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Functions3,317 in github.com/ThePhysicsGuys/Physics3D

↓ 3 callersFunctionterminateGLFW
application/view/screen.cpp:73
↓ 3 callersMethodtoMatrix
Physics3D/geometry/scalableInertialMatrix.h:18
↓ 3 callersFunctiontoPieChart
graphics/debug/visualDebug.h:63
↓ 3 callersFunctiontrim
util/stringUtil.cpp:171
↓ 3 callersFunctionuntil
util/stringUtil.cpp:139
↓ 3 callersFunctionupdate
Physics3D/worldPhysics.cpp:395
↓ 3 callersMethodupdate
graphics/mesh/pointMesh.cpp:34
↓ 3 callersMethodupdateGamma
application/shader/shaderBase.cpp:91
↓ 3 callersMethodupdateHDR
application/shader/shaderBase.cpp:96
↓ 3 callersMethodupdateLight
application/shader/shaders.cpp:115
↓ 3 callersMethodupdateSunColor
application/shader/shaderBase.cpp:86
↓ 3 callersFunctionwithLength
Physics3D/math/linalg/vec.h:464
↓ 2 callersFunctionCheckShader
If you get an error please report on github. You may try different GL context version or GLSL version. See GL<>GLSL version table at the top of this f
graphics/gui/imgui/legacy_imgui_impl_opengl3.cpp:442
↓ 2 callersFunctionImGui_ImplOpenGL3_SetupRenderState
graphics/gui/imgui/legacy_imgui_impl_opengl3.cpp:213
↓ 2 callersMethodaddAll
graphics/legacy/shaderLexer.cpp:281
↓ 2 callersFunctionaddAllToGroupLayer
Physics3D/part.cpp:320
↓ 2 callersMethodaddGroupTrunk
Physics3D/boundstree/boundsTree.cpp:571
↓ 2 callersMethodaddOffsetRelativeMotion
Physics3D/motion.h:148
↓ 2 callersMethodaddPredefined
Physics3D/misc/serialization/sharedObjectSerializer.h:28
↓ 2 callersFunctionaddTransposed
Physics3D/math/linalg/mat.h:1356
↓ 2 callersMethodadvance
graphics/shader/lexer.cpp:242
↓ 2 callersMethodapply
Physics3D/externalforces/magnetForce.cpp:21
↓ 2 callersMethodapplyAngularImpulse
Physics3D/physical.cpp:707
↓ 2 callersFunctionapplyExternalForces
Physics3D/worldPhysics.cpp:242
↓ 2 callersMethodapplyImpulseToPhysical
Physics3D/physical.cpp:743
↓ 2 callersFunctionarity
graphics/shader/propertiesParser.cpp:32
↓ 2 callersFunctionavg
Physics3D/math/position.h:78
↓ 2 callersMethodbegin
Physics3D/math/taylorExpansion.h:15
↓ 2 callersFunctionbezier
graphics/path/path.cpp:328
↓ 2 callersFunctionboundsSphereEarlyEnd
Physics3D/layer.cpp:175
↓ 2 callersFunctionbuildFloor
application/worldBuilder.cpp:68
↓ 2 callersFunctionbuildFloorAndWalls
application/worldBuilder.cpp:73
↓ 2 callersFunctioncastVec3fToPosition
cast Vec3f to Position, not recommended due to potential loss of precision
Physics3D/math/position.h:101
↓ 2 callersFunctioncircleFilled
graphics/path/path.cpp:89
↓ 2 callersFunctionclearColor
graphics/renderer.cpp:144
↓ 2 callersFunctioncomputeCFrameOverTime
tests/simulation.h:42
↓ 2 callersFunctioncomputeTranslationOverTime
tests/simulation.h:15
↓ 2 callersFunctioncornerShape
Physics3D/geometry/shapeCreation.cpp:20
↓ 2 callersFunctioncreateTorus
Physics3D/geometry/shapeLibrary.cpp:412
↓ 2 callersFunctioncreateTriangleFan
Physics3D/geometry/shapeLibrary.cpp:167
↓ 2 callersFunctioncreateTriangleFanReverse
Physics3D/geometry/shapeLibrary.cpp:173
↓ 2 callersFunctioncvtWinColorToUnixColor
util/terminalColor.cpp:22
↓ 2 callersMethoddelveDown
Physics3D/boundstree/boundsTree.h:616
↓ 2 callersFunctiondemangle_win
util/stringUtil.cpp:9
↓ 2 callersFunctiondeserializeLayer
Physics3D/misc/serialization/serialization.cpp:195
↓ 2 callersMethoddeserializeParts
Physics3D/misc/serialization/serialization.cpp:506
↓ 2 callersFunctiondestructiveSolve
Physics3D/math/linalg/largeMatrixAlgorithms.h:99
↓ 2 callersMethoddetachAllChildPhysicals
Physics3D/physical.cpp:357
↓ 2 callersFunctiondisableDepthMask
graphics/renderer.cpp:180
↓ 2 callersMethoddoInParallel
this work function may only return once all work has been completed
Physics3D/threading/threadPool.h:64
↓ 2 callersMethodend
Physics3D/math/taylorExpansion.h:17
↓ 2 callersMethodensureCapacity
Physics3D/datastructures/buffers.h:174
↓ 2 callersFunctionfill
graphics/path/path.cpp:588
↓ 2 callersFunctionfindColissionsParallel
Physics3D/worldPhysics.cpp:364
↓ 2 callersMethodfindFirstInThisAndChildren
Physics3D/physical.h:434
↓ 2 callersFunctionfinishTriangle
tests/generators.cpp:64
↓ 2 callersMethodfirst
application/picker/selection.cpp:215
↓ 2 callersMethodfixWidth
graphics/legacy/image.cpp:82
↓ 2 callersMethodforEachColission
Physics3D/boundstree/boundsTree.h:1054
↓ 2 callersMethodforEachColissionWith
Physics3D/boundstree/boundsTree.h:1060
↓ 2 callersMethodforEachFiltered
Physics3D/layer.h:65
↓ 2 callersMethodforEachHardConstraintInChildren
Physics3D/physical.h:415
↓ 2 callersMethodforEachPart
Physics3D/physical.h:323
↓ 2 callersFunctionfreeTrunksRecursive
also frees starting trunk
Physics3D/boundstree/boundsTree.cpp:476
↓ 2 callersMethodfurthestInDirectionAVX
Physics3D/geometry/triangleMeshAVX.cpp:67
↓ 2 callersMethodfurthestInDirectionSSE
Physics3D/geometry/triangleMeshSSE.cpp:282
↓ 2 callersMethodfurthestInDirectionSSE4
Physics3D/geometry/triangleMeshSSE4.cpp:94
↓ 2 callersFunctiongenerateLayerAssignment
tests/generators.cpp:200
↓ 2 callersMethodgenerateMipmap
graphics/texture.cpp:199
↓ 2 callersFunctiongenerateMotion
tests/generators.cpp:149
↓ 2 callersFunctiongeneratePart
tests/generators.cpp:160
↓ 2 callersFunctiongeneratePositionf
tests/generators.cpp:104
↓ 2 callersFunctiongetAlbedoForPart
application/layer/modelLayer.cpp:90
↓ 2 callersFunctiongetAllPartsInPhysical
Physics3D/part.cpp:307
↓ 2 callersFunctiongetAllocator
graphics/resource/fontResource.h:32
↓ 2 callersMethodgetAtlasID
graphics/font.cpp:154
↓ 2 callersMethodgetAvgTPS
Physics3D/misc/profiling.h:102
↓ 2 callersMethodgetBounds
Physics3D/geometry/shape.cpp:47
↓ 2 callersMethodgetChildren
* Returns the children of the given parent entity */
engine/ecs/registry.h:794
↓ 2 callersFunctiongetColissionsBetween
Physics3D/layer.cpp:212
↓ 2 callersMethodgetDepth
Physics3D/geometry/shape.h:37
↓ 2 callersMethodgetDiagonal
Physics3D/math/bounds.h:49
↓ 2 callersFunctiongetDistanceOfTriangleToOriginSquared
Physics3D/geometry/genericIntersection.cpp:40
↓ 2 callersFunctiongetFormatFromChannels
graphics/texture.cpp:39
↓ 2 callersMethodgetGlobalCFrameOfAttachmentA
Physics3D/softlinks/softLink.cpp:11
↓ 2 callersMethodgetGlobalCFrameOfAttachmentB
Physics3D/softlinks/softLink.cpp:15
↓ 2 callersMethodgetHeight
Physics3D/geometry/shape.h:36
↓ 2 callersMethodgetHitbox
application/picker/selection.cpp:173
↓ 2 callersMethodgetInertia
Physics3D/physical.cpp:951
↓ 2 callersFunctiongetInfo
Physics3D/constraints/constraintGroup.cpp:23
↓ 2 callersMethodgetInternalColissions
Physics3D/layer.cpp:208
↓ 2 callersMethodgetInternalMotionOfCenterOfMass
Physics3D/physical.cpp:923
↓ 2 callersFunctiongetKey
engine/input/keyboard.cpp:332
↓ 2 callersFunctiongetLayerByID
Physics3D/layer.cpp:131
↓ 2 callersMethodgetLocalBounds
Physics3D/part.cpp:114
↓ 2 callersFunctiongetMaxLayerID
Physics3D/layer.cpp:137
↓ 2 callersFunctiongetMaxTextureUnits
graphics/renderer.cpp:232
↓ 2 callersMethodgetModelMatrix
application/ecs/components.h:428
↓ 2 callersMethodgetMotion
Physics3D/physical.cpp:860
↓ 2 callersMethodgetNeighborIndex
Physics3D/geometry/indexedShape.cpp:27
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