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Functions2,452 in github.com/Tencent/sluaunreal

↓ 4 callersMethodSetArrayValue
Plugins/slua_unreal/Source/slua_profile/Private/slua_profile_inspector.cpp:1338
↓ 4 callersFunctionTryGetMemoryIncrease
Plugins/slua_unreal/Source/slua_unreal/Private/LuaMemoryProfile.cpp:44
↓ 4 callersFunctionaddRefByStruct
Plugins/slua_unreal/Source/slua_unreal/Private/LuaReference.cpp:50
↓ 4 callersFunctionauxiliar_typeerror
-------------------------------------------------------------------------*\ * Throws error when argument does not have correct type. * Used to be part
Plugins/slua_unreal/External/luasocket/auxiliar.cpp:155
↓ 4 callersMethodbindFunction
Plugins/slua_unreal/Source/slua_unreal/Private/LuaDelegate.cpp:57
↓ 4 callersFunctionblock
Plugins/slua_unreal/External/lua/lparser.cpp:1091
↓ 4 callersFunctionblock_follow
** check whether current token is in the follow set of a block. ** 'until' closes syntactical blocks, but do not close scope, ** so it is handled in s
Plugins/slua_unreal/External/lua/lparser.cpp:585
↓ 4 callersFunctionbuffer_skip
-------------------------------------------------------------------------*\ * Skips a given number of bytes from read buffer. No data is read from the
Plugins/slua_unreal/External/luasocket/buffer.cpp:254
↓ 4 callersFunctioncachePropertyOperator
Plugins/slua_unreal/Source/slua_unreal/Private/LuaObject.cpp:1188
↓ 4 callersFunctioncheck_lslice
Plugins/slua_unreal/Source/slua_unreal/Private/luaprotobuf/lpb.cpp:987
↓ 4 callersFunctionclearvalues
** clear entries with unmarked values from all weaktables in list 'l' up ** to element 'f' */
Plugins/slua_unreal/External/lua/lgc.cpp:656
↓ 4 callersFunctioncodestring
Plugins/slua_unreal/External/lua/lparser.cpp:149
↓ 4 callersFunctioncurrentpc
Plugins/slua_unreal/External/lua/ldebug.cpp:43
↓ 4 callersFunctionfilterpc
Plugins/slua_unreal/External/lua/ldebug.cpp:373
↓ 4 callersFunctiongetLuaImpl
Plugins/slua_unreal/Source/slua_unreal/Private/LuaNet.cpp:563
↓ 4 callersFunctiongetnumlimit
** Read an integer numeral and raises an error if it is larger ** than the maximum size for integers. */
Plugins/slua_unreal/External/lua/lstrlib.cpp:1196
↓ 4 callersMethodhasObject
Plugins/slua_unreal/Source/slua_unreal/Private/LuaState.cpp:1308
↓ 4 callersFunctioninet_aton
Plugins/slua_unreal/External/luasocket/inet.cpp:499
↓ 4 callersFunctionio_strerror
-------------------------------------------------------------------------*\ * I/O error strings \*----------------------------------------------------
Plugins/slua_unreal/External/luasocket/io.cpp:25
↓ 4 callersMethodisValidIndex
Plugins/slua_unreal/Source/slua_unreal/Private/LuaArray.cpp:182
↓ 4 callersFunctionlpbD_field
Plugins/slua_unreal/Source/slua_unreal/Private/luaprotobuf/lpb.cpp:1633
↓ 4 callersFunctionlpbE_tagfield
Plugins/slua_unreal/Source/slua_unreal/Private/luaprotobuf/lpb.cpp:1473
↓ 4 callersFunctionlpb_readbytes
Plugins/slua_unreal/Source/slua_unreal/Private/luaprotobuf/lpb.cpp:287
↓ 4 callersFunctionluaC_fix
Plugins/slua_unreal/External/lua/lgc.cpp:193
↓ 4 callersFunctionluaC_runtilstate
** advances the garbage collector until it reaches a state allowed ** by 'statemask' */
Plugins/slua_unreal/External/lua/lgc.cpp:1102
↓ 4 callersFunctionluaD_poscall
** Finishes a function call: calls hook if necessary, removes CallInfo, ** moves current number of results to proper place; returns 0 iff call ** want
Plugins/slua_unreal/External/lua/ldo.cpp:370
↓ 4 callersFunctionluaD_precall
** Prepares a function call: checks the stack, creates a new CallInfo ** entry, fills in the relevant information, calls hook if needed. ** If functio
Plugins/slua_unreal/External/lua/ldo.cpp:407
↓ 4 callersFunctionluaF_getlocalname
** Look for n-th local variable at line 'line' in function 'func'. ** Returns NULL if not found. */
Plugins/slua_unreal/External/lua/lfunc.cpp:138
↓ 4 callersFunctionluaF_newproto
Plugins/slua_unreal/External/lua/lfunc.cpp:97
↓ 4 callersFunctionluaK_codek
** Emit a "load constant" instruction, using either 'OP_LOADK' ** (if constant index 'k' fits in 18 bits) or an 'OP_LOADKX' ** instruction with "extra
Plugins/slua_unreal/External/lua/lcode.cpp:344
↓ 4 callersFunctionluaK_patchclose
** Path all jumps in 'list' to close upvalues up to given 'level' ** (The assertion checks that jumps either were closing nothing ** or were closing h
Plugins/slua_unreal/External/lua/lcode.cpp:276
↓ 4 callersFunctionluaL_fileresult
Plugins/slua_unreal/Source/slua_unreal/Private/luaprotobuf/lpb.cpp:88
↓ 4 callersFunctionluaO_hexavalue
Plugins/slua_unreal/External/lua/lobject.cpp:161
↓ 4 callersFunctionluaO_pushvfstring
** this function handles only '%d', '%c', '%f', '%p', and '%s' conventional formats, plus Lua-specific '%I' and '%U' */
Plugins/slua_unreal/External/lua/lobject.cpp:398
↓ 4 callersFunctionluaO_str2num
Plugins/slua_unreal/External/lua/lobject.cpp:329
↓ 4 callersFunctionluaV_concat
** Main operation for concatenation: concat 'total' values in the stack, ** from 'L->top - total' up to 'L->top - 1'. */
Plugins/slua_unreal/External/lua/lvm.cpp:476
↓ 4 callersFunctionluaV_execute
Plugins/slua_unreal/External/lua/lvm.cpp:788
↓ 4 callersFunctionluaV_shiftl
** Shift left operation. (Shift right just negates 'y'.) */
Plugins/slua_unreal/External/lua/lvm.cpp:595
↓ 4 callersFunctionluaX_newstring
** creates a new string and anchors it in scanner's table so that ** it will not be collected until the end of the compilation ** (by that time it sho
Plugins/slua_unreal/External/lua/llex.cpp:124
↓ 4 callersFunctionluaX_token2str
Plugins/slua_unreal/External/lua/llex.cpp:79
↓ 4 callersFunctionlua_iscfunction
Plugins/slua_unreal/External/lua/lapi.cpp:262
↓ 4 callersFunctionlua_load
Plugins/slua_unreal/External/lua/lapi.cpp:989
↓ 4 callersFunctionlua_rawequal
Plugins/slua_unreal/External/lua/lapi.cpp:293
↓ 4 callersFunctionlua_rotate
** Let x = AB, where A is a prefix of length 'n'. Then, ** rotate x n == BA. But BA == (A^r . B^r)^r. */
Plugins/slua_unreal/External/lua/lapi.cpp:205
↓ 4 callersFunctionlua_setupvalue
Plugins/slua_unreal/External/lua/lapi.cpp:1235
↓ 4 callersFunctionlua_tonumberx
Plugins/slua_unreal/Source/slua_unreal/Private/luaprotobuf/lpb.cpp:65
↓ 4 callersMethodnum
Plugins/slua_unreal/Source/slua_unreal/Private/LuaArray.cpp:186
↓ 4 callersFunctionpatchlistaux
** Traverse a list of tests, patching their destination address and ** registers: tests producing values jump to 'vtarget' (and put their ** values in
Plugins/slua_unreal/External/lua/lcode.cpp:222
↓ 4 callersFunctionpb_addfixed32
Plugins/slua_unreal/Source/slua_unreal/Private/luaprotobuf/pb.cpp:459
↓ 4 callersFunctionpb_addfixed64
Plugins/slua_unreal/Source/slua_unreal/Private/luaprotobuf/pb.cpp:470
↓ 4 callersFunctionpb_delname
Plugins/slua_unreal/Source/slua_unreal/Private/luaprotobuf/pb.cpp:765
↓ 4 callersFunctionpb_freetable
Plugins/slua_unreal/Source/slua_unreal/Private/luaprotobuf/pb.cpp:539
↓ 4 callersFunctionpb_inittable
Plugins/slua_unreal/Source/slua_unreal/Private/luaprotobuf/pb.cpp:534
↓ 4 callersFunctionpb_newtype
Plugins/slua_unreal/Source/slua_unreal/Private/luaprotobuf/pb.cpp:892
↓ 4 callersFunctionpb_nextfield
Plugins/slua_unreal/Source/slua_unreal/Private/luaprotobuf/pb.cpp:856
↓ 4 callersFunctionpb_result
Plugins/slua_unreal/Source/slua_unreal/Private/luaprotobuf/pb.cpp:345
↓ 4 callersFunctionpb_settable
Plugins/slua_unreal/Source/slua_unreal/Private/luaprotobuf/pb.cpp:620
↓ 4 callersFunctionpush_captures
Plugins/slua_unreal/External/lua/lstrlib.cpp:570
↓ 4 callersFunctionqpquote
-------------------------------------------------------------------------*\ * Output one character in form =XX \*-------------------------------------
Plugins/slua_unreal/External/luasocket/mime.cpp:390
↓ 4 callersFunctionrangerelat
Plugins/slua_unreal/Source/slua_unreal/Private/luaprotobuf/lpb.cpp:243
↓ 4 callersFunctionregReferencer
Plugins/slua_unreal/Source/slua_unreal/Private/LuaObject.cpp:630
↓ 4 callersFunctionresizebox
Plugins/slua_unreal/External/lua/lauxlib.cpp:449
↓ 4 callersFunctionseterrorobj
Plugins/slua_unreal/External/lua/ldo.cpp:85
↓ 4 callersFunctionsocket_setblocking
-------------------------------------------------------------------------*\ * Put socket into blocking mode \*----------------------------------------
Plugins/slua_unreal/External/luasocket/usocket.cpp:365
↓ 4 callersFunctionsocket_setblocking
-------------------------------------------------------------------------*\ * Put socket into blocking mode \*----------------------------------------
Plugins/slua_unreal/External/luasocket/wsocket.cpp:303
↓ 4 callersFunctiontag_error
Plugins/slua_unreal/External/lua/lauxlib.cpp:207
↓ 4 callersFunctiontimeout_meth_settimeout
-------------------------------------------------------------------------*\ * Sets timeout values for IO operations * Lua Input: base, time [, mode] *
Plugins/slua_unreal/External/luasocket/timeout.cpp:163
↓ 4 callersFunctiontypeerror
Plugins/slua_unreal/Source/slua_unreal/Private/luaprotobuf/lpb.cpp:232
↓ 4 callersFunctionudp_strerror
=========================================================================*\ * Lua methods \*==========================================================
Plugins/slua_unreal/External/luasocket/udp.cpp:140
↓ 3 callersMethodAdd
Plugins/slua_unreal/Source/slua_unreal/Private/LuaArray.cpp:358
↓ 3 callersMethodClear
Plugins/slua_unreal/Source/slua_unreal/Private/LuaMap.cpp:410
↓ 3 callersMethodExecute
Plugins/slua_unreal/Source/slua_unreal/Private/LuaDelegate.cpp:479
↓ 3 callersFunctionGetCachedLuaFunc
Plugins/slua_unreal/Source/slua_unreal/Public/LuaOverriderInterface.h:29
↓ 3 callersMethodNum
Plugins/slua_unreal/Source/slua_unreal/Private/LuaSet.cpp:141
↓ 3 callersMethodSet
Plugins/slua_unreal/Source/slua_unreal/Private/LuaArray.cpp:334
↓ 3 callersMethodSetMouseMovePoint
Plugins/slua_unreal/Source/slua_profile/Private/slua_profile_inspector.cpp:1354
↓ 3 callersMethodStart
Plugins/slua_unreal/Source/slua_profile/Private/slua_remote_profile.cpp:182
↓ 3 callersFunctionTryGetMemoryRecord
Plugins/slua_unreal/Source/slua_unreal/Private/LuaMemoryProfile.cpp:34
↓ 3 callersFunctionaddlenmod
** add length modifier into formats */
Plugins/slua_unreal/External/lua/lstrlib.cpp:1004
↓ 3 callersFunctionadjust_assign
Plugins/slua_unreal/External/lua/lparser.cpp:307
↓ 3 callersMethodasInt
Plugins/slua_unreal/Source/slua_unreal/Private/LuaVar.cpp:412
↓ 3 callersFunctionaux_close
** Calls the 'close' function from a file handle. The 'volatile' avoids ** a bug in some versions of the Clang compiler (e.g., clang 3.0 for ** 32 bit
Plugins/slua_unreal/External/lua/liolib.cpp:197
↓ 3 callersFunctionb_shift
Plugins/slua_unreal/External/lua/lbitlib.cpp:96
↓ 3 callersFunctionbody
Plugins/slua_unreal/External/lua/lparser.cpp:780
↓ 3 callersFunctionbuffer_get
-------------------------------------------------------------------------*\ * Return any data available in buffer, or get more data from transport lay
Plugins/slua_unreal/External/luasocket/buffer.cpp:265
↓ 3 callersFunctionbuffer_meth_getstats
-------------------------------------------------------------------------*\ * object:getstats() interface \*------------------------------------------
Plugins/slua_unreal/External/luasocket/buffer.cpp:55
↓ 3 callersFunctionbuffer_meth_receive
-------------------------------------------------------------------------*\ * object:receive() interface \*-------------------------------------------
Plugins/slua_unreal/External/luasocket/buffer.cpp:111
↓ 3 callersFunctionbuffer_meth_send
-------------------------------------------------------------------------*\ * object:send() interface \*----------------------------------------------
Plugins/slua_unreal/External/luasocket/buffer.cpp:76
↓ 3 callersFunctionbuffer_meth_setstats
-------------------------------------------------------------------------*\ * object:setstats() interface \*------------------------------------------
Plugins/slua_unreal/External/luasocket/buffer.cpp:65
↓ 3 callersFunctioncannot
Plugins/slua_unreal/External/lua/luac.c:44
↓ 3 callersFunctioncheck_next2
** Check whether current char is in set 'set' (with two chars) and ** saves it */
Plugins/slua_unreal/External/lua/llex.cpp:196
↓ 3 callersFunctioncheck_tk
Plugins/slua_unreal/External/lua/lparser.cpp:104
↓ 3 callersFunctioncheckfield
Plugins/slua_unreal/External/lua/ltablib.cpp:41
↓ 3 callersFunctioncheckload
Plugins/slua_unreal/External/lua/loadlib.cpp:482
↓ 3 callersFunctioncheckmode
Plugins/slua_unreal/External/lua/ldo.cpp:751
↓ 3 callersFunctioncheckname
Plugins/slua_unreal/External/lua/lparser.cpp:154
↓ 3 callersFunctioncheckupval
** Check whether a given upvalue from a given closure exists and ** returns its index */
Plugins/slua_unreal/External/lua/ldblib.cpp:274
↓ 3 callersFunctionclearSuperFuncCache
Plugins/slua_unreal/Source/slua_unreal/Private/LuaOverrider.cpp:934
↓ 3 callersFunctioncreatestdfile
Plugins/slua_unreal/External/lua/liolib.cpp:745
↓ 3 callersFunctionerrfile
Plugins/slua_unreal/External/lua/lauxlib.cpp:648
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