform
Method · 0.45
onNewDataBlock
Method · 0.45
registerObject
Method · 0.45
getName
Method · 0.45
convolve
Method · 0.45
Tested by
no test coverage detected