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hub / github.com/TTimo/doom3.gpl / R_CreateShadowVolumeInFrustum

Function R_CreateShadowVolumeInFrustum

neo/renderer/tr_stencilshadow.cpp:811–1023  ·  view source on GitHub ↗

================= R_CreateShadowVolumeInFrustum Adds new verts and indexes to the shadow volume. If the frustum completely defines the projected light, makeClippedPlanes should be true, which will cause sil quads to be added along all clipped edges. If the frustum is just part of a point light, clipped planes don't need to be added. ================= */

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Callers 1

R_CreateShadowVolumeFunction · 0.85

Calls 10

R_CalcPointCullFunction · 0.85
SuperOptimizeOccludersFunction · 0.85
Mem_FreeFunction · 0.85
R_AddClipSilEdgesFunction · 0.85
R_AddSilEdgesFunction · 0.85
R_ClipTriangleToLightFunction · 0.70
ToVec3Method · 0.45
ErrorMethod · 0.45
PrintfMethod · 0.45

Tested by

no test coverage detected