| 384 | } |
| 385 | |
| 386 | void MakeMove(int piece, int displacement) |
| 387 | { |
| 388 | int number, i; |
| 389 | |
| 390 | number = piece >= 3 ? 2 : 1; |
| 391 | if (ActiveSenetPieces[piece] != -1 && displacement && |
| 392 | (ActiveSenetPieces[piece] + displacement) <= 16 && |
| 393 | !(SenetBoard[ActiveSenetPieces[piece] + displacement] & number)) |
| 394 | { |
| 395 | SenetBoard[ActiveSenetPieces[piece]] &= ~number; |
| 396 | if (!ActiveSenetPieces[piece]) |
| 397 | { |
| 398 | for (i = 3 * number - 3; i < 3 * number; ++i) |
| 399 | { |
| 400 | if (i != piece && !ActiveSenetPieces[i]) |
| 401 | SenetBoard[0] |= number; |
| 402 | } |
| 403 | } |
| 404 | |
| 405 | ActivePiece = piece; |
| 406 | |
| 407 | ActiveSenetPieces[ActivePiece] += displacement; |
| 408 | if (ActiveSenetPieces[ActivePiece] > 4) |
| 409 | { |
| 410 | SenetBoard[ActiveSenetPieces[ActivePiece]] = 0; |
| 411 | for (i = 6 - 3 * number; i < 9 - 3 * number; ++i) |
| 412 | { |
| 413 | if (ActiveSenetPieces[i] == ActiveSenetPieces[ActivePiece]) |
| 414 | { |
| 415 | ActiveSenetPieces[i] = 0; |
| 416 | SenetBoard[0] |= 3 - number; |
| 417 | } |
| 418 | } |
| 419 | } |
| 420 | |
| 421 | if (!(ActiveSenetPieces[ActivePiece] & 3) || SenetDisplacement == 6) |
| 422 | SenetDisplacement = 0; |
| 423 | else |
| 424 | SenetDisplacement = -1; |
| 425 | |
| 426 | if (ActiveSenetPieces[ActivePiece] < 16) |
| 427 | SenetBoard[ActiveSenetPieces[ActivePiece]] |= number; |
| 428 | else |
| 429 | ActiveSenetPieces[ActivePiece] = -1; |
| 430 | } |
| 431 | } |
| 432 | |
| 433 | void GameSticksCollision(short itemNumber, ItemInfo* laraItem, CollisionInfo* coll) |
| 434 | { |
no outgoing calls
no test coverage detected