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Functions450 in github.com/TheElixZammuto/moonlight-xbox

↓ 71 callersFunctionLog
Utils.cpp:59
↓ 53 callersFunctionLogf
Utils.cpp:92
↓ 37 callersFunctionThrowIfFailed
Common/DirectXHelper.h:8
↓ 24 callersFunctionxml_search
libgamestream/xml.c:140
↓ 20 callersFunctionQpcToMs
pch.h:92
↓ 19 callersFunctionQpcNow
pch.h:65
↓ 19 callersMethodsize
Utils/FloatBuffer.cpp:96
↓ 15 callersFunctionget
State/MoonlightHost.h:92
↓ 13 callersMethodReset
State/GamepadState.h:61
↓ 13 callersMethodcount
Streaming/FrameQueue.cpp:56
↓ 12 callersFunctionget
Pages/StreamPage.xaml.h:35
↓ 11 callersMethodGetD3DDevice
D3D Accessors.
Common/DeviceResources.h:57
↓ 11 callersFunctionget
State/MoonlightApp.h:39
↓ 10 callersFunctionPressedEdge
new button press
Streaming/moonlight_xbox_dxMain.cpp:387
↓ 10 callersFunctionhttp_request
libgamestream/http.c:140
↓ 10 callersFunctionuuid_generate_random
libgamestream/winrt.h:70
↓ 10 callersFunctionuuid_unparse
libgamestream/winrt.h:74
↓ 9 callersMethodConnect
Pages/AppPage.xaml.cpp:152
↓ 9 callersFunctionEmptyReading
Streaming/moonlight_xbox_dxMain.cpp:396
↓ 9 callersMethodKeyDown
State/MoonlightClient.cpp:591
↓ 9 callersMethodKeyUp
State/MoonlightClient.cpp:595
↓ 9 callersFunctionxml_status
libgamestream/xml.c:211
↓ 8 callersFunctionIsXbox
Xbox helpers Any Xbox
pch.h:140
↓ 8 callersFunctionReleaseEdge
new button release
Streaming/moonlight_xbox_dxMain.cpp:392
↓ 7 callersMethodGetStats
Common/DeviceResources.h:45
↓ 7 callersFunctionMsToQpc
pch.h:96
↓ 7 callersMethodUpdateHostInfo
State/MoonlightHost.cpp:17
↓ 7 callersFunctionget_curl_handle
libgamestream/http.c:71
↓ 7 callersFunctionhttp_cleanup
libgamestream/http.c:188
↓ 7 callersFunctionisPressed
Streaming/moonlight_xbox_dxMain.cpp:382
↓ 7 callersMethodobserveFloat
Plot/ImGuiPlots.cpp:43
↓ 7 callersFunctionset
State/MoonlightApp.h:40
↓ 6 callersMethodUpdateFile
State/ApplicationState.cpp:78
↓ 6 callersFunctionget
Pages/HostSettingsPage.xaml.h:100
↓ 6 callersFunctionhttp_create_data
libgamestream/http.c:192
↓ 6 callersFunctionhttp_free_certblobs
libgamestream/http.c:33
↓ 6 callersFunctionhttp_free_data
libgamestream/http.c:207
↓ 5 callersMethodClear
Common/TextConsole.cpp:88
↓ 5 callersMethodGetD3DDeviceContext
Common/DeviceResources.h:58
↓ 5 callersMethodGetTotalSeconds
Common/StepTimer.h:42
↓ 5 callersFunctionLiGetFormattedStageName
pch.h:238
↓ 5 callersFunctionQpcFreq
Time helpers
pch.h:56
↓ 5 callersFunctionbytes_to_hex
libgamestream/client.c:325
↓ 5 callersFunctionlogDisplayMode
State/MoonlightClient.cpp:34
↓ 5 callersFunctionset
State/MoonlightHost.h:93
↓ 4 callersFunctionNarrowToWideString
Utils.cpp:143
↓ 4 callersMethodSendMousePressed
State/MoonlightClient.cpp:537
↓ 4 callersMethodSendMouseReleased
State/MoonlightClient.cpp:541
↓ 3 callersMethodCreateDeviceDependentResources
Streaming/moonlight_xbox_dxMain.cpp:209
↓ 3 callersMethodGetRefreshRate
Common/DeviceResources.h:35
↓ 3 callersMethodGetSwapChain
Common/DeviceResources.h:59
↓ 3 callersMethodIsConnectionTerminated
State/MoonlightClient.cpp:440
↓ 3 callersFunctionIsXboxOne
Xbox One/One X
pch.h:179
↓ 3 callersMethodReleaseDevice
Common/TextConsole.cpp:214
↓ 3 callersMethodReleaseDeviceDependentResources
Streaming/LogRenderer.cpp:86
↓ 3 callersMethodRestoreDevice
Common/TextConsole.cpp:221
↓ 3 callersMethodSetFixedWidthFont
Common/TextConsole.cpp:333
↓ 3 callersMethodSetForegroundColor
Common/TextConsole.h:49
↓ 3 callersMethodSetWindow
Common/TextConsole.cpp:165
↓ 3 callersMethodStopApp
State/MoonlightClient.cpp:198
↓ 3 callersMethodStopRenderLoop
Streaming/moonlight_xbox_dxMain.cpp:365
↓ 3 callersMethodWrite
Common/TextConsole.cpp:101
↓ 3 callersMethoddequeue
Streaming/FrameQueue.cpp:213
↓ 3 callersFunctiongetFrameSwPixelFormat
Streaming/VideoRenderer.cpp:458
↓ 3 callersFunctiongs_unpair
libgamestream/client.c:423
↓ 2 callersMethodConnect
State/MoonlightHost.cpp:34
↓ 2 callersMethodCreateDeviceDependentResources
Streaming/LogRenderer.cpp:57
↓ 2 callersMethodCreateWindowSizeDependentResources
Streaming/LogRenderer.cpp:74
↓ 2 callersMethodExecuteCloseAndStart
Pages/AppPage.xaml.cpp:283
↓ 2 callersMethodExitStreamPage
Streaming/moonlight_xbox_dxMain.cpp:750
↓ 2 callersMethodGetAverageMbps
We don't want to average the entire window used for peak, so average only the newest 25% of complete buckets
State/BandwidthTracker.cpp:26
↓ 2 callersFunctionGetLogLines
Utils.cpp:103
↓ 2 callersMethodGetPixelHeight
Common/DeviceResources.h:54
↓ 2 callersMethodGetUWPPixelDimensions
Common/DeviceResources.cpp:580
↓ 2 callersMethodGetVisible
Streaming/LogRenderer.h:19
↓ 2 callersMethodInit
Streaming/AudioPlayer.cpp:81
↓ 2 callersMethodIsLoadingComplete
Streaming/VideoRenderer.h:36
↓ 2 callersMethodOnKeyDown
Streaming/moonlight_xbox_dxMain.cpp:786
↓ 2 callersMethodOnKeyUp
Streaming/moonlight_xbox_dxMain.cpp:791
↓ 2 callersFunctionReadData
Common/DirectXHelper.h:54
↓ 2 callersMethodRegisterDeviceNotify
Register our DeviceNotify to be informed on device lost and creation.
Common/DeviceResources.cpp:510
↓ 2 callersMethodRender
Renders a frame to the screen.
Streaming/LogRenderer.cpp:48
↓ 2 callersMethodSendGuide
State/MoonlightClient.cpp:529
↓ 2 callersMethodSendGuideButton
Streaming/moonlight_xbox_dxMain.cpp:796
↓ 2 callersMethodSendMousePosition
State/MoonlightClient.cpp:533
↓ 2 callersMethodSendScroll
State/MoonlightClient.cpp:545
↓ 2 callersMethodSendScrollH
State/MoonlightClient.cpp:549
↓ 2 callersMethodSetConnectionTerminated
State/MoonlightClient.cpp:444
↓ 2 callersMethodSetDisplayHDR
Based on CWIN32Util::ToggleWindowsHDR from xbmc switches to the HDR or SDR version of the current display mode, per the enabled argument Returns false
State/MoonlightClient.cpp:60
↓ 2 callersMethodSetFlyoutOpened
Streaming/moonlight_xbox_dxMain.cpp:737
↓ 2 callersMethodSetGamepadCount
State/MoonlightClient.cpp:557
↓ 2 callersMethodSetHDR
Streaming/VideoRenderer.cpp:667
↓ 2 callersFunctionSleepUntilQpc
Sleep until approximately targetQpc, then busy-wait to land precisely. sleepSlackUs: how early (in microseconds) to stop sleeping and start spinning
pch.h:222
↓ 2 callersMethodStop
Streaming/AudioPlayer.cpp:165
↓ 2 callersMethodSubmitPacerTime
Time in microseconds we spent in the frame pacer, and time for rendering the frame. Also increments the rendered frame count.
State/Stats.cpp:123
↓ 2 callersMethodToggleVisible
Streaming/LogRenderer.cpp:92
↓ 2 callersMethodUpdateAppRunningStates
State/MoonlightHost.cpp:56
↓ 2 callersFunctionUsToQpc
pch.h:71
↓ 2 callersMethodaverage
Utils/FloatBuffer.cpp:108
↓ 2 callersMethoddisplayHz
Streaming/FrameCadence.cpp:112
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