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hub / github.com/TorqueGameEngines/Torque3D / NetStringHandle

Class NetStringHandle

Engine/source/sim/netStringTable.h:35–35  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

33class NetConnection;
34
35class NetStringHandle;
36extern U32 GameAddTaggedString(const char *string);
37
38class NetStringTable

Callers 12

NetStringEventMethod · 0.85
unpackMethod · 0.85
readDemoStartBlockMethod · 0.85
RemoteCommandEventMethod · 0.85
setShapeNameMethod · 0.85
setSkinNameMethod · 0.85
shapeBase.cppFile · 0.85
setSkinNameMethod · 0.85
getImageSkinTagMethod · 0.85
resetImageSlotMethod · 0.85

Calls 2

removeStringMethod · 0.80
incStringRefMethod · 0.80

Tested by

no test coverage detected