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Functions2,452 in github.com/Tencent/sluaunreal

↓ 1 callersFunctionunwrap
-------------------------------------------------------------------------*\ * Protect factory \*------------------------------------------------------
Plugins/slua_unreal/External/luasocket/except.cpp:68
↓ 1 callersFunctionutf8esc
Plugins/slua_unreal/External/lua/llex.cpp:342
↓ 1 callersFunctionvalidop
** Return false if folding can raise an error. ** Bitwise operations need operands convertible to integers; division ** operations cannot have 0 as di
Plugins/slua_unreal/External/lua/lcode.cpp:958
↓ 1 callersFunctionwhilestat
Plugins/slua_unreal/External/lua/lparser.cpp:1239
↓ 1 callersFunctionwrap
-------------------------------------------------------------------------*\ * Try factory \*----------------------------------------------------------
Plugins/slua_unreal/External/luasocket/except.cpp:33
MethodALuaActor
Plugins/slua_unreal/Source/slua_unreal/Private/LuaActor.cpp:5
MethodALuaCharacter
Plugins/slua_unreal/Source/slua_unreal/Private/LuaCharacter.cpp:4
MethodALuaGameMode
Plugins/slua_unreal/Source/slua_unreal/Private/LuaGameMode.cpp:3
MethodALuaGameState
Plugins/slua_unreal/Source/slua_unreal/Private/LuaGameState.cpp:4
MethodALuaLevelScriptActor
Plugins/slua_unreal/Source/slua_unreal/Private/LuaLevelScriptActor.cpp:7
MethodALuaPawn
Plugins/slua_unreal/Source/slua_unreal/Private/LuaPawn.cpp:4
MethodALuaPlayerController
Plugins/slua_unreal/Source/slua_unreal/Private/LuaPlayerController.cpp:4
MethodALuaPlayerState
Plugins/slua_unreal/Source/slua_unreal/Private/LuaPlayerState.cpp:4
MethodASluaTestActor
Sets default values
Source/democpp/SluaTestActor.cpp:11
MethodAdd
Plugins/slua_unreal/Source/slua_unreal/Private/LuaDelegate.cpp:148
MethodAdd
Plugins/slua_unreal/Source/slua_unreal/Private/LuaBitArray.cpp:50
MethodAddReferencedObjects
Plugins/slua_unreal/Source/slua_unreal/Private/LuaMap.cpp:129
MethodAddReferencedObjects
Plugins/slua_unreal/Source/slua_unreal/Private/LuaObject.cpp:124
MethodAddReferencedObjects
Plugins/slua_unreal/Source/slua_unreal/Private/LuaSet.cpp:321
MethodAddReferencedObjects
Plugins/slua_unreal/Source/slua_unreal/Private/LuaNetSerialization.cpp:28
MethodAddReferencedObjects
Plugins/slua_unreal/Source/slua_unreal/Private/LuaState.cpp:858
MethodAddReferencedObjects
Plugins/slua_unreal/Source/slua_unreal/Private/LuaArray.cpp:146
MethodAddStdLine
Plugins/slua_unreal/Source/slua_profile/Private/slua_profile_inspector.cpp:1656
MethodAddToParentNode
Plugins/slua_unreal/Source/slua_unreal/Private/SluaProfilerDataManager.cpp:201
MethodAddToolbarExtension
Plugins/lua_wrapper/Source/lua_wrapper/Private/lua_wrapper.cpp:143
MethodAutoDeleteArray
Plugins/slua_unreal/Source/slua_unreal/Public/SluaUtil.h:30
MethodAutoDestructor
Plugins/slua_unreal/Source/slua_unreal/Public/LuaFunctionAccelerator.h:43
MethodAutoStack
Plugins/slua_unreal/Source/slua_unreal/Public/LuaObject.h:85
MethodBeginDestroy
Plugins/slua_unreal/Source/slua_unreal/Private/LuaUserWidget.cpp:32
MethodBeginPlay
Source/democpp/democppGameModeBase.cpp:5
MethodBeginPlay
Called when the game starts or when spawned
Source/democpp/SluaTestActor.cpp:18
MethodBeginRecord
Plugins/slua_unreal/Source/slua_unreal/Private/SluaProfilerDataManager.cpp:78
MethodBind
Plugins/slua_unreal/Source/slua_unreal/Private/LuaDelegate.cpp:422
FunctionBindT
Plugins/slua_unreal/Source/slua_unreal/Public/LuaDelegate.h:147
MethodBroadCast
Plugins/slua_unreal/Source/slua_unreal/Private/LuaDelegate.cpp:324
MethodBuildConditionMapFromRepFlags
Plugins/slua_unreal/Source/slua_unreal/Private/LuaNetSerialization.cpp:1108
MethodBuildSharedSerialization
Plugins/slua_unreal/Source/slua_unreal/Private/LuaNetSerialization.cpp:910
MethodCalcMemStdText
Plugins/slua_unreal/Source/slua_profile/Private/slua_profile_inspector.cpp:1534
MethodCalcPointMemdiff
Plugins/slua_unreal/Source/slua_profile/Private/slua_profile_inspector.cpp:1259
MethodCalcStdLine
Plugins/slua_unreal/Source/slua_profile/Private/slua_profile_inspector.cpp:1604
FunctionCall
Plugins/slua_unreal/Source/slua_unreal/Public/LuaOverriderInterface.h:113
MethodCallOnRep
Plugins/slua_unreal/Source/slua_unreal/Private/LuaNetSerialization.cpp:1080
MethodCallToLua
Plugins/slua_unreal/Source/slua_unreal/Private/LuaBlueprintLibrary.cpp:79
MethodCallToLuaWithArgs
Plugins/slua_unreal/Source/slua_unreal/Private/LuaBlueprintLibrary.cpp:51
MethodCallWithArray
Source/democpp/democppGameModeBase.cpp:25
MethodCallWithMap
Source/democpp/democppGameModeBase.cpp:33
MethodCallWithSet
Source/democpp/democppGameModeBase.cpp:29
MethodCheckBoxChanged
Plugins/slua_unreal/Source/slua_profile/Private/slua_profile_inspector.cpp:273
MethodChooseMemoryUnit
Plugins/slua_unreal/Source/slua_profile/Private/slua_profile_inspector.cpp:1329
MethodClear
Plugins/slua_unreal/Source/slua_unreal/Private/LuaSet.cpp:208
MethodClear
Plugins/slua_unreal/Source/slua_unreal/Private/LuaBitArray.cpp:147
MethodClear
Plugins/slua_unreal/Source/slua_unreal/Private/LuaArray.cpp:456
MethodClearCurProfiler
Plugins/slua_unreal/Source/slua_profile/Private/slua_profile.cpp:168
MethodClearCurProfiler
Plugins/slua_unreal/Source/slua_unreal/Private/SluaProfilerDataManager.cpp:595
MethodClearData
Plugins/slua_unreal/Source/slua_unreal/Private/SluaProfilerDataManager.cpp:57
FunctionClearT
Plugins/slua_unreal/Source/slua_unreal/Public/LuaDelegate.h:168
MethodCloseLuaState
Source/democpp/MyGameInstance.cpp:67
MethodCollectMemoryNode
Plugins/slua_unreal/Source/slua_profile/Private/slua_profile_inspector.cpp:1087
MethodCollectMemoryNode
Plugins/slua_unreal/Source/slua_unreal/Private/SluaProfilerDataManager.cpp:627
MethodCombineSameFileInfo
Plugins/slua_unreal/Source/slua_profile/Private/slua_profile_inspector.cpp:1226
MethodCompareProperties
Plugins/slua_unreal/Source/slua_unreal/Private/LuaNetSerialization.cpp:723
MethodComputeDesiredSize
Plugins/slua_unreal/Source/slua_profile/Private/slua_profile_inspector.cpp:1402
MethodContainsFile
Plugins/slua_unreal/Source/slua_profile/Private/slua_profile_inspector.cpp:1318
MethodCopyData
Plugins/slua_unreal/Source/slua_unreal/Private/ProfileDataDefine.cpp:174
MethodCoroutineBegin
Plugins/slua_unreal/Source/slua_unreal/Private/SluaProfilerDataManager.cpp:171
MethodCoroutineEnd
Plugins/slua_unreal/Source/slua_unreal/Private/SluaProfilerDataManager.cpp:187
MethodCreate
Plugins/lua_wrapper/Source/lua_wrapper/Private/lua_wrapperStyle.cpp:43
MethodCreateElementTypeObject
Plugins/slua_unreal/Source/slua_unreal/Private/LuaSet.cpp:294
MethodCreateLuaState
Source/democpp/MyGameInstance.cpp:36
MethodCreateValueTypeObject
Plugins/slua_unreal/Source/slua_unreal/Private/LuaMap.cpp:462
MethodCreateValueTypeObject
Plugins/slua_unreal/Source/slua_unreal/Private/LuaArray.cpp:623
MethodCreateVarFromBool
Plugins/slua_unreal/Source/slua_unreal/Private/LuaBlueprintLibrary.cpp:118
MethodCreateVarFromInt
Plugins/slua_unreal/Source/slua_unreal/Private/LuaBlueprintLibrary.cpp:100
MethodCreateVarFromNumber
Plugins/slua_unreal/Source/slua_unreal/Private/LuaBlueprintLibrary.cpp:112
MethodCreateVarFromObject
Plugins/slua_unreal/Source/slua_unreal/Private/LuaBlueprintLibrary.cpp:124
MethodCreateVarFromString
Plugins/slua_unreal/Source/slua_unreal/Private/LuaBlueprintLibrary.cpp:106
MethodCustomClassConstructor
Plugins/slua_unreal/Source/slua_unreal/Private/LuaOverrider.cpp:712
MethodDefer
Plugins/slua_unreal/Source/slua_unreal/Public/SluaUtil.h:36
MethodDeserializeCompressedSave
Plugins/slua_unreal/Source/slua_unreal/Private/SluaProfilerDataManager.cpp:501
MethodDrawStdLine
Plugins/slua_unreal/Source/slua_profile/Private/slua_profile_inspector.cpp:1570
FunctionDumpBlock
Plugins/slua_unreal/External/lua/ldump.cpp:41
MethodEmptyFunc
Source/democpp/SluaTestCase.cpp:257
MethodEmptyFunc
Source/democpp/SluaTestCase.cpp:467
MethodEndPlay
Plugins/slua_unreal/Source/slua_unreal/Private/LuaActor.cpp:10
MethodEndPlay
Plugins/slua_unreal/Source/slua_unreal/Private/LuaLevelScriptActor.cpp:43
MethodEndPlay
Plugins/slua_unreal/Source/slua_unreal/Private/LuaActorComponent.cpp:11
MethodEndRecord
Plugins/slua_unreal/Source/slua_unreal/Private/SluaProfilerDataManager.cpp:90
MethodEnumerable
Plugins/slua_unreal/Source/slua_unreal/Private/LuaMap.cpp:440
MethodEventTrigger
Plugins/slua_unreal/Source/slua_unreal/Private/LuaDelegate.cpp:40
MethodExit
Plugins/slua_unreal/Source/slua_profile/Private/slua_remote_profile.cpp:258
MethodExtensionField
Plugins/slua_unreal/Source/slua_unreal/Private/LuaObject.cpp:81
MethodFDeadLoopCheck
Plugins/slua_unreal/Source/slua_unreal/Private/LuaState.cpp:1172
MethodFLuaNetSerialization
Plugins/slua_unreal/Source/slua_unreal/Private/LuaNetSerialization.cpp:85
MethodFLuaRepSerializationSharedInfo
Plugins/slua_unreal/Source/slua_unreal/Public/LuaNetSerialization.h:99
MethodFLuaRepSerializedPropertyInfo
Plugins/slua_unreal/Source/slua_unreal/Public/LuaNetSerialization.h:79
MethodFProfileConnection
Plugins/slua_unreal/Source/slua_profile/Private/slua_remote_profile.cpp:146
MethodFProfileDataProcessRunnable
/////////////// FProfileDataProcessRunnable BEGIN //////////////////////////////////////////////
Plugins/slua_unreal/Source/slua_unreal/Private/SluaProfilerDataManager.cpp:222
MethodFProfileMessage
Plugins/slua_unreal/Source/slua_profile/Private/slua_remote_profile.cpp:350
MethodFProfileServer
Plugins/slua_unreal/Source/slua_profile/Private/slua_remote_profile.cpp:32
MethodFlua_profileCommands
Plugins/slua_unreal/Source/slua_profile/Private/slua_profile.cpp:152
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