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hub / github.com/ThrowTheSwitch/Unity / groupSelected

Function groupSelected

extras/fixture/src/unity_fixture.c:61–64  ·  view source on GitHub ↗

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59}
60
61static int groupSelected(const char* group)
62{
63 return selected(UnityFixture.GroupFilter, group);
64}
65
66void UnityTestRunner(unityfunction* setup,
67 unityfunction* testBody,

Callers 2

UnityTestRunnerFunction · 0.85
UnityIgnoreTestFunction · 0.85

Calls 1

selectedFunction · 0.85

Tested by

no test coverage detected