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github.com/Thinkofname/steven-go
/ functions
Functions
1,880 in github.com/Thinkofname/steven-go
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Functions
1,880
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Types & classes
530
↓ 283 callers
Method
Write
(packet protocol.Packet)
network.go:157
↓ 260 callers
Method
Read
()
network.go:153
↓ 127 callers
Method
AddDrawable
AddDrawable adds the drawable to the draw list.
ui/scene/scene.go:60
↓ 99 callers
Method
Sub
(x, y, w, h int)
render/texture.go:50
↓ 96 callers
Method
Attach
Attach changes the location where this is attached to.
ui/text.go:50
↓ 95 callers
Function
ReadVarInt
ReadVarInt reads a VarInt encoded integer from the reader.
protocol/io.go:67
↓ 95 callers
Function
WriteVarInt
WriteVarInt encodes the passed VarInt into the writer.
protocol/io.go:51
↓ 62 callers
Function
newBiome
(id int, temperature, moisture float64)
world/biome/biome.go:100
↓ 61 callers
Method
Update
(lines [4]format.AnyComponent)
blocksign.go:37
↓ 60 callers
Function
ReadString
ReadString reads a VarInt prefixed utf-8 string to the reader.
protocol/io.go:142
↓ 60 callers
Method
Set
(key string, val interface{})
block.go:48
↓ 60 callers
Function
WriteString
WriteString writes a VarInt prefixed utf-8 string to the writer.
protocol/io.go:130
↓ 60 callers
Method
X
()
ui/text.go:56
↓ 60 callers
Method
Y
()
ui/text.go:63
↓ 59 callers
Method
AttachTo
(d Drawable)
ui/ui.go:63
↓ 56 callers
Method
Z
Z returns the Z component of the position
protocol/types.go:86
↓ 52 callers
Method
Bind
Bind makes the buffer the currently active one for the given target. This will allow it to be the source of operations that act on a buffer (Data, Map
render/gl/buffer.go:78
↓ 50 callers
Method
Value
()
ui/text.go:55
↓ 49 callers
Function
registerBlockType
(name string, v Block)
blocks.go:298
↓ 48 callers
Method
String
()
block.go:69
↓ 43 callers
Method
Get
Get returns the value of the bit at the location
type/bit/set.go:36
↓ 35 callers
Method
Close
()
inventory.go:62
↓ 35 callers
Method
Register
(desc string, f interface{})
console/command.go:58
↓ 33 callers
Method
Enable
Enable enables the attribute for use in rendering.
render/gl/shader.go:155
↓ 31 callers
Method
Block
(x, y, z int)
chunk.go:77
↓ 31 callers
Method
SetDraw
(shouldDraw bool)
ui/ui.go:275
↓ 30 callers
Method
Bounds
()
entityparts.go:140
↓ 27 callers
Method
Hide
()
inventory.go:67
↓ 27 callers
Method
SetX
(x float64)
ui/text.go:57
↓ 27 callers
Function
setScreen
(s screen)
uiscreen.go:29
↓ 26 callers
Method
AddEntity
AddEntity adds the entity to all systems that are compatible with the entity.
entitysys/system.go:50
↓ 25 callers
Method
Pointer
Pointer is used to specify the format of the data in the buffer. The data will be uploaded as floats.
render/gl/shader.go:166
↓ 24 callers
Function
ReadBool
ReadBool reads a single byte from the reader as a bool.
protocol/io.go:164
↓ 24 callers
Function
WriteBool
WriteBool writes a bool to the writer as a single byte.
protocol/io.go:156
↓ 22 callers
Method
AddClick
AddClick adds a function to be called when the button is clicked
ui/button.go:49
↓ 22 callers
Method
Create
Create returns the component created by this builder
format/build.go:49
↓ 22 callers
Method
Offset
Offset is the offset from the attachment point on each axis
ui/ui.go:60
↓ 22 callers
Function
WriteByte
WriteByte writes a single byte to the writer. If the Writer is a ByteWriter then that will be used instead.
protocol/io.go:174
↓ 21 callers
Method
Doc
Doc sets the documentation for this cvar
console/cvar.go:58
↓ 21 callers
Method
SetA
(a int)
ui/text.go:92
↓ 21 callers
Method
SetY
(y float64)
ui/text.go:64
↓ 20 callers
Function
newButtonText
(str string, x, y, w, h float64)
ui.go:89
↓ 19 callers
Method
Execute
(cmd string, extra ...interface{})
console/command.go:149
↓ 18 callers
Method
Color
Color changes the color of current message
format/build.go:43
↓ 18 callers
Method
Int
Int sets the value of the uniform to the passed integer.
render/gl/shader.go:101
↓ 18 callers
Method
Parameter
Parameter returns the integer value of the parameter for this shader.
render/gl/shader.go:198
↓ 18 callers
Method
SetValue
(v int)
console/cvar.go:135
↓ 18 callers
Method
Shift
(x, y, z int)
position.go:26
↓ 17 callers
Method
Add
(msg format.AnyComponent)
chat.go:201
↓ 17 callers
Method
Float
Float sets the value of the uniform to the passed float.
render/gl/shader.go:116
↓ 17 callers
Method
Get
(level int, format TextureFormat, ty Type, pixels []byte)
render/gl/texture.go:105
↓ 17 callers
Method
Is
Is returns whether this block is a member of the passed Set
block.go:42
↓ 17 callers
Method
block
(x, y, z int)
chunk.go:234
↓ 16 callers
Method
Bytes
()
render/font.go:125
↓ 16 callers
Method
Delete
Delete deallocates the buffer and any stored data. IsValid will return false after this call.
render/gl/buffer.go:113
↓ 16 callers
Method
SignalClose
(err error)
network.go:141
↓ 15 callers
Method
Append
Append adds the message to the builder and sets it as the current target.
format/build.go:34
↓ 15 callers
Method
Close
()
resource/resource.go:177
↓ 15 callers
Method
Data
Data uploads the passed data to the gpu to be placed in this buffer. The usage specifies how the program plans to use this buffer.
render/gl/buffer.go:85
↓ 15 callers
Method
Rect
()
render/texture.go:49
↓ 15 callers
Method
RemoveEntity
RemoveEntity removes the entity from all systems it is attached too.
entitysys/system.go:75
↓ 15 callers
Method
Serialize
(w io.Writer)
protocol/types.go:26
↓ 14 callers
Method
BlockSet
()
block.go:43
↓ 14 callers
Method
Position
()
blockentity.go:66
↓ 14 callers
Method
RotateY
(an, ox, oy, oz float32)
type/vmath/aabb.go:44
↓ 13 callers
Method
Deserialize
(r io.Reader)
protocol/types.go:27
↓ 13 callers
Method
Draw
(r Region, delta float64)
ui/ui.go:56
↓ 13 callers
Method
Free
()
audio/audio.go:112
↓ 13 callers
Method
SetWidth
(w float64)
ui/image.go:70
↓ 13 callers
Method
Type
Type returns the type of the component this contains. It is genernally prefered to type switch over the result of Value().
format/components.go:45
↓ 13 callers
Method
Width
()
ui/image.go:69
↓ 13 callers
Function
addSystem
(stage entitysys.Stage, f interface{}, matchers ...entitysys.Matcher)
entity.go:63
↓ 13 callers
Method
init
(name string)
block.go:78
↓ 12 callers
Method
ShouldCullAgainst
()
block.go:62
↓ 11 callers
Method
Error
()
network.go:149
↓ 11 callers
Method
SetLayer
(l int)
ui/ui.go:301
↓ 11 callers
Method
SetPosition
(p Position)
blockentity.go:67
↓ 11 callers
Function
appendBox
(verts []*render.ModelVertex, x, y, z, w, h, d float32, textures [6]render.TextureInfo)
entitymodels.go:36
↓ 11 callers
Function
checkError
(t *testing.T, err error)
console/command_test.go:168
↓ 10 callers
Method
AddSystem
AddSystem adds the system to the container, the passed desc values will be used to match when an entity is added. f will called for all matching entit
entitysys/system.go:114
↓ 10 callers
Method
InfoLog
InfoLog returns the log from compiling the shader.
render/gl/shader.go:205
↓ 10 callers
Method
IsValid
IsValid returns whether this Buffer is still valid. A Buffer will become invalid after Delete is called.
render/gl/buffer.go:120
↓ 10 callers
Method
Matrix4
Matrix4 sets the value of the uniform to the passed matrix.
render/gl/shader.go:91
↓ 10 callers
Method
Name
()
block.go:46
↓ 10 callers
Method
Name
()
entitysys/system_test.go:27
↓ 10 callers
Method
ShiftDir
(d direction.Type)
position.go:30
↓ 10 callers
Method
UnsignedShort
UnsignedShort writes an unsigned short to the buffer
render/builder/builder.go:73
↓ 10 callers
Method
Use
Use sets this shader as the active shader. If this shader is already active this does nothing.
render/gl/shader.go:71
↓ 10 callers
Method
tick
(delta float64)
uiscreen.go:23
↓ 9 callers
Method
Remove
Remove removes the text element from the draw list.
ui/text.go:176
↓ 9 callers
Method
Size
()
ui/ui.go:57
↓ 9 callers
Method
endValue
()
encoding/json/json.go:163
↓ 9 callers
Method
newUIElement
(tex render.TextureInfo, x, y, width, height float64, tx, ty, tw, th float64)
ui/button.go:114
↓ 8 callers
Method
Callback
Callback sets the callback to be called when the value is updated
console/cvar.go:61
↓ 8 callers
Method
Disable
Disable disables the attribute for use in rendering.
render/gl/shader.go:160
↓ 8 callers
Function
InitStruct
InitStruct loads the Uniform and Attribute fields of a struct with values from the program using the name from the 'gl' struct tag.
render/shader.go:65
↓ 8 callers
Method
Len
()
chunk.go:736
↓ 8 callers
Function
NewContainer
NewContainer creates a new Container.
entitysys/system.go:44
↓ 8 callers
Method
SetName
(string)
entitysys/system_test.go:28
↓ 8 callers
Method
Show
()
inventory.go:71
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