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A high performance, editable terrain system for Godot 4.
Please see the featured games using Terrain3D for examples of what it can do.
Read the Introduction to understand how this terrain system works.
Read the Installation & Upgrade instructions.
Watch the tutorial videos and read through the documentation.
For support, read Getting Help and join our Discord server.
Developed for the Godot community by:
| Cory Petkovsek, Tokisan Games | |
| Roope Palmroos, Outobugi Games |
And the contribution team in AUTHORS.md and on the right of the github page.
Please see CONTRIBUTING.md if you would like to help make Terrain3D the best terrain system for Godot.
This addon has been released under the MIT License.
$ claude mcp add Terrain3D \
-- python -m otcore.mcp_server <graph>