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github.com/TheElixZammuto/moonlight-xbox
/ functions
Functions
450 in github.com/TheElixZammuto/moonlight-xbox
⨍
Functions
450
◇
Types & classes
64
↓ 2 callers
Function
encrypt
libgamestream/client.c:399
↓ 2 callers
Function
ensure_buf_size
Streaming/FFmpegDecoder.cpp:25
↓ 2 callers
Method
getPacingImmediate
Streaming/Pacer.cpp:112
↓ 2 callers
Function
ipv4_address_to_string
State/MDNSHandler.cpp:18
↓ 2 callers
Function
isFrameIDR
Streaming/FrameQueue.cpp:13
↓ 2 callers
Function
load_serverinfo
libgamestream/client.c:174
↓ 2 callers
Method
push
Utils/FloatBuffer.cpp:27
↓ 2 callers
Method
setDisplayHz
Called by Pacer getNextVBlankQpc (main thread)
Streaming/FrameCadence.cpp:34
↓ 2 callers
Method
streamFps
Streaming/FrameCadence.cpp:125
↓ 1 callers
Method
AddBytes
Add bytes recorded at the current time.
State/BandwidthTracker.cpp:18
↓ 1 callers
Method
Cleanup
Streaming/AudioPlayer.cpp:119
↓ 1 callers
Method
Cleanup
Streaming/FFmpegDecoder.cpp:180
↓ 1 callers
Method
CloseApp
Streaming/moonlight_xbox_dxMain.cpp:746
↓ 1 callers
Method
CompleteInitialization
Streaming/FFmpegDecoder.cpp:88
↓ 1 callers
Method
Connect
State/MoonlightClient.cpp:420
↓ 1 callers
Method
GeneratePIN
State/MoonlightClient.cpp:460
↓ 1 callers
Method
GetBackBufferRenderTargetView
Common/DeviceResources.h:63
↓ 1 callers
Method
GetComboResult
State/GamepadState.h:86
↓ 1 callers
Function
GetCurrentTimestamp
Utils.cpp:43
↓ 1 callers
Method
GetDXGIOutput
Common/DeviceResources.h:60
↓ 1 callers
Method
GetFrameCount
Get total number of updates since start of the program.
Common/StepTimer.h:45
↓ 1 callers
Method
GetGuideButtonDown
State/GamepadState.h:82
↓ 1 callers
Method
GetPeakMbps
State/BandwidthTracker.cpp:55
↓ 1 callers
Method
GetPixelWidth
Common/DeviceResources.h:53
↓ 1 callers
Method
GetRunningAppID
State/MoonlightClient.cpp:561
↓ 1 callers
Method
GetShowImGui
Common/DeviceResources.h:40
↓ 1 callers
Method
GetUWPRefreshRate
Common/DeviceResources.cpp:599
↓ 1 callers
Method
GetWindowSeconds
State/BandwidthTracker.cpp:70
↓ 1 callers
Method
Init
Streaming/FFmpegDecoder.cpp:94
↓ 1 callers
Method
IsLoadingSuccessful
Streaming/VideoRenderer.h:37
↓ 1 callers
Method
IsPaired
State/MoonlightClient.cpp:456
↓ 1 callers
Method
IsRGBFull
State/MoonlightClient.cpp:452
↓ 1 callers
Function
IsXboxOneVCR
Xbox VCR/One S
pch.h:202
↓ 1 callers
Method
OnDeviceLost
Notifies renderers that device resources need to be released.
Streaming/moonlight_xbox_dxMain.cpp:721
↓ 1 callers
Method
OnDeviceRestored
Notifies renderers that device resources may now be recreated.
Streaming/moonlight_xbox_dxMain.cpp:728
↓ 1 callers
Method
OnStateLoaded
Pages/HostSelectorPage.xaml.cpp:215
↓ 1 callers
Function
PEM_read_PrivateKey
libgamestream/winrt.h:14
↓ 1 callers
Function
PEM_read_X509
libgamestream/winrt.h:37
↓ 1 callers
Function
PEM_write_PrivateKey
libgamestream/winrt.h:27
↓ 1 callers
Function
PEM_write_X509
libgamestream/winrt.h:50
↓ 1 callers
Method
Pair
State/MoonlightClient.cpp:467
↓ 1 callers
Method
Present
Present the contents of the swap chain to the screen.
Common/DeviceResources.cpp:526
↓ 1 callers
Function
QpcToMsD
pch.h:88
↓ 1 callers
Function
QpcToUs
pch.h:77
↓ 1 callers
Method
RequestRefreshGamepads
Pages/StreamPage.xaml.cpp:349
↓ 1 callers
Function
SdkLayersAvailable
Check for SDK Layer support.
Common/DirectXHelper.h:114
↓ 1 callers
Method
SendWinAltB
Streaming/moonlight_xbox_dxMain.cpp:808
↓ 1 callers
Method
SetFixedTimeStep
Set whether to use fixed or variable timestep mode.
Common/StepTimer.h:51
↓ 1 callers
Method
SetFrameRate
Common/DeviceResources.h:38
↓ 1 callers
Method
SetLogicalSize
This method is called in the event handler for the SizeChanged event.
Common/DeviceResources.cpp:393
↓ 1 callers
Method
SetRefreshRate
Common/DeviceResources.h:36
↓ 1 callers
Method
SetShowImGui
Common/DeviceResources.h:41
↓ 1 callers
Method
SetStats
Stats helpers
Common/DeviceResources.h:44
↓ 1 callers
Method
SetVisible
Streaming/StatsRenderer.h:25
↓ 1 callers
Method
ShouldRefreshGamepads
Pages/StreamPage.xaml.cpp:345
↓ 1 callers
Method
ShouldUpdateDisplay
Called every frame, if true is returned, the stats text is refreshed
State/Stats.cpp:19
↓ 1 callers
Method
Split_IP_Address
State/ApplicationState.cpp:356
↓ 1 callers
Method
Start
Streaming/AudioPlayer.cpp:157
↓ 1 callers
Method
StartRenderLoop
Streaming/moonlight_xbox_dxMain.cpp:219
↓ 1 callers
Method
StopStreaming
State/MoonlightClient.cpp:334
↓ 1 callers
Method
SubmitAvgQueueSize
State/Stats.cpp:116
↓ 1 callers
Method
SubmitDU
Streaming/AudioPlayer.cpp:128
↓ 1 callers
Method
SubmitDecodeMs
Time in milliseconds we spent decoding one frame, it is added up to later be divided by decodedFrames
State/Stats.cpp:105
↓ 1 callers
Method
SubmitDecodeUnit
Called by the VideoDec thread
Streaming/FFmpegDecoder.cpp:212
↓ 1 callers
Method
SubmitDroppedFrame
State/Stats.cpp:111
↓ 1 callers
Method
SubmitRenderStats
High-level render loop timings
State/Stats.cpp:136
↓ 1 callers
Method
SubmitVideoBytesAndReassemblyTime
1. The size in bytes of one video frame, we use this to also increment frame counters. 2. Time in milliseconds from first packet of a frame until full
State/Stats.cpp:62
↓ 1 callers
Method
Tick
Common/StepTimer.h:82
↓ 1 callers
Method
ToggleLogs
Streaming/moonlight_xbox_dxMain.cpp:821
↓ 1 callers
Method
ToggleStats
Streaming/moonlight_xbox_dxMain.cpp:831
↓ 1 callers
Method
Unpair
State/MoonlightHost.cpp:74
↓ 1 callers
Method
UpdateApps
State/MoonlightHost.cpp:45
↓ 1 callers
Function
WideToNarrowString
Utils.cpp:123
↓ 1 callers
Method
clear
Utils/FloatBuffer.cpp:85
↓ 1 callers
Method
clearData
Plot/ImGuiPlots.cpp:37
↓ 1 callers
Method
copyInto
Utils/FloatBuffer.cpp:56
↓ 1 callers
Method
decideAdvanceCount
Streaming/FrameCadence.cpp:69
↓ 1 callers
Function
decrypt
libgamestream/client.c:411
↓ 1 callers
Method
deinit
Streaming/Pacer.cpp:59
↓ 1 callers
Method
dump
Utils/FloatBuffer.cpp:153
↓ 1 callers
Method
enqueue
Enqueue with simple alternate-drop logic
Streaming/FrameQueue.cpp:178
↓ 1 callers
Function
frame_attach_userdata
Streaming/FFmpegDecoder.cpp:194
↓ 1 callers
Function
get
KeyboardControl.xaml.h:27
↓ 1 callers
Method
getCurrentFramePts
called by render thread
Streaming/Pacer.cpp:362
↓ 1 callers
Function
getFrameBitsPerChannel
Streaming/VideoRenderer.cpp:468
↓ 1 callers
Function
getFrameColorspace
Streaming/VideoRenderer.cpp:440
↓ 1 callers
Method
getNextVBlankQpc
Caller often needs now and the vsync interval, since this needs locking the logic is confined to this function.
Streaming/Pacer.cpp:392
↓ 1 callers
Function
getVideoTextureSRVFormats
Streaming/VideoRenderer.cpp:84
↓ 1 callers
Function
gs_appasset
libgamestream/client.c:855
↓ 1 callers
Function
gs_applist
libgamestream/client.c:696
↓ 1 callers
Function
gs_init
libgamestream/client.c:837
↓ 1 callers
Function
gs_pair
libgamestream/client.c:443
↓ 1 callers
Function
gs_quit_app
libgamestream/client.c:801
↓ 1 callers
Function
gs_start_app
libgamestream/client.c:721
↓ 1 callers
Method
hasGamepadReadingChanged
State/GamepadState.h:229
↓ 1 callers
Function
http_init
libgamestream/http.c:90
↓ 1 callers
Function
http_request_binary
libgamestream/http.c:171
↓ 1 callers
Function
i2d_PKCS12_fp
libgamestream/winrt.h:60
↓ 1 callers
Method
init
Streaming/Pacer.cpp:81
↓ 1 callers
Function
init_mdns
State/MDNSHandler.cpp:108
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