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/
github.com/ThrowTheSwitch/Unity
/ selected
Function
selected
extras/fixture/src/unity_fixture.c:49–54 ·
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Source
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47
}
48
49
static int selected(const char* filter, const char* name)
50
{
51
if (filter == 0)
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return 1;
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return strstr(name, filter) ? 1 : 0;
54
}
55
56
static int testSelected(const char* test)
57
{
Callers
2
testSelected
Function · 0.85
groupSelected
Function · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected