| 76 | } |
| 77 | |
| 78 | void InitKeyHole(ObjectInfo* object, int objectNumber) |
| 79 | { |
| 80 | object = &Objects[objectNumber]; |
| 81 | if (object->loaded) |
| 82 | { |
| 83 | object->collision = KeyHoleCollision; |
| 84 | object->SetHitEffect(true); |
| 85 | } |
| 86 | } |
| 87 | |
| 88 | void InitPuzzleHole(ObjectInfo* object, int objectNumber) |
| 89 | { |
no test coverage detected