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hub / github.com/TTimo/doom3.gpl / R_AddClipSilEdges

Function R_AddClipSilEdges

neo/renderer/tr_stencilshadow.cpp:600–632  ·  view source on GitHub ↗

================== R_AddClipSilEdges Add sil edges for each triangle clipped to the side of the frustum. Only done for simple projected lights, not point lights. ================== */

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Callers 1

Calls 2

PointsOrderedFunction · 0.85
ToVec3Method · 0.45

Tested by

no test coverage detected