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github.com/TokisanGames/Terrain3D
/ functions
Functions
646 in github.com/TokisanGames/Terrain3D
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Functions
646
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Types & classes
37
Method
set_show_region_grid
Overlay Aliases
src/terrain_3d.h:215
Method
set_show_roughmap
src/terrain_3d_material.cpp:716
Method
set_show_roughmap
src/terrain_3d.h:237
Method
set_show_texture_height
src/terrain_3d_material.cpp:752
Method
set_show_texture_height
src/terrain_3d.h:249
Method
set_show_texture_normal
src/terrain_3d_material.cpp:758
Method
set_show_texture_normal
src/terrain_3d.h:251
Method
set_show_texture_rough
src/terrain_3d_material.cpp:764
Method
set_show_texture_rough
src/terrain_3d.h:253
Method
set_show_vertex_grid
src/terrain_3d_material.cpp:668
Method
set_show_vertex_grid
src/terrain_3d.h:219
Method
set_terrain
src/terrain_3d_editor.h:102
Method
set_texture
src/terrain_3d_assets.cpp:447
Method
set_texture_filtering
src/terrain_3d_material.cpp:610
Method
set_texture_list
src/terrain_3d_assets.cpp:455
Method
set_tool
src/terrain_3d_editor.cpp:760
Method
set_uv_scale
src/terrain_3d_texture_asset.cpp:131
Method
set_vertex_spacing
src/terrain_3d_region.h:97
Method
set_world_background
src/terrain_3d_material.cpp:604
Method
start_operation
Called on mouse click
src/terrain_3d_editor.cpp:770
Method
stop_operation
Called on left mouse button released
src/terrain_3d_editor.cpp:827
Method
string_to_location
Expects a string formatted as: "±##±##" which returns (##,##)
src/terrain_3d_util.cpp:89
Method
uninitialize
src/terrain_3d_material.cpp:581
Function
uninitialize_terrain_3d
src/register_types.cpp:29
Method
update
src/terrain_3d_material.cpp:599
Method
update
src/generated_texture.cpp:43
Method
update
src/terrain_3d_collision.cpp:286
Method
update_heights
src/terrain_3d_region.h:144
Method
update_master_heights
src/terrain_3d_data.h:405
Method
update_mesh_list
src/terrain_3d_assets.cpp:592
Method
update_region_labels
src/terrain_3d.cpp:533
Method
update_texture_list
src/terrain_3d_assets.cpp:469
Function
v2v3
Convert Vector2 to Vector3, ignoring Y
src/terrain_3d_util.h:86
Method
validate_map_size
src/terrain_3d_region.cpp:162
Method
~Terrain3D
src/terrain_3d.h:125
Method
~Terrain3DAssetResource
src/terrain_3d_asset_resource.h:19
Method
~Terrain3DAssets
src/terrain_3d_assets.h:66
Method
~Terrain3DCollision
src/terrain_3d_collision.h:64
Method
~Terrain3DData
src/terrain_3d_data.h:86
Method
~Terrain3DEditor
src/terrain_3d_editor.h:100
Method
~Terrain3DInstancer
src/terrain_3d_instancer.h:56
Method
~Terrain3DMaterial
src/terrain_3d_material.h:88
Method
~Terrain3DMeshAsset
src/terrain_3d_mesh_asset.h:67
Method
~Terrain3DMesher
src/terrain_3d_mesher.h:63
Method
~Terrain3DRegion
src/terrain_3d_region.h:65
Method
~Terrain3DTextureAsset
src/terrain_3d_texture_asset.h:32
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